Nurikabe Loop by Murat Can Tonta

Nurikabe by Murat Can Tonta

PDF

Theme: Primes

Author/Opus: This is the 125th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: In this variation of Nurikabe, the no 2×2 ocean rule is removed and instead all ocean cells must belong to a single closed loop.

Specifically: Divide the grid into regions called “islands”, each containing exactly one of the given numbers and with the same area as that number. Islands can only touch diagonally. A single closed loop (without intersection or crossings) must be drawn in all remaining cells.

Nurikabe Loop by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma. This example has the key “12,3”.

Time Standards (highlight to view): Grandmaster = 5:30, Master = 10:15, Expert = 20:30

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Nurikabe (Borders) by Ashish Kumar

Nurikabe by Ashish Kumar

PDF

Theme: V

Author/Opus: This is the 8th puzzle from guest contributor Ashish Kumar.

Rules: Standard Nurikabe rules. Also, some borders are drawn in the grid between adjacent cells. One side of each border must be part of the ocean and the other side must be part of an island.

Nurikabe Skyscrapers by Thomas Snyder

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 7:30, Expert = 15:00

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Nurikabe (Skyscrapers) by Ashish Kumar

Nurikabe by Ashish Kumar

PDF

Theme: 1 to 9 (Originally on 2018 Puzzle Grand Prix Round 3)

Author/Opus: This is the 7th puzzle from guest contributor Ashish Kumar.

Rules: Standard Nurikabe rules. Also, the numbers outside the grid show the number of shaded segments visible in that direction (as in Skyscrapers). A shaded segment of length N in a given direction is taken as a building of height N. A building blocks the view of any building behind it of equal or lesser height. For instance, in the example, there are 3 buildings seen in the fourth row from the left (as 1 < 2 < 3) but only 1 building seen in the third row from the right (as 3 > 2).

Nurikabe Skyscrapers by Thomas Snyder

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 4:30, Expert = 9:00

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Nurikabe (Yajisan-Kazusan) by Jamie Hargrove

Nurikabe by Jamie Hargrove

PDF

Theme: Clue Symmetry & Logic

Author/Opus: This is the 4th puzzle from guest contributor Jamie Hargrove.

Rules: Variation of Nurikabe. Some of the given island clues are actually part of the ocean and must be shaded over. (All other Nurikabe rules still apply, including all islands contain exactly one clue number equal to the area of the island.)

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Enter both digits for any two-digit number. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 8:15, Expert = 16:30

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Nurikabe (No 5 in Line) by John Bulten

Nurikabe by John Bulten

PDF

Theme: 2×2 Welcome! (for Jamie Hargrove)

Author/Opus: This is the 25th puzzle from our contributing puzzlemaster John Bulten.

Rules: Variation of Nurikabe rules. The 2×2 shaded cell rule no longer applies. In its place, it is not allowed to have five consecutive black cells in any row or column.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 13:00, Expert = 26:00

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles collection.

Tapa (Islands) by Murat Can Tonta

Tapa (Islands) by Murat Can Tonta

PDF

Theme: Clue Symmetry and Logic

Author/Opus: This is the 58th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Tapa rules. Also, similar to Nurikabe, each clue cell is part of an island of horizontally and vertically connected white cells. Islands are allowed to touch diagonally. Islands may contain at most one clue cell, and the area of the island must be one of the numbers in the clue (as an example, if a clue is 15, then the island containing that clue must be either 1 cell or 5 cells large).

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 13:15, Expert = 26:30

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa (Islands) by Prasanna Seshadri

Tapa (Islands) by Prasanna Seshadri

PDF

Theme: Clue Symmetry and Logic

Author/Opus: This is the 147th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules. Also, similar to Nurikabe, each clue cell is part of an island of horizontally and vertically connected white cells. Islands are allowed to touch diagonally. Islands may contain at most one clue cell, and the area of the island must be one of the numbers in the clue (as an example, if a clue is 15, then the island containing that clue must be either 1 cell or 5 cells large).

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 10:45, Expert = 21:30

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.