Tapa-Like Loop by Prasanna Seshadri

Tapa-like Loop by Prasanna Seshadri

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 153rd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: In this variation of Tapa, the wall is in the form of a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle. This example image should help:

Tapa-like Loop Example by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. Separate each row’s entry with a comma. For the example, this would be “11,12”.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 5:00, Expert = 10:00

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Tapa (Visionary) by Serkan Yürekli

Tapa (Visionary) by Serkan Yürekli

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Theme: The most popular puzzle of TVC XI

Author/Opus: This is the 153rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Tapa. Each clue cell contains two sets of numbers. Black numbers are regular Tapa clues for immediately neighboring cells. Gray numbers supply clues for secondary neighbors that are separated by one cell from the clue cell. (It may help to refer to the figure below that shows the two rings of cells affected by black numbers and gray numbers).

Tapa (Visionary) Example

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 8:30, Expert = 17:00

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa (Difference) by Serkan Yürekli

Tapa (Difference) by Serkan Yürekli

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Theme: The most popular puzzle of TVC X

Author/Opus: This is the 152nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, replace each clue number with two nonzero digits whose difference equals the given clue number.

Tapa (Difference) Example

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 7:15, Expert = 14:30

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Fillomino (Symmetry) by Murat Can Tonta

Fillomino by Murat Can Tonta

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 61st puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Fillomino rules. Also, all polyominoes should have rotational symmetry as in this example:

Fillomino by Serkan Yürekli

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 3rd column, followed by a comma, followed by the 10th column.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 10:45, Expert = 21:30

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles and in Fill o’ Fillomino by Grant Fikes.

Masyu (Deformable) by Serkan Yürekli

Masyu by Serkan Yürekli

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Theme: Clue symmetry and logic

Author/Opus: This is the 147th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Masyu rules. Also, some white circles may be shaded to become black circles.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 8:45, Expert = 17:30

Note: Follow this link for other Masyu variations and this link for classic Masyu. If you are new to this puzzle type, here are our easiest Masyu to get started on. More Masyu puzzles can be found in The Art of Puzzles.

Birthday Surprise Puzzle by Prasanna Seshadri

(Note: This bonus puzzle is at a Saturday+ difficulty, and is being posted today to mark the occasion of Prasanna’s birthday.)

Birthday Surprise by Prasanna Seshadri

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Theme: 26 on 03/02

Author/Opus: This is the 152nd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: This puzzle combines Yajisan-Kazusan with Tapa with additional rules.

Left grid = Yajisan-Kazusan (No 2×2): Shade some cells black so that all unshaded number and arrow clues indicate the exact count of shaded cells in the given direction (all counts extend through gaps in the grid). Shaded cells cannot share an edge, and all white cells must remain connected as part of a single contiguous group. It is allowed to shade over some of the numbered cells; a shaded over clue may or may not be true. Also, no 2×2 area inside the grid can be fully white.

Right grid = Tapa: Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2×2 square anywhere in the grid.

Additional rule 1: Clues in the middle of the grids indicate the sum or the difference of the number of shaded cells in that row between the grids (possibly both).

Additional rule 2: The shading of the green outlined regions is equivalent in the two grids in the shared cells (if the cell labeled “A” in the illustration below is shaded in one grid it must be shaded in both grids). Note that the 3 and 2 share all locations except for the bottom vertical stem of the numbers which is shifted.

Answer String: For each marked row, enter the length in cells of each of the unshaded segments from left to right in the Yajisan-Kazusan followed by the length of each of the shaded segments from left to right in the Tapa. Separate each row’s entry from the next with a comma (but do not use commas in between the Yajisan-Kazusan and Tapa entry parts in a given row). Enter both digits for any two-digit large segment in an entry.

Time Standards (highlight to view): Grandmaster = 30:00, Master = 1:00:00, Expert = 2:00:00

Japanese Sums by Serkan Yürekli

Japanese Sums by Serkan Yürekli

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Theme: Sum of 1 & 2 (for Randy Rogers)

Author/Opus: This is the 146th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Place the digits 1-9 in some of the cells, so that no digit is repeated in any row or column. Numbers on the outside of the grid indicate the sums of adjacent digit groups in that row or column, in order. Each sum is separated by at least one unused cell.

Japanese Sums Example

Answer String: Enter the 1st row from left to right, followed by a comma, followed by the 10th row from left to right. Use a capital X for empty cells.

Time Standards (highlight to view): Grandmaster = 18:00, Master = 32:00, Expert = 1:04:00

Note: Follow this link for other less common Number Placement puzzles.