Theme: Clue Symmetry and Logic
Author/Opus: This is the 3rd puzzle from guest contributor Tim Marsden.
Rules: Standard Fillomino rules. Also, each letter represents a different positive integer.
Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 5th row, followed by a comma, followed by the 7th row.
Time Standards (highlight to view): Grandmaster = 4:15, Master = 6:30, Expert = 13:00
Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.