Yajilin by Murat Can Tonta

Yajilin by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: Welcome to 2022

Author/Opus: This is the 217th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Yajilin rules.

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:15, Expert = 2:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Yajilin and this link for Yajilin variations. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2, in Yajilin by Murat Can Tonta and Prasanna Seshadri, and in our beginner-friendly book Logic Puzzles 101.

Minesweeper (Pentomino) by Murat Can Tonta

Minesweeper (Pentomino) by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: 4×4×4

Author/Opus: This is the 216th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Place some of the given pentominoes into the grid, rotations and reflections allowed, but without repeats of any shape. Pentominoes cannot cover the numbered cells, and different pentomino shapes cannot be placed in adjacent cells that share an edge or corner. Numbered cells indicate how many of the surrounding cells (including diagonally adjacent cells) contain parts of the pentominoes.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:00, Expert = 4:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Kurotto by Murat Can Tonta

(This is a bonus “second” puzzle that is not connected to the usual Sunday Stumper difficulty from this morning.)

Kurotto by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Pairs

Author/Opus: This is the 215th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Kurotto rules.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 4:30, Expert = 9:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kurotto puzzles and this link for variations on Kurotto puzzles. If you are new to this puzzle type, here are our easiest Kurotto to get started on. More Kurotto puzzles can be found in the ebook Kurotto by Prasanna Seshadri.

Sunday Stumper: XV Sudoku by Murat Can Tonta

This year, we started posting some extra difficult Sunday Stumpers, about once a month. These will be quite tough puzzles, but with a logical path to be found (and solution videos to help). This eleventh Sunday Stumper is a challenging (anti-)XV Sudoku by Murat Can Tonta.

XV Sudoku by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Pairs

Author/Opus: This is the 214th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Sudoku rules. Also, whenever the numbers in two adjacent cells sum to exactly 10 or 5, an X or V is placed on the edge between cells reflecting the Roman numerals for 10 or 5. All adjacent cells not marked with an X or V cannot add up to 10 or 5.

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 17:30, Master = 30:00, Expert = 1:00:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Nonconsecutive Sudoku by Murat Can Tonta

(This is a bonus “second” puzzle that is not connected to the usual Monday-Saturday week difficulty.)

Nonconsecutive Sudoku by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Author/Opus: This is the 213th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Consecutive Sudoku rules. Since there are no bars in this grid, this should be considered a Nonconsecutive Sudoku.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 3:00, Master = 6:30, Expert = 13:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Consecutive Sudoku. If you are new to this puzzle type, here are our easiest Consecutive Sudoku to get started on.

Anti-Knight Sudoku by Murat Can Tonta

Anti-Knight Sudoku by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Author/Opus: This is the 212th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Sudoku rules. Also, numbers cannot repeat in any cells separated by a chess knight’s move.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 9:00, Expert = 18:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Tapa-Like Loop by Murat Can Tonta

Tapa-Like Loop by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: 4×4×4

Author/Opus: This is the 211th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Form a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle.

See also this example:

Tapa-Like Loop Example by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 5:00, Master = 8:15, Expert = 16:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Snake Pit X by Murat Can Tonta

Snake Pit by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Twins

Author/Opus: This is the 210th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:45, Expert = 7:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for more Snake Pit puzzles. Follow these links for other Fillomino or Snake puzzles.

Cross the Streams by Murat Can Tonta

Cross The Streams by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 123

Author/Opus: This is the 209th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Cross the Streams rules.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:15, Expert = 6:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Cross the Streams. If you are new to this puzzle type, here are our easiest Cross the Streams to get started on.

Sunday Stumper: Star Battle (Double) by Murat Can Tonta

This year, we started posting some extra difficult Sunday Stumpers, about once a month. These will be quite tough puzzles, but with a logical path to be found (and solution videos to help). This ninth Sunday Stumper is a new Star Battle variation from puzzlemaster Murat Can Tonta; more of this variant will be in our upcoming Star Battle 2 e-book from JinHoo Ahn and Murat Can Tonta.

Star Battle (Double) by Murat Can Tonta

PDF

(view directly for a larger image)

or solve online (using our beta test of Penpa-Edit tools where a single star in gray means two stars but the standard Star Battle interface is used; if you prefer seeing 1 versus 2 objects, here is an alternate formatting using mines that allows for that.)

Theme: Stars

Author/Opus: This is the 208th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Star Battle rules with three stars per row, column, and region. Also, there are some shaded cells in the grid and those cells either contain two stars or none. (In a gray cell with two stars, none of the adjacent cells sharing an edge or corner can have any stars.)

See also this example:

Star Battle Double example by Serkan Yürekli

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 10:30, Master = 23:30, Expert = 47:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Star Battles and this link for Star Battle variations. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles, in the books Star Battle by JinHoo Ahn and Star Battle 2 by JinHoo Ahn and Murat Can Tonta, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.