Masyu (Deformable) by Murat Can Tonta

Masyu by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between linex mode where left click+drag draws lines and right click marks X’s and a black circle shading mode)

Theme: Antisymmetry

Author/Opus: This is the 18th puzzle from guest contributor Murat Can Tonta.

Rules: Variation of Masyu rules. In addition to the standard rules, white circles may be shaded to become black circles.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other Masyu variations and this link for classic Masyu. If you are new to this puzzle type, here are our easiest Masyu to get started on.

Birthday Loop by Prasanna Seshadri

(Note: This puzzle is at a Saturday+ difficulty, and is being posted today to mark the occasion of Prasanna’s birthday. Our regular “easy” puzzles will run on Tuesday and Wednesday this week.)

Birthday Loop by Prasanna Seshadri

(View image directly for larger form.)

PDF

or solve online (using our beta test of Penpa-Edit tools in yajilin mode where left click shades squares, left click+drag draws lines and right click marks X’s; note that the default puzzle info is too long — even for an url shortener — so copy and paste all the text in this file into the “Load” option in the upper-right of the penpa-edit interface to access.)

Theme: 24 on 03/02/15

Author/Opus: This is the 73rd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: This puzzle combines four loop varieties commonly featured at GMPuzzles: Balance Loop (upper left), Yajilin (upper right), Castle Wall (lower left), and Masyu (lower right).

Draw a single, non-intersecting loop throughout all four quadrants. The loop may enter and exit the different quadrants as many times as needed.

The standard rules for each puzzle type are true for each quadrant, with these additional considerations:

Balance Loop: Use the entire length of segments (including parts of the segments that extend into an adjacent quadrant) when determining the balanced/unbalanced status of a circle clue.

Yajilin: The arrow clues refer only to shaded cells within the Yajilin quadrant. The loop must occupy all cells adjacent to a shaded cell, even in an adjacent quadrant.

Castle Wall: Number clues can see beyond the CW quadrant ONLY IF the line segment begins from a cell within the CW quadrant. (For example, if a segment starts in the rightmost column of the CW quadrant and goes three cells further to the right into the Masyu quadrant before turning, this segment would contribute 3 to the count of segments for that row.)

Masyu: Normal rules apply for white and black circles, but the path satisfying these rules can extend into an adjacent quadrant. (For example, a white circle can be passed through crossing a quadrant edge, provided it turns immediately on one side of the circle whether the turn is in the Masyu quadrant or in another quadrant.)

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 30:00, Master = 55:00, Expert = 1:50:00

Solution: PDF

Super Tight Fit Sudoku by Swaroop Guggilam

Tight Fit Sudoku by Swaroop Guggilam

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku = big entries and Number candidate = small entries in the corners of cells.)

Theme: V

Author/Opus: This is the 4th puzzle from guest contributor Swaroop Guggilam.

Rules: Variation of Tight Fit Sudoku rules. Some cells have multiple slashes; the digit above any slash must be smaller than the digit below the same slash. The range of this puzzle is 1-9.

Answer String: Enter the 1st column from top to bottom, followed by a comma, followed by the 4th column from top to bottom. (Note: for the tight fit cells, enter the top before the bottom as would be normal for the read order.)

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for other Tight Fit Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Tight Fit Sudoku to get started on. More Tight Fit Sudoku can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in The Art of Sudoku 2.

Patron Puzzle: Fillomino (Shape) by Palmer Mebane

Fillomino by Palmer Mebane

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Dyck Paths (This variation was written for Chris Green, one of our Super Grandmaster patrons)

Author/Opus: This is the 36th puzzle from our contributing puzzlemaster Palmer Mebane.

Rules: Standard Fillomino rules. Also, the shapes shown below the grid must appear as polyominoes in the grid. Shapes may be rotated, but may not be reflected.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 1st row, followed by a comma, followed by the 9th row.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 6:45, Expert = 13:30

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Kakuro (Hex) by Serkan Yürekli

Hex Kakuro by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: The Eye

Author/Opus: This is the 70th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Fill all empty hexes with digits from 1-9 so that all number clues (in white) indicate the sum of the digits in that direction. Digits cannot repeat in any entry (i.e., any group of hexes connected either horizontally or in one of the two diagonal directions, without any black cells separating them). This no repeat rule applies even for unclued entries.

Answer String: Enter the values in each cell in the marked rows from left to right, separating the rows with a comma.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 11:00, Expert = 22:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other Kakuro puzzles.

Masyu (Hex) by Serkan Yürekli

Hex Masyu by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue symmetry and logic

Author/Opus: This is the 69th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Masyu. Draw a single, non-intersecting loop that passes through all circled cells. The loop can only make 120 degree turns. The loop must go straight through the cells with white circles, with a 120 degree turn in at least one of the cells immediately before/after each white circle. The loop must make a 120 degree turn in all the black circles, but must go straight in both cells immediately before/after each black circle.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 10:45, Expert = 21:30

Solution: PDF

Note: Follow this link for other Masyu variations and this link for classic Masyu. If you are new to this puzzle type, here are our easiest Masyu to get started on.

SLICY by Thomas Snyder

LITS by Thomas Snyder

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 219th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Variation of LITS. Shade exactly four cells in each outlined region to form an S, L, I, C, or Y tetrahex. When all regions have been shaded, the following conditions must be true:
1) All shaded cells will be connected through a network of adjacent shaded cells;
2) No three shaded cells will share a common vertex;
3) When two tetrahexes share an edge in adjacent regions, they must not be the same type (S, L, I, C, or Y), regardless of potential rotations or reflections.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 9:00, Expert = 18:00

Solution: PDF

Note: Follow this link for more variations of LITS and this link for classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on.

Nanro (Hex) by Prasanna Seshadri

Nanro by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 67th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Nanro. Instead of the normal 2×2 rule, on this hex grid no three cells in the connected group can share a common vertex. All other rules still apply.

Answer String: Enter the length in cells of each of the segments labeled with numbers from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Click here for other Nanro puzzles. If you are new to this puzzle type, please first try out the example on the Rules and Info page as well as this easy Nanro post.

Tapa (Hex) by Prasanna Seshadri

Tapa by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 66th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Tapa. Instead of the normal 2×2 rule, on this hex grid no three cells in the connected Tapa can share a common vertex. All other rules apply.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:40, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Kakuro (Hex) by Serkan Yürekli

Hex Kakuro by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Dogbone

Author/Opus: This is the 68th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Fill all empty hexes with digits from 1-9 so that all number clues (in white) indicate the sum of the digits in that direction. Digits cannot repeat in any entry (i.e., any group of hexes connected either horizontally or in one of the two diagonal directions, without any black cells separating them). This no repeat rule applies even for unclued entries.

Answer String: Enter the values in each cell in the marked rows from left to right, separating the rows with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Follow this link for other Kakuro puzzles.