Statue Park (Half and Half) by Palmer Mebane

Statue Park by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Squares

Author/Opus: This is the 51st puzzle from our contributing puzzlemaster Palmer Mebane.

Rules: Standard Statue Park rules, using a standard pentomino set. Also, there are some given cages with dashed lines. In each cage, exactly half of the total number of cells must be occupied by pentominoes.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 10:00, Master = 16:30, Expert = 33:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Sunday Stumper: Statue Park (Half and Half) by JinHoo Ahn

This year, we have started to have some extra difficult Sunday Stumpers, about once a month. These will be quite tough puzzles, but with a logical path to be found (and solution videos to help). This third Sunday Stumper is a new Statue Park variation with a double set of pentominoes to place.

Statue Park by JinHoo Ahn

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PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: GMP

Author/Opus: This is the 23rd puzzle from our contributing puzzlemaster JinHoo Ahn.

Rules: Standard Statue Park rules. Also, there are some given cages with dashed lines. In each cage, exactly half of the total number of cells must be occupied by pentominoes.

See also this example:

Statue Park (Half and Half) Example

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 30:00, Master = 40:00, Expert = 1:20:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Statue Park (Loop) by John Bulten

Statue Park by John Bulten

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Pent-Up Rage

Author/Opus: This is the 77th puzzle from our contributing puzzlemaster John Bulten.

Rules: Place each of the twelve pentominoes into the grid once, with rotations and reflections allowed. No two pentominoes can overlap or be orthogonally adjacent, and all cells not occupied by the pentominoes must be traversed by a single, closed loop (connecting cells horizontally or vertically). The black circles indicate some cells that must be covered by pentominoes, white circles indicate spaces that may not be contained in pentominoes and must be part of the loop.

See also this example with five pentominoes:

Statue Park (Loop) Example

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 4:30, Master = 10:00, Expert = 20:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Statue Park (Even Rows/Columns) by Murat Can Tonta

Statue Park by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Evens

Author/Opus: This is the 192nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Statue Park rules. Also, an even number of cells in each row and in each column must be occupied by pentomino shapes.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 9:30, Master = 17:00, Expert = 34:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Statue Park (Loop) by Serkan Yürekli

Statue Park (Loop) by Serkan Yürekli

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PDF

Theme: Utopic

Author/Opus: This is the 205th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Statue Park and loop puzzle rules (using a standard pentomino set).

Place each of the twelve pentominoes into the grid once, with rotations and reflections allowed. No two pentominoes can overlap or be orthogonally adjacent, and all cells not occupied by the pentominoes must be traversed by a single, closed loop (connecting cells horizontally or vertically). The black circles indicate some cells that must be covered by pentominoes, white circles indicate spaces that may not be contained in pentominoes and must be part of the loop.

Also see this example:

Statue Park (Loop) by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 11:30, Expert = 23:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Minesweeper (Numbered Statue Park) by Grant Fikes

Minesweeper by Thomas Snyder

PDF

Theme: Logical

Author/Opus: This is the 262th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: (Combination of Minesweeper, Double Minesweeper, and Statue Park rules.)

Place each of the tetrominoes exactly once into the grid, with rotations and reflections allowed. No two tetrominoes can overlap or be orthogonally adjacent. Each cell in the tetrominoes is given a numeric value, and the numbered cells in the grid indicate the count of the values of the tetromino parts in all surrounding cells (including diagonally adjacent cells). Numbered cells cannot contain tetrominoes, and all of the space not occupied by tetrominoes including any numbered cells must be connected.

Answer String: For each cell in the marked rows, enter the total value of tetromino pieces present (1 or 2) for each filled cell and 0 for any numbered cell and any empty cell. Separate each row’s entry from the next with a comma. An example answer string is: “0220111102,0110220200,1102220102”.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 5:15, Expert = 10:30

Solution: PDF

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Minesweeper (Statue Park) by Murat Can Tonta

Minesweeper by Murat Can Tonta

PDF

Theme: Out of the Box

Author/Opus: This is the 92nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: (Combination of Minesweeper and Statue Park). Place each of the pentominoes exactly once into the grid, with rotations and reflections allowed. No two pentominoes can overlap or be orthogonally adjacent, and all of the space not occupied by pentominoes must be connected. Numbered cells indicate how many of the surrounding cells (including diagonally adjacent cells) contain parts of the pentominoes. Cells with numbers cannot contain pentominoes.

Answer String: Enter the length in cells of each of the shape segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 5:45, Master = 8:15, Expert = 16:30

Solution: PDF

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.