Archive for the ‘Other Region Division’ Category:

Rock Paper Scissors by Serkan Yürekli

Rock Paper Scissors by Serkan Yürekli

PDF

Theme: Logical

Author/Opus: This is the 118th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this puzzle, the symbols represent a Rock Paper Scissors game (as expected: rock beats scissors, scissors beats paper, paper beats rock). Divide the grid into connected regions so that every cell belongs to one region and each region contains exactly two kinds of symbols. In each region there must be only one “winning” symbol and two or more “losing” symbols.

Or see this example:

Answer String: (similar to Fillomino): For each cell in the marked rows, enter the area of the region it belongs to. Enter just the last digit for any two-digit number, and separate the rows by a comma.

Time Standards (highlight to view): Grandmaster = 6:30, Master = 7:45, Expert = 15:30

Rock Paper Scissors by Serkan Yürekli

Rock Paper Scissors by Serkan Yürekli

PDF

Theme: Logical

Author/Opus: This is the 117th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this puzzle, the symbols represent a Rock Paper Scissors game (as expected: rock beats scissors, scissors beats paper, paper beats rock). Divide the grid into connected regions so that every cell belongs to one region and each region contains exactly two kinds of symbols. In each region there must be only one “winning” symbol and two or more “losing” symbols.

Or see this example:

Answer String: (similar to Fillomino): For each cell in the marked rows, enter the area of the region it belongs to. Enter just the last digit for any two-digit number, and separate the rows by a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 7:00, Expert = 14:00

Rock Paper Scissors by Serkan Yürekli

Rock Paper Scissors by Serkan Yürekli

PDF

Theme: Logical

Author/Opus: This is the 116th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this puzzle, the symbols represent a Rock Paper Scissors game (as expected: rock beats scissors, scissors beats paper, paper beats rock). Divide the grid into connected regions so that every cell belongs to one region and each region contains exactly two kinds of symbols. In each region there must be only one “winning” symbol and two or more “losing” symbols.

Or see this example:

Answer String: (similar to Fillomino): For each cell in the marked rows, enter the area of the region it belongs to. Enter just the last digit for any two-digit number, and separate the rows by a comma.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:30, Expert = 5:00

Slash Pack by Murat Can Tonta

Slash Pack by Murat Can Tonta

PDF

Theme: Logical? Did you notice anything interesting in the solution?

Author/Opus: This is the 30th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Divide the grid into regions by adding diagonals into empty cells. Two diagonals cannot cross in one cell, and there can be no loose ends. Each region must contain the numbers 1 to 4 exactly once (1 to 3 in the example).

Slash Pack by Murat Can Tonta

Answer String: Using ‘-’ for an empty cell and ‘\’ and ‘/’ for the two diagonals, enter the contents of each cell in the marked rows from left to right. Separating each row’s entry with a comma. The example has the answer “-\/\-,-/-/-”.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Pentomino Division by Thomas Snyder

Pentomino Division by Thomas Snyder

PDF

Theme: Donut

Author/Opus: This is the 198th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Divide this grid into 12 different pentominoes without any overlapping cells. Pentominoes may be rotated or reflected. A cell with a letter in it must be part of the pentomino shape normally associated with that letter.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Note: Follow this link for other puzzles involving Pentominoes.

Light and Shadow by Serkan Yürekli

Light and Shadow by Serkan Yürekli

PDF

Theme: Clue Symmetry and Logic

Author/Opus: This is the 50th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Divide the grid into gray and white regions, each containing exactly one number and with an area equal to that number. Numbers in white cells are part of white regions; numbers in gray cells are part of gray regions. Same colored regions cannot share an edge.

This example image should help:

Light and Shadow Example by Serkan Yürekli

Answer String: Enter the length in cells of each group (white and gray) in the marked rows. Separate the rows with a comma. For the Example, this is “13,121”.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 6:30, Expert = 13:00

Light and Shadow by Serkan Yürekli

Light and Shadow by Serkan Yürekli

PDF

Theme: Clue Symmetry and Logic

Author/Opus: This is the 49th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Divide the grid into gray and white regions, each containing exactly one number and with an area equal to that number. Numbers in white cells are part of white regions; numbers in gray cells are part of gray regions. Same colored regions cannot share an edge.

This example image should help:

Light and Shadow Example by Serkan Yürekli

Answer String: Enter the length in cells of each group (white and gray) in the marked rows. Separate the rows with a comma. For the Example, this is “13,121”.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 4:15, Expert = 8:30