Archive for the ‘Region Division’ Category:

Fillomino (Primes) by Carl Worth

Fillomino by Carl Worth

PDF

Theme: Primes (for Daniel Cohen)

Author/Opus: This is the 26th puzzle from our contributing puzzlemaster Carl Worth.

Rules: Standard Fillomino rules, except that the size of all regions must be a prime number (2, 3, 5, 7, …).

Answer String: For each cell in the marked columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 4th column, followed by a comma, followed by the 8th column.

Time Standards (highlight to view): Grandmaster = 4:15, Master = 8:00, Expert = 16:00

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles and in Fill o’ Fillomino by Grant Fikes.

Snake Pit X by Ken Endo

Snake Pit by Ken Endo

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 1st puzzle from guest contributor Ken Endo.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “33553,44664”.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 10:45, Expert = 21:30

Note: Follow this link for other Snake puzzles.

Snake Pit X by Shinichi Aoki

Snake Pit by Shinichi Aoki

PDF

Theme: Eight 8s

Author/Opus: This is the 1st puzzle from guest contributor Shinichi Aoki.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “33553,44664”.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:30, Expert = 11:00

Note: Follow this link for other Snake puzzles.

Snake Pit X by Takeya Saikachi

Snake Pit by Takeya Saikachi

PDF

Theme: X Box

Author/Opus: This is the 2nd puzzle from guest contributor Takeya Saikachi.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “33553,44664”.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Note: Follow this link for other Snake puzzles.

Snake Pit X by Nikolai Beluhov

Snake Pit by Nikolai Beluhov

PDF

Theme: XOXOXO (+ Antisymmetry)

Author/Opus: This is the 4th puzzle from guest contributor Nikolai Beluhov.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Answer String: For each cell in the marked columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “33553,44664”.

Time Standards (highlight to view): Grandmaster = 11:30, Master = 17:30, Expert = 35:00

Note: Follow this link for other Snake puzzles.

Pentominous (Borders) by Grant Fikes

Pentominous (Borders) by Grant Fikes

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PDF

Theme: Logical

Author/Opus: This is the 249th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Variation of Pentominous rules. Divide this grid into 45 pentominoes each containing 5 cells. Pentominoes with the same shape (including rotations/reflections) cannot share an edge.
Some borders between pentominoes are already drawn.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked row from left to right, followed by a comma, followed by the marked column from top to bottom. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 8:00, Master = 10:30, Expert = 21:00

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on.

Fillomino by Grant Fikes

Fillomino by Grant Fikes

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PDF

Theme: One is the Loneliest Fillomino?

Author/Opus: This is the 248th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 10th row, followed by a comma, followed by the 17th row.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 8:30, Expert = 17:00

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles and in Fill o’ Fillomino by Grant Fikes.