Archive for the ‘Variation’ Category:

Fillomino (Non-consecutive) by Murat Can Tonta

Fillomino by Murat Can Tonta

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Theme: 24 Dice

Author/Opus: This is the 154th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Fillomino rules. No two polyominoes with the same area, or with areas that differ by one, can share an edge.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 4th row, followed by a comma, followed by the 7th column.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 6:30, Expert = 13:00

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Fillomino (Symmetry) by Serkan Yürekli

Fillomino by Serkan Yürekli

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Theme: 123456

Author/Opus: This is the 273rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Fillomino rules. Also, all polyominoes should have rotational symmetry.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 2nd column, followed by a comma, followed by the 3rd column.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:30, Expert = 7:00

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Fillomino (Shikaku) by Grant Fikes

Fillomino by Grant Fikes

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 314th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Fillomino rules. Also, all polyominoes must be rectangles.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 7th row, followed by a comma, followed by the 3rd column.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:30, Expert = 5:00

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Kurotto (Even Rows and Columns) by Prasanna Seshadri

Kurotto by Prasanna Seshadri

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Theme: Odd Numbers

Author/Opus: This is the 177th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Kurotto rules. Also, each row and column has an even number of shaded cells.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 13:00, Expert = 26:00

Note: Follow this link for other Kurotto puzzles. If you are new to this puzzle type, here are our easiest Kurotto to get started on.

Consecutive Pairs Sudoku by Akash Doulani

Consecutive Pairs Sudoku by Akash Doulani

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Theme: Slanting Lines

Author/Opus: This is the 2nd puzzle from guest contributor Akash Doulani.

Rules: Standard Sudoku rules. Additionally, if a grey circle is given between two adjacent cells, then the two numbers in those cells must be consecutive. (Note: not all grey circles are given; adjacent cells without a circle may contain either consecutive numbers or nonconsecutive numbers.)

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 8th row from left to right.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:00, Expert = 10:00

Note: Follow this link for other variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Mirror Universe / Star Battle Relay by Carl Worth

Mirror Universe and Star Battle by Carl Worth-

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Theme: Logical

Author/Opus: This is the 37th puzzle from our contributing puzzlemaster Carl Worth.

Rules: First, solve the top grid puzzle as a Mirror Universe puzzle: Divide the grid along the indicated lines into connected regions – “galaxies” – so that every cell is part of one galaxy and every galaxy has one circle clue inside it. If the galaxy contains a plain circle without any lines, the galaxy must be rotationally symmetric with that circle being the center of rotational symmetry. If the galaxy contains a circle with a horizontal, vertical, or diagonal line, the galaxy must have mirror symmetry when reflecting across the line given in the circle. Also, some cells contain black dots – “asteroids” – which must be symmetrically arranged based on the rules of symmetry (rotational or mirror) for every galaxy that contains them.

Mirror Universe + Asteroids Example by Carl Worth:

Mirror Universe by Carl Worth

Then, copy all ten of the galaxy regions from the solved Mirror Universe into the bottom grid. Solve this puzzle as a Star Battle puzzle with two stars in every row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 10:15, Expert = 20:30

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Skyscrapers (False) by Freddie Hand

Skyscrapers by Freddie Hand

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Theme: Increasing Series

Author/Opus: This is the 1st puzzle from guest contributor Freddie Hand.

Rules: Variation of Skyscrapers rules. All exterior clues are false and should be either one higher or one lower than the value given.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 4th row from left to right.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 5:00, Expert = 10:00

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.