Archive for the ‘Other Region Division’ Category:

SSS (Sundoko Snake Shape) by Yuki Kawabe

SSS by Yuki Kawabe

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Theme: Logical

Author/Opus: This is the 2nd puzzle from guest contributor Yuki Kawabe.

Rules: Combination of Sundoko, Snake, and Shape puzzle styles.

Sundoko: Shade some cells to make sunglasses, consisting of a bridge (a given line, in red) and two lenses made out of orthogonally connected cells that are symmetric with respect to the perpendicular bisector of the bridge. Two lenses may not share an edge, but can intersect at a point. Cells with the bridges are not shaded, except at the bridge ends. Numbers in the grid are unshaded, and indicate the total count of unshaded cells connected vertically and horizontally to the numbered cell, including the cell itself.
Sundoko example:

Sundoko Example

Snake: Shade some cells to create a one-cell wide snake in the grid that does not cross or touch itself, not even diagonally. The snake starts and ends at the black circles and must pass through all white circles.
Snake example:

Snake Example

Shape: Place each of the given shapes into the grid exactly once (rotations and reflections allowed). Shapes cannot touch each other, not even diagonally.
Shape example:

Shape Example

SSS: In SSS, shade some cells to make sunglasses, create a single snake, and place all of the shapes in the grid. Shaded cells of different categories (sunglasses, snake, shapes) cannot share an edge. Number clues referring to unshaded cell counts consider all three categories of objects as shaded cells in this hybrid.

Or see this example:

SSS Example

Answer String: Enter the length in cells of each of the shaded segments (sunglasses, snake, and shapes) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 5:15, Expert = 10:30

Light by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Light by John Bulten

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Theme: Maze

Author/Opus: This is the 44th puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that exactly one of the grid’s clues appears in each contiguous white or black region and indicates the clued region’s area. Circled numbers indicate cells that must remain white.

Also see this example:

Surf by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:45, Expert = 15:30

Note: Light is John Bulten’s variation of the shading puzzle Light and Shadow, created by Serkan Yürekli. Unlike Light and Shadow, where all numbered cells start white or black, in Light puzzles the numbered cells that are not shaded or circled may be either white or black in the solution.

Rock Paper Scissors by Serkan Yürekli

Rock Paper Scissors by Serkan Yürekli

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Theme: Logical

Author/Opus: This is the 118th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this puzzle, the symbols represent a Rock Paper Scissors game (as expected: rock beats scissors, scissors beats paper, paper beats rock). Divide the grid into connected regions so that every cell belongs to one region and each region contains exactly two kinds of symbols. In each region there must be only one “winning” symbol and two or more “losing” symbols.

Or see this example:

Answer String: (similar to Fillomino): For each cell in the marked rows, enter the area of the region it belongs to. Enter just the last digit for any two-digit number, and separate the rows by a comma.

Time Standards (highlight to view): Grandmaster = 6:30, Master = 7:45, Expert = 15:30

Rock Paper Scissors by Serkan Yürekli

Rock Paper Scissors by Serkan Yürekli

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Theme: Logical

Author/Opus: This is the 117th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this puzzle, the symbols represent a Rock Paper Scissors game (as expected: rock beats scissors, scissors beats paper, paper beats rock). Divide the grid into connected regions so that every cell belongs to one region and each region contains exactly two kinds of symbols. In each region there must be only one “winning” symbol and two or more “losing” symbols.

Or see this example:

Answer String: (similar to Fillomino): For each cell in the marked rows, enter the area of the region it belongs to. Enter just the last digit for any two-digit number, and separate the rows by a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 7:00, Expert = 14:00

Rock Paper Scissors by Serkan Yürekli

Rock Paper Scissors by Serkan Yürekli

PDF

Theme: Logical

Author/Opus: This is the 116th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this puzzle, the symbols represent a Rock Paper Scissors game (as expected: rock beats scissors, scissors beats paper, paper beats rock). Divide the grid into connected regions so that every cell belongs to one region and each region contains exactly two kinds of symbols. In each region there must be only one “winning” symbol and two or more “losing” symbols.

Or see this example:

Answer String: (similar to Fillomino): For each cell in the marked rows, enter the area of the region it belongs to. Enter just the last digit for any two-digit number, and separate the rows by a comma.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:30, Expert = 5:00

Slash Pack by Murat Can Tonta

Slash Pack by Murat Can Tonta

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Theme: Logical? Did you notice anything interesting in the solution?

Author/Opus: This is the 30th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Divide the grid into regions by adding diagonals into empty cells. Two diagonals cannot cross in one cell, and there can be no loose ends. Each region must contain the numbers 1 to 4 exactly once (1 to 3 in the example).

Slash Pack by Murat Can Tonta

Answer String: Using ‘-’ for an empty cell and ‘\’ and ‘/’ for the two diagonals, enter the contents of each cell in the marked rows from left to right. Separating each row’s entry with a comma. The example has the answer “-\/\-,-/-/-”.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Pentomino Division by Thomas Snyder

Pentomino Division by Thomas Snyder

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Theme: Donut

Author/Opus: This is the 198th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Divide this grid into 12 different pentominoes without any overlapping cells. Pentominoes may be rotated or reflected. A cell with a letter in it must be part of the pentomino shape normally associated with that letter.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Note: Follow this link for other puzzles involving Pentominoes.