Archive for the ‘Other Posts’ Category:

Championship Chatter – How Many Roads …?

I received a lot of “pre-criticism” about having made a Counting Puzzle for the USPC. I have been rather outstated as a solver in not liking these puzzles because of the difficulty of confirming one’s answer — particularly in the old -5 point days for a mistake that would frequently cost me for even attempting and getting close to the right answer. And I often don’t get the choice to skip it when I’m close to finishing the test.

But that doesn’t mean I’ve never been called on to write Counting Puzzles. I wrote a GAMES article/Puzzlecraft chapter on the topic. And I gave it another attempt on this USPC. Call it an experiment to see if I could make anything my audience would accept as a good puzzle.

My first concept was to make a heavy path puzzle with lots of forced segments due to arrows, but not a single solution to give it a “counting” aspect. While I figured good solvers would be able to get to a “trivial” state to count a handful of total paths, all of my initial designs ended up feeling more like a broken path puzzle than a good counting puzzle so a changed goals slightly. I wondered: can I make a few very simple counting challenges work together with some simple math to be a fair challenge. Basically, something where good observation could reduce the problem into something much more tractable. And if this is testing both observation and problem solving skills in an unfamiliar setting, all the better.

Even with the “simple” format below that even had the surprise of very basic multiplication built in, the successful answer rate was quite low compared to my own expectations. And at least one solver has complained about getting 99.991% of the correct answer and getting zero credit. In my evaluation, with three small counting puzzles and a meta puzzle of building the math equation, that answer is 75% correct in the same way some of the answers in the 52k range were. All from counting one of the component puzzles one lower than expected.

So, did you think this was an appropriate USPC challenge? Did this soften or strengthen opinions against counting puzzles? Are counting puzzles still the brussel sprouts of the USPC buffet? I’ve only heard positives from people that actually got the puzzle correct so I do have to think score results often bias counting puzzle reviews (my strongly negative reviews have certainly followed my average score of -5 on these puzzles over the years).

Pathfinder by Thomas Snyder

PDF

Theme: Symmetry, mainly

Rules: Count the number of different paths from Start (S) to Finish (F). You cannot use an intersection or a path segment more than once. Path segments with arrows can only be used in the indicated direction.

Answer String: For the USPC, the answer string was the number of paths. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

And if you want an extra challenge, solve this bonus puzzle where an arrow has been removed. It’s one step up from the original puzzle but should be just as simple to break into constituent parts if you’ve mastered the first.

Ask Dr. Sudoku – Championship Chatter

Last Saturday finished another 6 week cycle of offerings from Grandmaster Puzzles. It also finished a rather busy 6 weeks of puzzle construction and testing, including three different puzzle championship rounds. Two of these have now been hosted (the US Sudoku Qualifying Test/Grand Prix Contest, and the US Puzzle Championship) and one will be a future surprise. This gives me reason to think a pause for some reflection and discussion about some of these puzzles would be a valuable use of the “gap” time before our next spurt of new puzzles and possibly new genres begins. [It also gives me a chance to hopefully address some server issues.]

The USPC is one of the few championships that follows the World Puzzle Federation’s model of puzzle balance including observational puzzles, word manipulation puzzles, and often some “trick” puzzles alongside a mix of classic constraint satisfaction types and variants. I figured — given existing contributors — that I would be most called upon to make some innovative word and observational puzzles alongside some original (read: previously unseen) variants that would hold new surprises for all solvers. The first puzzle I wanted to highlight is one that is meant to be recognizable and friendly to even the casual solver: the USPC Word Search.

I had a few ideas in mind this year for creating an interesting word search, and settled on a variety rebus gimmick where entries may or may not contain a shortened set of characters in a single square. Having previously used digit word phrases for a Sudoku Masterpieces puzzle (Some Err1ous Spelling!) and having much of that research on hand, I took my time getting a good interlinked set of “Digi2rds” together for the USPC puzzle. The missing middle shaped like an octothorpe was another goal I had in mind to give the puzzle some character. I also laid some traps around the middle for solvers trying to intuit words too soon. While many solvers will turn their noses up at a word search, I still see great value in having such puzzle styles represented on a puzzle championship. I hope I managed to give an intriguing challenge with the puzzle below.

Word Search by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab mode to shift between line drawing, letter/number entry, and shading modes)

Theme: Hidden Numbers

Rules: Standard Word Search rules. Also, a digit may be used in place of its letters when spelled out. For example, “DIGIT WORD SEARCH” might appear in the grid as “DIGI2RDSEARCH”. 25 characters are missing from the grid and must be identified to complete the puzzle.

Answer String: For the USPC, the answer string was the 25 missing characters in order. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

Contest Update

On May 26th, in recognition of our Contributing Puzzlemaster Grant Fikes’ birthday, a Sunday Surprise contest was posted. 29 solvers have completed the puzzle and all were added to a drawing Grant describes here.

The winner of the random drawing is FoxFireX, who will receive a copy of Battle of LITS.

Sunday Surprise #5 – Seeing Stars (and a contest)

Today’s surprise marks the occasion of Grant Fikes’ 26th birthday. Grant has written a surprise puzzle hunt-style puzzle that will solve to a two word answer. This is likely more challenging than our earlier “Word Search” surprise on April 1st, but we hope it is enjoyable to those who give it a shot while celebrating Grant’s birthday.

Note: the first 26 solvers (or all those who solve it within a week if fewer than 26 solve it by then) will be entered into a random drawing for a copy of Grant’s “Battle of LITS” board game.

Surprise Puzzle by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Answer String: Enter the two word answer in all capital letters, with a single space between words.

Solution: PDF

Update (6/2/13): There have been 27 solvers in the week since this puzzle posted and all of those names will be placed into a drawing sometime shortly. Watch here for further updates.

**While this was initially not a numbered Grant opus, we are calling it #48 for our site count.

Ask Dr. Sudoku #14 – Thinking in Groups

I knew when constructing puzzles for this past week that it would end up pretty tough across the board. I had certain themes in mind and when constructing for a particular goal you cannot always tailor the timing precisely. I believe — except for Monday’s puzzle — everything was rated for at least 5 minutes. It is probably asking too much to expect a full week to “feel perfectly balanced” when there are six different styles being presented.

So, while it may be impossible to avoid “hard” weeks in the future, this did seem an apt time to return to discussing some of these puzzles. I got a specific request to describe Saturday’s Battleships in logical terms, so that is what I’ll cover today.

(more…)

Ask Dr. Sudoku #13 – Puzzle Hunting

A few weeks ago Giovanni P. asked what our visitors might think about “other puzzles.” His question was specific to word puzzles, but this week I put the question to the test when I posted our first “Puzzle Hunt” puzzle. The Monday puzzle was not announced as such. Instead it was meant to just look like an April Fools joke. But it already has the most FAVEs of any puzzle on the site. So what are “Puzzle Hunt” puzzles and what was really going on with that word search?

(more…)

Doctor’s Note – Week 13

Last week saw the release of Puzzlecraft: The Ultimate Guide on How to Construct Every Kind of Puzzle, a really incredible project with Mike Selinker that was an extension of our GAMES Magazine articles that have run for many years (I joined Mike around article #48 when he wanted to write on how to construct Battleships. I’ve been part of the process ever since as we now approach #100). The title seems overly broad, but I challenge anyone to come up with a puzzle style that isn’t covered in the book.

Last week also saw Mike and I finish construction on a book you’ll get to see next year, Tile Crosswords, a word puzzle style that we developed out of the logic puzzle “Crack-It-On” that first appeared at the WPC in Hungary in the late 90s. You might not picture me as someone who fills grids with letters that have a meaning when considered as intact strings, let alone then provides sets of letters outside the grid that also form strings that evoke the sets of letters that are in the grid — certainly if I write about making word grids and cluing them that way it would seem impossible that I even speak English — but it is something I’ve been increasingly finding joy in doing.

The reason I mention all this is to give you some forewarning that over the coming months we may have other puzzle types than just sudoku and abstract logic puzzles here. Just as with the Hidden Contest that ended last week, I intend Grandmaster Puzzles to have all the kinds of puzzles I would like to solve, but with a friendly mix of easy to hard and lots of different genres so that if today is not your cup of tea, then tomorrow probably is. You may only think of me as a logic puzzle constructor, but working with Mike over the last few years has really developed my puzzle-making chops in almost every area.

Whatever puzzles we release here, they should still be worthy in their genres of being called masterpieces.

Sincerely,
Dr. S

Ask Dr. Sudoku #12 – The line must be drawn here

To [guess], or not to [guess], that is the question:

Whether ’tis Nobler in the mind to suffer

The [Twists] and [the Turns] of outrageous [Logic],

Or to take Arms against a Sea of troubles,

And by [guessing] end them….

We’ve had a fair number of lively discussions in the last week, and if nothing else has come out of them at least the comment threading on the site is now noticeably improved. One question that has come up a lot has been around which puzzles need guesswork, here and elsewhere. A lot of solvers, for the sake of speed perhaps, will say they “had to bifurcate” during a solve here, but that has never been required for our puzzles. This week I wanted to (briefly) state my opinions on what I consider to be “logical” puzzles, since I mention frequently that all puzzles will have a single solution that can be reached by logic alone and it is worth contributors and solvers knowing what I mean by that.

(more…)

Sunday Surprise #1 – Contest Submissions

In addition to FoxFireX’s incredible sudoku gift that he made for someone’s birthday (some puzzles are meant to keep more private), we got three other submissions for our first Hidden Contest. We’re posting them here in increasing order of difficulty.

First up is an “Anti-Symmetry” Nurikabe from Giovanni P. where every clue that is odd/even has an even/odd clue in the corresponding symmetric place. Standard Nurikabe rules are all you need for this challenge.

Nurikabe by Giovanni P.

Solution image

 

Next up is a real RARITY for this website, a Shakashaka. For the general rules, we’ll direct you to Nikoli.com where the puzzle originated. Here, Bryce Herdt has made a cipher version of the puzzle. The letters AIRTY each stand for a different number from 0 – 4 which the solver must determine.

Cipher Shakashaka by Bryce Herdt

Solution image

 

Finally, the hardest of the bunch, is an intriguing variation called “Sudoku Slitherlink” by its designer Scott Handelman. In addition to standard Slitherlink rules, a different number from 0-3 must go into each green cell. No number in a green cell can repeat in that row or column. As Scott warns, this is one of the hardest puzzles he’s constructed and, from his original post, he’s “still kinda shocked that the middle just kinda ‘works'”.

Sudoku Slitherlink by Scott Handelman

Solution image

 

All of these puzzles are grouped in this single PDF.

If you enjoy these puzzles, please comment here and say so, thanking each of the authors. As contest entries, these didn’t go through editorial review (except making sure there was a single answer), but we found them all quite interesting and worthy of being some of the first puzzles from other authors to appear on this web-site. We’re considering keeping Sunday open for “guest” submissions each week from new puzzle authors. And once we get through a stack of puzzle submissions for The Art of Puzzles, more authors will be appearing throughout the week too.

Ask Dr. Sudoku #11 – About that hidden contest…?

For the last couple weeks Sunday has been a day where we’ve seen a huge increase in page views, strictly because a new hint was released for the site’s first Hidden Contest. This led a few dedicated solvers to scour the site again looking for something out of place.

This Hidden Contest was an experiment in having “other” puzzle styles here; I’m a huge fan of puzzle hunts and secret codes and the like and was curious to see if my more observant solvers would catch onto something odd.

(more…)