4-Way Loop by Serkan Yürekli

4-Way Loop by Serkan Yürekli

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Theme: Clue Symmetry and Logic (for TheSubro)

Author/Opus: This is the 158th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: This puzzle combines four loop varieties commonly featured at GMPuzzles: Balance Loop (upper left), Yajilin (upper right), Castle Wall (lower left), and Masyu (lower right).

Draw a single, non-intersecting loop throughout all four quadrants. The loop may enter and exit the different quadrants as many times as needed.

The standard rules for each puzzle type are true for each quadrant, with these additional considerations:

Balance Loop: Use the entire length of segments (including parts of the segments that extend into an adjacent quadrant) when determining the balanced/unbalanced status of a circle clue.

Yajilin: The arrow clues refer only to shaded cells within the Yajilin quadrant. The loop must occupy all cells adjacent to a shaded cell, even in an adjacent quadrant.

Castle Wall: Number clues only apply within the grid and DO NOT include any line segments that cross the bold border with another grid or any segments in other quadrants. (Another way to say this is that the Castle Wall clues refer to the number of thin lines crossed in the lower-left quadrant only.)

Masyu: Normal rules apply for white and black circles, but the path satisfying these rules can extend into an adjacent quadrant. (For example, a white circle can be passed through crossing a quadrant edge, provided it turns immediately on one side of the circle whether the turn is in the Masyu quadrant or in another quadrant.)

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 18:00, Master = 35:00, Expert = 1:10:00

Castle Wall (Hexagonal) by Serkan Yürekli

Castle Wall by Serkan Yürekli

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Theme: Clue Symmetry and Logic (for Chris Green)

Author/Opus: This is the 157th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Castle Wall rules. Also, the grid is hexagonal.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop has no horizontal segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 6:30, Master = 18:00, Expert = 36:00

Note: Follow this link for more Castle Wall puzzles. If you are new to this puzzle type, here are our easiest Castle Wall puzzles to get started on.

Killer Sudoku by Serkan Yürekli

Killer Sudoku by Serkan Yürekli

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Theme: Fan (for Randy Rogers)

Author/Opus: This is the 156th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Sudoku rules. Also, the sum of the digits in each cage must equal the value given in the upper-left corner of that cage. Digits cannot repeat inside a cage.

Answer String: Enter the 5th row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 6:45, Master = 16:00, Expert = 32:00

Note: Follow this link for other variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Yajilin-Battleships by Serkan Yürekli

Yajilin-Battleships by Serkan Yürekli

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Theme: Clockwise Sequence

Author/Opus: This is the 155th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Battleships and Yajilin. Place the fleet of ships in the grid so that no ships touch each other, even diagonally. The grid contains internal clues (a number and an arrow) that show how many ship segments are in the indicated direction. All remaining white cells that do not contain a ship segment must be able to form a single loop, as in a Yajilin puzzle.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:45, Expert = 7:30

Note: Follow this link for classic Yajilin and this link for classic Battleships puzzles.

Pentapa by Serkan Yürekli [Patron Bonus]

We make posts for our patron bonus puzzles so that people have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in receiving an extra puzzle each week, become a patron at the Master level or above at Patreon.

Pentapa by Serkan Yürekli

Theme: The most popular puzzle of TVC XIV

Author/Opus: This is the 154th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Additionally, the Tapa wall should be formed by the nine pentominoes given below the grid without overlapping. Pentominoes may be rotated and/or mirrored. (Each pentomino is used exactly once.)

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 9:00, Expert = 18:00

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa (Visionary) by Serkan Yürekli

Tapa (Visionary) by Serkan Yürekli

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Theme: The most popular puzzle of TVC XI

Author/Opus: This is the 153rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Tapa. Each clue cell contains two sets of numbers. Black numbers are regular Tapa clues for immediately neighboring cells. Gray numbers supply clues for secondary neighbors that are separated by one cell from the clue cell. (It may help to refer to the figure below that shows the two rings of cells affected by black numbers and gray numbers).

Tapa (Visionary) Example

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 8:30, Expert = 17:00

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa (Difference) by Serkan Yürekli

Tapa (Difference) by Serkan Yürekli

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Theme: The most popular puzzle of TVC X

Author/Opus: This is the 152nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, replace each clue number with two nonzero digits whose difference equals the given clue number.

Tapa (Difference) Example

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 7:15, Expert = 14:30

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.