Cross the Streams (Hex) by Bryce Herdt

Cross The Streams by Bryce Herdt

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PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Cubes

Author/Opus: This is the 17th puzzle from guest contributor Bryce Herdt.

Rules: Variation of Cross the Streams. Instead of the “no 2×2 shaded square” rule, in this hexagonal grid no 3 cells that share a point can be shaded. All vertical clues and rows, whether slanted left or slanted right, are to be read from top to bottom.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:45, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other Cross the Streams. If you are new to this puzzle type, here are our easiest Cross the Streams to get started on.

Fillomino (No Touching Digits) by Nate Perkins

Fillomino by Nate Perkins

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Keep Away

Author/Opus: This is the 1st puzzle from guest contributor Nate Perkins.

Rules: Standard Fillomino rules. Also, adjacent polyominoes must not have any digits in common (e.g., a 24 polyomino cannot be adjacent to 2, 4, 12, 14, 20, or similar polyominoes).

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 9:30, Expert = 19:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Multi-Skyscrapers by Serkan Yürekli

MultiSkyscrapers by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Nothing in Common

Author/Opus: This is the 300th puzzle from our managing editor Serkan Yürekli.

Rules: Standard Skyscrapers rules. The grid is made of 4 overlapping 6×6 Skyscrapers puzzles. The clue cells shared between grids must see the same number of buildings (i.e., you should fill in all interior cells with clue numbers, as these are used by two grids).

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 10:00, Master = 16:00, Expert = 32:00

Solution: PDF

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Skyscrapers (Sum) by Murat Can Tonta

Skyscrapers by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Antisymmetry

Author/Opus: This is the 179th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Skyscrapers; each clue represents the sum of the heights of the visible buildings in that direction.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 2:15, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Skyscrapers (Even/Odd) by Prasanna Seshadri

Skyscrapers by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Checkerboard

Author/Opus: This is the 187th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Skyscrapers rules. Also, cells with a circle must contain an odd digit.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:20, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Tapa (Borders) by Jonas Gleim

Tapa by Jonas Gleim

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: TAPA

Author/Opus: This is the 1st puzzle from guest contributor Jonas Gleim.

Rules: Standard Tapa rules. Also, if two cells are separated by a thick border, this means that exactly one of those cells is shaded and the other is unshaded.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:15, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations, and in our beginner-friendly collection Intro to GMPuzzles, all by Serkan Yürekli.

Kakuro (Double) by Serkan Yürekli

Kakuro by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; note that the dotted circles are just for answer entry and are where the number should be placed in the 2×2 cell. An alternate option with centralized digit entry is here.)

Theme: Ring

Author/Opus: This is the 299th puzzle from our managing editor Serkan Yürekli.

Rules: Variation of Kakuro. The gray (2×2) cells are to be filled by a single digit which sits in multiple rows and columns. No digits can repeat within an entry, regardless of if it is in a small or large cell.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:00, Expert = 2:00

Solution: PDF

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Snake (Cipher) by Serkan Yürekli

Snake (Cipher) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between a number entry mode and Yajilin composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: Cipher Snake

Author/Opus: This is the 298th puzzle from our managing editor Serkan Yürekli.

Rules: Locate a numbered snake (a 1-cell wide path) that starts with 1 and goes to 45. The snake cannot touch itself, not even diagonally. All numbers are encrypted with C, I, P, H, E, R, S, N, A, K letters and each letter represent a different digit from 0 to 9. Digits outside the grid indicate how many cells in that row or column are occupied by the snake. Some snake segments are already given.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 7:00, Master = 11:00, Expert = 22:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Snake Egg by Joseph Howard

Snake Egg by Joseph Howard

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: High-Low

Author/Opus: This is the 20th puzzle from guest contributor Joseph Howard.

Rules: Draw a snake (a 1 cell-wide path) in the grid whose head and tail are given by circled cells. The snake can touch itself diagonally, but cannot touch itself orthogonally or revisit any square. Besides the snake, the remaining cells must form exactly nine white areas, one of each size from 1 to 9 (in example, 1 to 5). Numbers in the grid must be part of white areas of the indicated size.

See also this example:

Snake Egg by Serkan Yürekli

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 3:15, Master = 6:45, Expert = 13:30

Solution: PDF

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

Dotted Snake by Serkan Yürekli

Dotted Snake by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a shading mode and a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Author/Opus: This is the 297th puzzle from our managing editor Serkan Yürekli.

Rules: Locate a numbered snake (a 1-cell wide path) that starts with 1 and goes to 45. The snake cannot touch itself, not even diagonally. Every third segment of the snake is marked with gray. Digits outside the grid indicate the number of gray snake segments in that row or column.

See also this example:

Dotted Snake by Serkan Yürekli

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:15, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.