Archive for the ‘Reposts’ Category:

Star Battle by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): In this Star Battle, the second posted on the site, a common cage shape theme is used multiple times to lead to a logical solving path.]

Star Battle by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Crossed Crosses

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Estimated Difficulty*: 2 stars

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:30, Expert = 5:00

Solution: PDF

Note 2: Follow this link for other classic Star Battles and this link for Star Battle variations. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles, in the books Star Battle and Star Battle 2, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Thermo-Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): Symmetrically marked cells are one of the easier themes to achieve with Thermo-Sudoku, and in this puzzle the double zeroes highlight a few different kinds of logic to get to the unique solution.]

Thermo-Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Double Zeroes

Rules: Standard Thermo-Sudoku rules.

Estimated Difficulty*: 2 stars

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for more Thermo-Sudoku puzzles. If you are new to this puzzle type, here are our easiest Thermo-Sudoku to get started on. More Thermo-Sudoku puzzles can be found in The Art of Sudoku 2 and in Masterpiece Sudoku Mix 2.

Star Battle by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): Star Battle, which was originally designed by Hans Eendebak for the 2003 World Puzzle Championship, is one of our favorite object placement styles. The region constraints and no touching constraints lead to a lot of different logic. While there are computer-generated versions of this style in major newspapers now, the hand-crafted themes and logical flows of this puzzle are what we look for with any Grandmaster Star Battle.]

Star Battle by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Downward Spiral

Rules: Standard Star Battle rules. One star per row, column, and region.

Estimated Difficulty*: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:15, Expert = 2:30

Solution: PDF

Note 2: Follow this link for other classic Star Battles and this link for Star Battle variations. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles, in the books Star Battle and Star Battle 2, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Thermo-Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top (original post here): Greater than/less than constraints can lead to good forcing chains in different number puzzles. However, I’ve never been a fan of using lots of < and > shapes (particularly when rotated 90 degrees) as that notation only works well across pairs of cells and not across chains of connected cells. I created Thermo-Sudoku as a new presentation method to make multi-cell constraints more easily seen and allow for graphically interesting themes. I first developed the style and name while planning for the book Mutant Sudoku with Wei-Hwa Huang, with imagery of a “melted thermometer in the boiling sudoku solution being poured out on paper” as the first mutation caused by Dr. Sudoku’s mistakes in the lab.]

Thermo-Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Grandmaster Puzzles (the G and P shapes in the corners)

Rules: Standard Thermo-Sudoku rules. Range is 1-6.

Estimated Difficulty*: 1 star

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:00, Expert = 2:00

Solution: PDF

Note: Follow this link for more Thermo-Sudoku puzzles. If you are new to this puzzle type, here are our easiest Thermo-Sudoku to get started on. More Thermo-Sudoku puzzles can be found in The Art of Sudoku 2 and in Masterpiece Sudoku Mix 2.

Tight Fit Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top: This Tight Fit Sudoku (original post linked) goes to eleven! While most Tight Fit sudoku use the range of 1-9, these larger grids — in this case one that has already filled all the “big cells” and only has Tight Fit cells left — can stretch your mind and your notation in interesting ways.]

Tight Fit Sudoku (1-11) by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku = big digits and Number candidate = small entries in the corners of cells.)

Theme: The patterned digits in this Tight Fit Sudoku set up an interesting logical solve.

Rules: Standard Tight Fit Sudoku rules. Range is 1-11.

Estimated Difficulty*: 3 stars

Time Standards (highlight to view): Grandmaster = 3:45, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for other Tight Fit Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Tight Fit Sudoku to get started on. More Tight Fit Sudoku can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in The Art of Sudoku 2.

Nurikabe by Thomas Snyder

[This is a repost from our archives with new notes at the top: The final Nurikabe (original post) of week two was one of our “best of” puzzles in our launch year 2013, with an interesting visual clock theme and again a different kind of use of wide open white spaces for that unexpected number (if it was going to be anything, it had to be a 13! There might come a time you might need a clock that can point at that).]

Nurikabe Time by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Nurikabe Time; don’t wait for the 13th hour to figure out where all the clock islands go.

Rules: Standard Nurikabe rules.

Estimated Difficulty*: 3 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for classic Nurikabe and this link for Nurikabe variations. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Tight Fit Sudoku by Thomas Snyder

[This is a repost from our archives with new notes at the top: Just as with classic sudoku, themes that look quite unusual (like separations of kinds of digits, far fewer than just 8 digit types, …, are some rich places to explore Tight Fit Sudoku to come up with something that looks unique. Original link here.]

Tight Fit Sudoku (1-9) by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku = big digits and Number candidate = small entries in the corners of cells.)

Theme: This Tight Fit Sudoku has separate even/odd right/left sides.

Rules: Standard Tight Fit Sudoku rules. Range is 1-9.

Estimated Difficulty*: 3 stars

Time Standards (highlight to view): Grandmaster = 2:45, Master = 5:15, Expert = 10:30

Solution: PDF

Note: Follow this link for other Tight Fit Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Tight Fit Sudoku to get started on. More Tight Fit Sudoku can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in The Art of Sudoku 2.