Aqre by Eric Fox

Aqre by Eric Fox

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Spiral Galaxy

Author/Opus: This is the 10th puzzle from guest contributor Eric Fox.

Rules: Standard Aqre rules: Shade some cells so that all shaded cells form one connected group. Regions with numbers must contain the indicated count of shaded cells, and it is allowed to shade over the numbered cells. There may not exist a run of four or more consecutive shaded or unshaded cells horizontally or vertically anywhere in the grid.

See also this example:

Aqre Example by Serkan Yürekli

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 4:00, Expert = 8:00

Solution: PDF and solving video.

Note: Follow this link for more Aqre puzzles. If you are new to this puzzle type, here are our easiest Aqre to get started on. More Aqre puzzles are in Shading Variety Collection by Prasanna Seshadri.

Skyscrapers by Salih Alan

Skyscrapers by Salih Alan

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Seven Times

Author/Opus: This is the 17th puzzle from guest contributor Salih Alan.

Rules: Standard Skyscrapers rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:40, Master = 2:30, Expert = 5:00

Solution: PDF and solving video.

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Slitherlink by Takeya Saikachi

Slitherlink by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Find the Difference

Author/Opus: This is the 24th puzzle from our contributing puzzlemaster Takeya Saikachi.

Rules: Standard Slitherlink rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:15, Expert = 4:30

Solution: PDF and solving video.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Fillomino by David Altizio

Fillomino by David Altizio

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Tetrominoes

Author/Opus: This is the 9th puzzle from guest contributor David Altizio.

Rules: Standard Fillomino rules.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:50, Master = 1:30, Expert = 3:00

Solution: PDF and solving video.

Note: Follow this link for classic Fillomino and this link for Fillomino variations. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly books Logic Puzzles 101 and Starter Pack 1: Fillomino.

Statue Park by Jonas Gleim

Statue Park by Jonas Gleim

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Antisymmetry

Author/Opus: This is the 15th puzzle from guest contributor Jonas Gleim.

Rules: Standard Statue Park rules. This puzzle uses a standard tetromino set.

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:35, Master = 1:00, Expert = 2:00

Solution: PDF and solving video.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Sunday Update, Solutions, New Sudoku E-books, and More

We hope you really enjoyed Takeya Saikachi’s debut week of puzzles; the full week is gathered in this PDF and the solutions are in this PDF. Takeya is the author of our Starter Pack 4: Slitherlink, which will be released next Sunday, and we expect to see a lot more great contributions from this puzzlemaster in the future. This coming week will be another “Starter Pack” variety mix week including a Slitherlink puzzle by Takeya Saikachi like those in the book.

The daily solution videos are on the posts and linked below:

This weekend has also been a time to celebrate Sudoku. Currently running is the US round for the Sudoku Grand Prix, with 14 different puzzles by me that show off a lot of what sudoku can do. Please check out the competition if you haven’t had a chance to yet.

We also just released two new volumes in our Masterpiece Sudoku Mix series, #7 – Sudoku and #8 – Shape Sudoku, which continue to show what the best puzzlemakers can do with different Sudoku ideas. Purchase 2 or more MSM books and use the code MASTERPIECE to get a 10% discount at checkout.

Battleships (Pentomino) by Takeya Saikachi

Battleships (Pentomino) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between two ship / shape placement modes and a shading mode. In battleship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Squares

Author/Opus: This is the 23rd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Battleships rules. Use the indicated fleet. Ships can be rotated and reflected.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 10:15, Expert = 20:30

Solution: PDF and solving video.

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa (Alternative) by Takeya Saikachi

Tapa (Alternative) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Antonyms

Author/Opus: This is the 22nd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Tapa rules. Also, exactly one copy of each letter given in the grid must be shaded; other copies of that letter, if present, must be left unshaded.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 8:15, Expert = 16:30

Solution: PDF and solving video.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations 1 and 2, and in our beginner-friendly books Intro to GMPuzzles and Starter Pack 2: Tapa, all by Serkan Yürekli.

Kakuro (Consecutive Pairs) by Takeya Saikachi

Kakuro (Consecutive Pairs) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Triominoes

Author/Opus: This is the 21st puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Kakuro rules. Also, if a gray circle is given between two adjacent cells, then the two numbers in those cells must be consecutive. (Note: not all gray circles are given; adjacent cells without a circle may contain either consecutive numbers or nonconsecutive numbers.)

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:15, Expert = 14:30

Solution: PDF and solving video.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Cave (Myopia) by Takeya Saikachi

Cave (Myopia) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: River

Author/Opus: This is the 20th puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Cave rules. Also, the arrow clues indicate all the directions (up, down, left, and right) where the nearest shaded cells are located when looking from that square. Arrow clues cannot be shaded.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 3:15, Master = 4:15, Expert = 8:30

Solution: PDF and solving video.

Note: Follow this link for classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.