Bonus: Nanro by Serkan Yürekli

Nanro by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: Clue Symmetry and Logic (Note: this puzzle originally appeared in this year’s 24HPC.)

Author/Opus: This is the 39th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Nanro rules.

Answer String: Enter the length in cells of each of the segments labeled with numbers from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Click here for other Nanro puzzles. If you are new to this puzzle type, please first try out the example on the Rules and Info page as well as this easy Nanro post.

Bonus: Killer Sudoku by Serkan Yürekli

Killer Sudoku by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic (Note: this puzzle originally appeared in this year’s 24HPC. It is a bonus puzzle here but is harder than Monday difficulty)

Author/Opus: This is the 38th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Sudoku rules (no repeats in any rows, columns, or bold regions) with numbers 1-8. Also, the sum of the numbers in each cage must equal the value given in the upper-left corner of that cage. Numbers cannot repeat inside a cage.

Answer String: Enter the 3rd row from left to right, followed by a comma, followed by the 8th row from left to right.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for more Killer Sudoku and this link for classic Sudoku. More Killer Sudoku puzzles can be found in Killer Sudoku by Serkan Yürekli.

Tapa by Serkan Yürekli

Tapa by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 37th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:30, Expert = 11:00

Solution: PDF

Note: Follow this link for other classic Tapa. If you are new to this puzzle type, here are our easiest Tapa to get started on.

Negative Tetromino by Serkan Yürekli

Negative Tetromino by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in a composite mode for line/edge drawing)

Theme: Words

Author/Opus: This is the 36th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Divide the white cells into tetrominoes so that no two regions sharing an edge are the same tetromino (L, I, O, S, or T considering rotation and reflection). Regions may contain at most 1 cell with given letters; regions with such a cell CANNOT have the same tetromino shape as any of the letters in that cell. Also, see this example:

Negative Tetromino by Serkan Yürekli

Answer String: Enter the letter of the tetromino region for each cell in the two marked rows from left to right, separating the rows with a comma. Use CAPITAL LETTERS for L, I, O, S, and T.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:30, Expert = 5:00

Solution: PDF

Fillomino (Symmetry) by Serkan Yürekli

Fillomino by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 35th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Fillomino rules. Also, all polyominoes should have rotational symmetry as in this example:

Fillomino by Serkan Yürekli

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 1st row, followed by a comma, followed by the 3rd column.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Nanro by Serkan Yürekli

Nanro by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: From 1 to 3

Author/Opus: This is the 34th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Nanro rules.

Answer String: Enter the length in cells of each of the segments labeled with numbers from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 10:00, Expert = 20:00

Solution: PDF

Note: Click here for other Nanro puzzles. If you are new to this puzzle type, please first try out the example on the Rules and Info page as well as this easy Nanro post.

Tapa (Borders) by Serkan Yürekli

Tapa (Border) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Symmetry and Border Pattern

Author/Opus: This is the 33rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, if two cells are separated by a thick border, this means that exactly one of those cells is shaded and the other is unshaded.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Masyu (Deformable) by Serkan Yürekli

Masyu by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between linex mode where left click+drag draws lines and right click marks X’s and a black circle shading mode)

Theme: Clue symmetry and logic

Author/Opus: This is the 32nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Masyu rules. In addition to the standard rules, some white circles may be shaded to become black circles.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other Masyu variations and this link for classic Masyu. If you are new to this puzzle type, here are our easiest Masyu to get started on.

Nurikabe Loop by Serkan Yürekli

Nurikabe Loop by Serkan Yürekli

View image directly for larger form.

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: The Magic of 23

Author/Opus: This is the 31st puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this variation of Nurikabe, the no 2×2 ocean rule is removed and instead all ocean cells must belong to a single closed loop.

Specifically: Divide the grid into regions called “islands”, each containing exactly one of the given numbers and with the same area as that number. Islands can only touch diagonally. A single closed loop (without intersection or crossings) must be drawn in all remaining cells.

Nurikabe Loop by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma. This example has the key “12,3”.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 6:30, Expert = 13:00

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on.

Nurikabe Loop by Serkan Yürekli

Nurikabe Loop by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: An Odd Introduction

Author/Opus: This is the 30th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this variation of Nurikabe, the no 2×2 ocean rule is removed and instead all ocean cells must belong to a single closed loop.

Specifically: Divide the grid into regions called “islands”, each containing exactly one of the given numbers and with the same area as that number. Islands can only touch diagonally. A single closed loop (without intersection or crossings) must be drawn in all remaining cells.

Nurikabe Loop by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma. This example has the key “12,3”.

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:20, Expert = 2:40

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on.