Star Battle by Serkan Yürekli [Bonus]

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Star Battle by Serkan Yürekli

Theme: Four Squares

Author/Opus: This is the 235th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 4:15, Expert = 8:30

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Araf by Murat Can Tonta

Araf by Murat Can Tonta

PDF

Theme: Purgatory of Fours

Author/Opus: This is the 121st puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Araf rules.

Answer String: Enter the number of cells in each connected group (between bold lines) in the marked rows.

Time Standards (highlight to view): Grandmaster = 6:00, Master = 8:15, Expert = 16:30

Note: Follow this link for more Araf puzzles on this website. If you are new to this puzzle type, here are our easiest Araf Puzzles to get started on.

Snake Pit by Serkan Yürekli

Snake Pit by Serkan Yürekli

PDF

Theme: Two-year-old Baby Snakes

Author/Opus: This is the 234th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: (Hybrid of Fillomino and Snake Puzzles.) Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically.

Also see this example:

Snake Pit by Carl Worth

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “35522,44462”.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:45, Expert = 11:30

Note: Follow this link for more Snake Pit puzzles. Follow these links for other Fillomino or Snake puzzles.

Kuromasu by Murat Can Tonta

Kuromasu by Murat Can Tonta

PDF

Theme: Antisymmetric 2 & 3

Author/Opus: This is the 120th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Shade some empty cells black so that each number indicates the total count of white cells connected vertically and horizontally to that number including the numbered cell itself. Black cells cannot share an edge, and all white cells must belong to a single connected group. Also see this example:

Kuromasu by Thomas Snyder

Answer String: Enter the length in cells of each of the white segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “14,221”.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 4:30, Expert = 9:00

Note: Follow this link for more Kuromasu puzzles.

LITS by Bahar Açılan

LITS by Bahar Açılan

(view directly for a larger image)

PDF

Theme: Key

Author/Opus: This is the 2nd puzzle from guest contributor Bahar Açılan.

Rules: Standard LITS rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 3:00, Expert = 6:00

Note: Follow this link for other classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on. More LITS puzzles can be found in LOTS O’ LITS by Grant Fikes and Prasanna Seshadri, in The Art of Puzzles 2, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Skyscrapers by Grant Fikes

Skyscrapers by Grant Fikes

PDF

Theme: Logical

Author/Opus: This is the 284th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Skyscrapers rules.

Answer String: Enter the 5th row from left to right, followed by a comma, followed by the 6th row from left to right.

Time Standards (highlight to view): Grandmaster = 1:20, Master = 1:45, Expert = 3:30

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa by Grant Fikes

Tapa by Grant Fikes

PDF

Theme: Pedagogical

Author/Opus: This is the 283rd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:00, Expert = 2:00

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations, and in our beginner-friendly collection Intro to GMPuzzles, all by Serkan Yürekli.