Skyscrapers (with Mirrors) by Palmer Mebane

Skyscrapers (with Mirrors) by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 40th puzzle from our contributing puzzlemaster Palmer Mebane.

Rules: Variation of Skyscrapers. Insert a digit from 1 to 4 into each empty cell so that each row and column has one copy of each digit and exactly one mirror. Each digit in the grid represents the height of a building, and clues on the outside of the grid indicate how many buildings can be “seen” when looking from that direction, including those seen through the mirror’s reflection. Buildings block the view of any building with equal or lower height behind them.

Also see this example:

Skyscrapers (with Mirrors) by Thomas Snyder

Answer String: Enter the 3rd row from left to right, followed by a comma, followed by the 4th row from left to right. Ignore the cells with the mirrors when entering the solution (i.e., just enter cells with digits 1-4).

Time Standards (highlight to view): Grandmaster = 0:30, Master = 0:45, Expert = 1:30

Solution: PDF

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Nurikabe by Grant Fikes

Nurikabe by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: The Odd Couples

Author/Opus: This is the 285th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:20, Expert = 2:40

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Nurikabe by Serkan Yürekli

Nurikabe by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 12 to 15

Author/Opus: This is the 237th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 0:35, Master = 0:50, Expert = 1:40

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

TomTom by Murat Can Tonta

TomTom by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Nine Men’s Morris

Author/Opus: This is the 122nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard TomTom rules, using the integers 1-6.

Answer String: Enter the 5th row from left to right followed by the 6th row from left to right. Separate the entries with a comma.

Time Standards (highlight to view): Grandmaster = 1:20, Master = 1:45, Expert = 3:30

Solution: PDF

Note: Follow this link for other TomTom. If you are new to this puzzle type, here are our easiest TomTom to get started on. More TomTom puzzles can be found in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

TomTom by Bahar Açılan

TomTom by Bahar Açılan

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Six (Note: shading is for thematic purposes only)

Author/Opus: This is the 3rd puzzle from guest contributor Bahar Açılan.

Rules: Standard TomTom rules, using the integers 1-6.

Answer String: Enter the 3rd row from left to right followed by the 6th row from left to right. Separate the entries with a comma.

Time Standards (highlight to view): Grandmaster = 0:50, Master = 1:15, Expert = 2:30

Solution: PDF

Note: Follow this link for other TomTom. If you are new to this puzzle type, here are our easiest TomTom to get started on. More TomTom puzzles can be found in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Skyscrapers by Grant Fikes

Skyscrapers by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 284th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Skyscrapers rules.

Answer String: Enter the 5th row from left to right, followed by a comma, followed by the 6th row from left to right.

Time Standards (highlight to view): Grandmaster = 1:20, Master = 1:45, Expert = 3:30

Solution: PDF

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa by Grant Fikes

Tapa by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Pedagogical

Author/Opus: This is the 283rd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:00, Expert = 2:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations, and in our beginner-friendly collection Intro to GMPuzzles, all by Serkan Yürekli.

Battleships by Murat Can Tonta

Battleships by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Symmethree

Author/Opus: This is the 117th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: 10/22

Author/Opus: This is the 323rd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 0:35, Master = 0:45, Expert = 1:30

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Castle Wall by Serkan Yürekli

Castle Wall by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Do Not Touch

Author/Opus: This is the 231st puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Castle Wall rules.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for more Castle Wall puzzles. If you are new to this puzzle type, here are our easiest Castle Wall puzzles to get started on. More Castle Wall puzzles can be found in our beginner-friendly collection Intro to GMPuzzles as well as the larger collection Castle Wall, both by Serkan Yürekli.