Archive for the ‘Variation’ Category:

Birthday Bonus: Kurotto (Skyscrapers) by Prasanna Seshadri

Continuing another long-running tradition, we have a new Kurotto puzzle from Prasanna Seshadri marking his 32nd birthday.

Kurotto (Skyscrapers) by Prasanna Seshadri

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PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 32 on 3/2/23

Author/Opus: This is the 250th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Kurotto rules. Also, numbers outside the grid show the number of separate shaded cells visible in that direction. A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

See also this example:

Kurotto Skyscrapers by Serkan Yürekli

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 10:00, Master = 18:00, Expert = 36:00

Solution: To be added by next Sunday.

Note: Follow this link for classic Kurotto puzzles and this link for variations on Kurotto puzzles. If you are new to this puzzle type, here are our easiest Kurotto to get started on. More Kurotto puzzles can be found in the ebook Kurotto by Prasanna Seshadri.

Kakuro (Gapped) by Prasanna Seshadri

Kakuro (Gapped) by Prasanna Seshadri

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Cross the Streams

Author/Opus: This is the 249th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Kakuro Rules. Also, some cells may remain empty but empty cells cannot share an edge with other empty cells.

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 15:30, Master = 20:00, Expert = 40:00

Solution: PDF and solving video.

Note: Follow this link for other Kakuro puzzles. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Parking Lot by Serkan Yürekli

Parking Lot by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in Yajilin mode allowing line drawing and cell shading/unmarking; hitting tab can alternate to separate shading and edge drawing modes).

Theme: 2 and 3

Author/Opus: This is the 387th puzzle from our managing editor Serkan Yürekli.

Rules: Locate some automobiles in the grid having size 1×2 or 1×3. Each number in the grid should be part of an automobile, indicating the number of unoccupied cells the automobile can move to by traveling along its longest axis, stopped only by an edge of the grid or another automobile. No more than one number can be in an automobile. (Unlike other variations of this puzzle, there are no extra automobiles without numbers here.)

Also, see this example:

Parking Lot Example by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 5:00, Master = 8:00, Expert = 16:00

Solution: PDF and solving video.

Note: Follow this link for more Parking Lot puzzles.

Snake Pit X by JinHoo Ahn

Snake Pit X by JinHoo Ahn

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: 2×3 Boxes

Author/Opus: This is the 66th puzzle from our contributing puzzlemaster JinHoo Ahn.

Rules: (Hybrid of Fillomino and Snake Puzzles.) Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:00, Expert = 2:00

Solution: PDF and solving video.

Note: Follow this link for more Snake Pit puzzles. Follow these links for other Fillomino or Snake puzzles.

Equality by Murat Can Tonta

This puzzle style was created by Erhard Notz for the 2019 World Puzzle Championship (innovations round). More Equality puzzles will be in our upcoming Loop Variety Collection 2.

Equality by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between the default linex mode where left click+drag draws lines and right click marks X’s and a shading mode to help mark cells.)

Theme: Quadrants

Author/Opus: This is the 236th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Draw a single, non-intersecting loop in the grid that passes through some of the white cells. Each bold region must be visited at least twice by the loop. Each visit to the same region must pass through the same number of cells. If a number clue is given in a region, that number indicates the number of cells not used by the loop in that region. The loop cannot pass through gray cells, and gray cells cannot be counted as part of any bold region.

Also see this example:

Equality Example by Serkan Yürekli

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 9:30, Expert = 19:00

Solution: PDF and solving video.

Note: Follow this link for other Loop/Path puzzles. More Equality puzzles are in the book Loop Variety Collection 2.

Country Road by Martin Ender

This puzzle style, originally published by Nikoli, was part of our first Loop Variety Collection.

Country Road by Martin Ender

PDF

or solve online (using our beta test of Penpa-Edit tools; in default lineox mode: left-click+drag draws line, clicking one time in a cell marks a circle and a second time marks an X)

Theme: 2 Many 2×2’s

Author/Opus: This is the 2nd puzzle from guest contributor Martin Ender.

Rules: Draw a single, non-intersecting loop in the grid that enters and exits each bold region exactly once. If a number clue is given in a region, that number indicates the exact number of cells used by the loop in the region. Unused cells cannot be orthogonally adjacent across different regions.

Also, see this example:

Country Road by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 5:15, Master = 8:15, Expert = 16:30

Solution: PDF and solving video.

Note: Follow this link for other Loop/Path puzzles. More Country Road puzzles can be found in the Loop Variety Collection by Ashish Kumar and Murat Can Tonta.

Line of Sight by Ashish Kumar

This puzzle style was created by Naoki Inaba, and will be in our upcoming Loop Variety Collection 2.

Line of Sight by Ashish Kumar

PDF

or solve online (using our beta test of Penpa-Edit tools in default edgex mode where left-click+drag draws line and right click marks X’s)

Theme: Pairs

Author/Opus: This is the 102nd puzzle from our contributing puzzlemaster Ashish Kumar.

Rules: Draw a single, non-intersecting loop that only consists of horizontal and vertical segments between the dots. The clues in the grid indicate the length of the straight line segment first seen in the direction of the arrow.

Also see this example:

Line of Sight Example by Serkan Yürekli

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 5:30, Expert = 11:00

Solution: PDF and solving video.

Note: Follow this link for other Loop/Path puzzles. More Line of Sight puzzles are in the book Loop Variety Collection 2.

Geradeweg by Prasanna Seshadri

This puzzle style was created by Robert Vollmert (Geradeweg roughly means “Straight Path” in English). More Geradeweg will be in our upcoming Loop Variety Collection 2.

Geradeweg by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in default linex mode where left-click+drag draws line and right click marks X’s)

Theme: Knight Matrix

Author/Opus: This is the 248th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Draw a single, non-intersecting loop that passes through all cells with circles; the loop may either go straight through or turn at each circle. If the loop goes straight through a circle, the number on that circle indicates the length of the straight segment. If the loop turns at a circle, the number on that circle indicates the length of both loop segments extending from that circle.

Also see this example:

Geradeweg Example by Serkan Yürekli

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:30, Expert = 9:00

Solution: PDF and solving video.

Note: Follow this link for other Loop/Path puzzles. More Geradeweg puzzles are in the book Loop Variety Collection 2.

Rail Pool by Martin Ender

This puzzle style was created by Martin Ender (first example here), and was one of the “new generation” of puzzles at the 2022 World Puzzle Championship. While it won’t be in our upcoming Loop Variety Collection 2, we are planning to have some more Rail Pool in GMPuzzles projects in the future.

Rail Pool by Martin Ender

PDF

or solve online (using our beta test of Penpa-Edit tools in default linex mode where left-click+drag draws line and right click marks X’s)

Theme: Tetris

Author/Opus: This is the 1st puzzle from guest contributor Martin Ender.

Rules: Draw a single, non-intersecting loop that passes through the centers of all cells, including clue cells. Clues represent all of the different lengths of the straight line segments that pass through all cells within the region, either partially or fully contained by that region. Each number within a region must be represented by at least one line segment. Each “?” represents a positive integer; if a clue cell has more than one “?”, all numbers and “?”s in that clue must be different from each other.

Also see this example:

Rail Pool Example by Serkan Yürekli

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:45, Expert = 5:30

Solution: PDF and solving video.

Note: Follow this link for other Loop/Path puzzles.

Mukkonn Enn by Serkan Yürekli

This style, whose name means “Triangular Numbers” in English and has also been called “Four Directions Loop” elsewhere, was originally created by the Indian team that organized the 2017 World Puzzle Championship as part of an instructionless team round. More Mukkonn Enn will be in our upcoming Loop Variety Collection 2.

Mukkonn Enn by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in default linex mode where left-click+drag draws line and right click marks X’s)

Theme: Sequences

Author/Opus: This is the 386th puzzle from our managing editor Serkan Yürekli.

Rules: Draw a single, non-intersecting loop that passes through the center of all cells, including clue cells; the loop may either go straight through or turn at each clue. Each clue cell is divided into four sections; if a number is present in a section and the loop travels in that direction, then the number represents the length of the straight loop segment in that direction, measured from the clue cell to the cell where the loop turns. If the loop does not travel in that direction, then the number means nothing.

Also see this example:

Mukkonn Enn Example by Serkan Yürekli

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:00, Expert = 2:00

Solution: PDF and solving video.

Note: Follow this link for other Loop/Path puzzles. More Mukkonn Enn puzzles are in the book Loop Variety Collection 2.