Five Cells by Ashish Kumar

Five Cells by Ashish Kumar

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 31st puzzle from our contributing puzzlemaster Ashish Kumar.

Rules: Divide the grid into five cell regions (pentominoes). The clue numbers in the grid indicate how many of the four edges of that cell are part of the border of a pentomino. (There can be no lines inside the P pentomino.)

See also this example:

Five Cells by Thomas Snyder

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:00, Expert = 10:00

Note: Follow this link for other puzzles involving Pentominoes.

Pentopia by Bryce Herdt

Pentopia by Bryce Herdt

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Theme: Back and Forth

Author/Opus: This is the 13th puzzle from guest contributor Bryce Herdt.

Rules: Place some of the given pentominoes in the grid so that no pentominoes touch, not even diagonally. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. Also, see this example:

Pentopia by Thomas Snyder

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 4:00, Expert = 8:00

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Pentopia by Prasanna Seshadri

Pentopia by Prasanna Seshadri

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Theme: One-Way Arrows

Author/Opus: This is the 170th puzzle from guest contributor Prasanna Seshadri.

Rules: Place some of the given pentominoes in the grid so that no pentominoes touch, not even diagonally. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. Also, see this example:

Pentopia by Thomas Snyder

Answer String: Enter the length in cells of each of the shaded pentomino segments from top to bottom for the marked columns, starting at the left. Separate each column’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 6:00, Master = 10:45, Expert = 21:30

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Formed Cave by Serkan Yürekli

Cave by Serkan Yürekli

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 198th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Cave rules; also, all groups of cells outside the Cave must be formed out of different arrangements of exactly five cells (i.e., different pentominoes). Pentomino shapes may be reflected or rotated, but they cannot repeat or touch each other. Not all pentominoes need to appear.

This example uses four cell regions (i.e., tetrominoes) within the same rules.

Cave by Thomas Snyder

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 6:45, Master = 11:45, Expert = 23:30

Note: Follow this link for other Cave variations and this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in The Art of Puzzles and in Roger Barkan’s Colossal Cave Collection.

Yajilin (Pentominoes) by Murat Can Tonta

While not a Pentominous puzzle, we wanted to share a cool Pentominoes loop puzzle variant from Murat this week, who is a co-author with Grant Fikes of Plenty o’ Pentominous, released this week.

Yajilin by Murat Can Tonta

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Theme: Clue Symmetry and Logic

Author/Opus: This is the 86th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Yajilin. Place the twelve pentominoes into empty cells in the grid (rotations and reflections allowed). No two pentominoes can share an edge. The numbered arrows indicate the number of cells that are parts of pentominoes in the given direction. Then draw a single closed loop (without intersections or crossings) through all remaining white cells as in a Yajilin.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 12:30, Expert = 25:00

Note: Follow this link for other variations of Yajilin and this link for classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2.

Pentomino (2 in 1) by Prasanna Seshadri

Pentomino by Prasanna Seshadri

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Theme: Logical.

Author/Opus: This is the 141st puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Place six pentominoes into each of the two top grids so that all twelve pentominoes are in one of the grids. Pentominoes can be rotated and reflected, but cannot touch each other not even diagonally. The numbers outside the grids indicate how many cells are used by pentominoes in that row/column. The shaded cells in the bottom grid must be part of a pentomino in one of the two top grids; the unshaded cells cannot be part of a pentomino in either grid.

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting with the two marked rows in the left grid and then with the two marked rows in the right grid. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 6:45, Expert = 13:30

Note: Follow this link for other puzzles involving Pentominoes.

Pentopia by Carl Worth

Pentopia by Carl Worth

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Theme: Quadruple Quandary

Author/Opus: This is the 12th puzzle from guest contributor Carl Worth.

Rules: Place some of the given pentominoes in the grid so that no pentominoes touch, not even diagonally. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. Also, see this example:

Pentopia by Thomas Snyder

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. The example has the solution “21,23”.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 7:00, Expert = 14:00

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.