Sunday Surprise #7 – Welcome to Serkan Yürekli

Editor’s Note: While our Sunday Surprises are meant to be unexpected, today’s surprise should be a double surprise for you. Besides the bonus puzzle, it is my great pleasure to announce that one of the world’s best puzzlemakers and the inventor of Tapa, Serkan Yürekli, is joining us as a regular contributor. (If you haven’t yet, you should check out his Tapa Variation Contests that are starting again this weekend and his Classic Tapa Contest that starts next week.)

I asked Serkan, for his debut week, to provide some of the puzzle styles I know him best for and I hope you will enjoy what is in store. Today brings a “The Persistence of Memory” puzzle that Serkan wrote with GMPuzzles in mind.

The Persistence of Memory by Serkan Yürekli

(View image directly for larger form.)

(PNG with extra lines for solvers who want to flood-fill the path)

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

PDF

Theme: GMPuzzles

Rules: Find a path from one dot to the other by moving horizontally or vertically between adjacent squares. The path cannot touch itself, even diagonally. All highlighted regions must be used, and may be re-entered. If two or more highlighted regions have the same shape and orientation, then how the path passes through those shapes must be identical. Or see here.

Answer String: For each marked row, enter the size of each group of cells used by the path from left to right. Separate each row with a comma.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 10:30, Expert = 21:00

Solution: PDF

Dr. Sudoku Prescribes #125 – Star Battle

Star Battle by Thomas Snyder

View directly for larger form

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clown

Rules: Standard Star Battle rules. Three stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators. Enter both digits for any two-digit number that is required.

Time Standards (highlight to view): Grandmaster = 11:30, Master = 21:00, Expert = 42:00

Solution: PDF

Note: Follow this link for other classic Star Battles and this link for Star Battle variations. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles, in the book Star Battle by JinHoo Ahn, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Dr. Sudoku Prescribes #124 – Shape Sudoku

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku number entry mode and a shading mode to manage the shape inventory.)

This is a “Franken-Friday” puzzle variation.

Theme: Squares of Squares (a pattern slightly reminiscent of last Friday‘s puzzle)

Rules: Standard Shape Sudoku rules.

Answer String: Enter the 5th row from left to right, followed by a comma, followed by the 5th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 7:30, Expert = 15:00

Solution: PDF

Dr. Sudoku Prescribes #123 – TomTom

TomTom by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Carbon Copy (a puzzle with many doubled clues)

Rules: Standard TomTom rules, using digits from 1-6.

Answer String: Enter the 3rd row from left to right, followed by a comma, followed by the 5th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:45, Expert = 5:30

Solution: PDF

Note: Follow this link for other classic TomTom. If you are new to this puzzle type, here are our easiest TomTom to get started on.

Detuned Broadcast #8: Nurikabe

Nurikabe by Tom Collyer

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 64

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:00, Expert = 4:00

Solution: PDF

From the Foxger’s Den #46: Masyu (All Cells)

Masyu by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

This is a “Twisted Tuesday” puzzle variation.

Theme: All Cells and All Antisymmetry!

Rules: Standard Masyu rules. Also, ALL CELLS must be visited by the loop.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 2:30, Expert = 5:00

Solution: PDF

From the Foxger’s Den #45: Cave

Cave by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Slants

Rules: Standard Cave rules.

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:20, Expert = 4:40

Solution: PDF

Note: Follow this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on.

From the Foxger’s Den #44: Fillomino

Fillomino by Grant Fikes

(view image directly for larger form)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode. Note that the default puzzle info is too long — even for an url shortener — so copy and paste all the text in this file into the “Load” option in the upper-right of the penpa-edit interface to access.)

Theme: Visual and logical

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows, enter the area of the polyomino it belongs to. Enter both digits of any two-digit numbers that appear. (Yes, the answer entry is very long but a large puzzle deserves sufficient checks!)

Time Standards (highlight to view): Grandmaster = 14:00, Master = 21:00, Expert = 42:00

Editorial Note: This is our second “Giant” puzzle from Grant following this Masyu, and is representative of several of this size that will be in the book The Art of Puzzles scheduled to be released sometime in September (fingers crossed). Enjoy!

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Dr. Sudoku Prescribes #122 – Battleships (Square Ends)

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

This is a “Franken-Friday” puzzle variation.

Theme: Squares of Squares

Rules: Standard Battleships rules. The fleet in this puzzle has no rounded ends; instead, all ship segments are square and indistinguishable.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears. If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:45, Expert = 11:30

Solution: PDF

Dr. Sudoku Prescribes #121 – Arrow Sudoku (8×8)

Arrow Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Crazy Eights (for 8/8/13)

Rules: Standard Arrow Sudoku rules. Range is 1-8.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 5th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for more Arrow Sudoku. If you are new to this puzzle type, here are our easiest Arrow Sudoku to get started on. More Arrow Sudoku puzzles can be found in The Art of Sudoku 2.