Minesweeper (Pentomino) by Murat Can Tonta

Minesweeper (Pentomino) by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: 4×4×4

Author/Opus: This is the 216th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Place some of the given pentominoes into the grid, rotations and reflections allowed, but without repeats of any shape. Pentominoes cannot cover the numbered cells, and different pentomino shapes cannot be placed in adjacent cells that share an edge or corner. Numbered cells indicate how many of the surrounding cells (including diagonally adjacent cells) contain parts of the pentominoes.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:00, Expert = 4:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Nanro by Thomas Snyder

Nanro by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: Centered Squares

Author/Opus: This is the 396th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Nanro rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for Nanro puzzles on this website and this link for variations on Nanro puzzles. If you are new to this puzzle type, here are our easiest Nanro Puzzles to get started on. More Nanro puzzles can be found in A Number o’ Nanro by Prasanna Seshadri.

Nanro by Michael Tang

Nanro by Michael Tang

PDF

or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: L Tetrominoes

Author/Opus: This is the 10th puzzle from guest contributor Michael Tang.

Rules: Standard Nanro rules.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:50, Master = 1:30, Expert = 3:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for Nanro puzzles on this website and this link for variations on Nanro puzzles. If you are new to this puzzle type, here are our easiest Nanro Puzzles to get started on. More Nanro puzzles can be found in A Number o’ Nanro by Prasanna Seshadri.

No Four in a Row by Matej Uher

No Four in a Row by Matej Uher

PDF

or solve online (using our beta test of Penpa-Edit tools)

Author/Opus: This is the 1st puzzle from guest contributor Matej Uher.

Rules: Place either an ‘X’ or an ‘O’ into each empty cell so that four consecutive ‘X’s or ‘O’s do not appear horizontally, vertically, or diagonally.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:45, Expert = 5:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Number Placement puzzles.

Tapa by Serkan Yürekli

(This is a bonus “second” puzzle that is not connected to the usual Monday-Saturday week difficulty.)

Tapa by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: 1234

Author/Opus: This is the 345th puzzle from our managing editor Serkan Yürekli.

Rules: Standard Tapa rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 2:30, Expert = 5:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations, and in our beginner-friendly collection Intro to GMPuzzles, all by Serkan Yürekli.

Tapa-Like Loop by Serkan Yürekli

Tapa-Like Loop by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: 1234

Author/Opus: This is the 344th puzzle from our managing editor Serkan Yürekli.

Rules: Form a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle.

See also this example:

Tapa-Like Loop Example by Serkan Yürekli

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:25, Master = 0:50, Expert = 1:40

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Tapa-Like Loop by David Altizio

Tapa-Like Loop by David Altizio

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: Double Trouble

Author/Opus: This is the 4th puzzle from guest contributor David Altizio.

Rules: Form a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle.

See also this example:

Tapa-Like Loop Example by Serkan Yürekli

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:30, Expert = 3:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Tapa-Like Loop by Serkan Yürekli

Tapa-Like Loop by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: Focal Point

Author/Opus: This is the 343rd puzzle from our managing editor Serkan Yürekli.

Rules: Form a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle.

See also this example:

Tapa-Like Loop Example by Serkan Yürekli

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:15, Expert = 2:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Snake Pit by Serkan Yürekli

Snake Pit by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Diamonds

Author/Opus: This is the 342nd puzzle from our managing editor Serkan Yürekli.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically.

Also see this example:

Snake Pit by Carl Worth

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:00, Expert = 8:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for more Snake Pit puzzles. Follow these links for other Fillomino or Snake puzzles.

Kuromasu by JinHoo Ahn

Kuromasu by JinHoo Ahn

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Symmetric House

Author/Opus: This is the 35th puzzle from our contributing puzzlemaster JinHoo Ahn.

Rules: Shade some empty cells black so that each number indicates the total count of white cells connected vertically and horizontally to that number including the numbered cell itself. Black cells cannot share an edge, and all white cells must belong to a single connected group.

Also see this example:

Kuromasu by Thomas Snyder

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:15, Expert = 2:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for more Kuromasu puzzles.