Archive for the ‘Puzzle’ Category:

Statue Park by Murat Can Tonta [Bonus]

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Statue Park by Murat Can Tonta

Theme: Antisymmetry

Author/Opus: This is the 76th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Statue Park rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:45, Expert = 11:30

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

Tapa (Different) by Thomas Snyder

Tapa by Thomas Snyder

PDF

Theme: 2×2 Squares (for Chris Green)

Author/Opus: This is the 292nd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Tapa rules. Also, each dashed region must have a different combination of shaded and unshaded cells. See also this example (from Chris Green).

See also this example:

Example by Chris Green

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 10:00, Master = 17:00, Expert = 34:00

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Kakuro (Nonconsecutive) by Grant Fikes

Kakuro by Grant Fikes

PDF

Theme: Logical (for Randy Rogers)

Author/Opus: This is the 250th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Kakuro rules. Also, no two consecutive numbers (i.e., numbers that differ by 1) can be in cells that share an edge.

Answer String: Enter the values in each cell in the 3rd column from top to bottom and then in the 10th column from top to bottom, separating the two entries with a comma. Ignore black cells.

Time Standards (highlight to view): Grandmaster = 6:30, Master = 10:00, Expert = 20:00

Note: Follow this link for other Kakuro puzzles. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli.

Fillomino (Primes) by Carl Worth

Fillomino by Carl Worth

PDF

Theme: Primes (for Daniel Cohen)

Author/Opus: This is the 26th puzzle from our contributing puzzlemaster Carl Worth.

Rules: Standard Fillomino rules, except that the size of all regions must be a prime number (2, 3, 5, 7, …).

Answer String: For each cell in the marked columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 4th column, followed by a comma, followed by the 8th column.

Time Standards (highlight to view): Grandmaster = 4:15, Master = 8:00, Expert = 16:00

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles and in Fill o’ Fillomino by Grant Fikes.

Tapa (Borders) by Palmer Mebane

Tapa (Borders) by Palmer Mebane

PDF

Theme: Antisymmetric Borders (for Veep)

Author/Opus: This is the 38th puzzle from our contributing puzzlemaster Palmer Mebane.

Rules: Standard Tapa rules. Also, if two cells are separated by a thick border, this means that exactly one of those cells is shaded and the other is unshaded. (Cells missing a border that appear as larger shapes are entirely shaded or entirely unshaded. The count of shaded cells is always based on 1×1 squares, meaning if a “large” cell with missing borders occupies multiple 1×1 squares around a clue it would contribute 2 or more cells if shaded for that clue.)

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:45, Expert = 11:30

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Yajisan Kazusan by Thomas Snyder

Yajisan Kazusan by Thomas Snyder

PDF

Theme: X’s and O’s (for Jamie Hargrove)

Author/Opus: This is the 291st puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Shade some cells black so that all unshaded number and arrow clues indicate the exact count of shaded cells in the given direction. Shaded cells cannot share an edge, and all white cells must remain connected as part of a single contiguous group. It is allowed to shade over some of the numbered cells; a shaded over clue may or may not be true.

Also, see this example:

Yajisan Kazusan by Thomas Snyder

Answer String: For each row from top to bottom, enter the number of shaded cells as a single string. For the example, the answer is “20212”.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:30, Expert = 9:00

Note: Follow this link for other less common Shading puzzles.

Numberlink by Thomas Snyder

Numberlink by Thomas Snyder

PDF

Theme: Clue Symmetry and Logic (for TheSubro)

Author/Opus: This is the 290th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Connect each pair of identical numbers with a path passing through edge-adjacent cells. No cell may be used on more than one path.

Answer String: Enter the length in cells of the horizontal line segments from left to right in the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:30, Expert = 7:00

Note: Follow this link for other Loop/Path puzzles.