Fillomino (Symmetry) by John Bulten

Fillomino by John Bulten

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Salt and Pepper (alphanumerically, 19 = S, 16 = P)

Author/Opus: This is the 18th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Fillomino rules. Also, all polyominoes should have rotational symmetry as in this example:

Fillomino by Serkan Yürekli

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 1st row, followed by a comma, followed by the 10th column.

Time Standards (highlight to view): Grandmaster = 10:00, Master = 22:30, Expert = 45:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Sudoku (Smashed Sums) by Prasanna Seshadri

Sudoku by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku number entry mode and a shading mode to mark the black squares.)

Theme: No Zeroes

Author/Opus: This is the 132nd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Sudoku. Instead of the digits 1 through 9, this puzzle uses the digits 1 through 7 as well as two black squares in each row, column, and bold region. Clues outside the grid indicate the sum of all digits between the black squares in that row/column.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 8th row from left to right. Use a capital X for all black squares.

Time Standards (highlight to view): Grandmaster = 8:30, Master = 10:30, Expert = 21:00

Solution: PDF

Note: Follow this link for other less common variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Castle Wall by Murat Can Tonta

Castle Wall by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 45th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Castle Wall rules.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:15, Expert = 14:30

Solution: PDF; a solution video is available here.

Note: Follow this link for more Castle Wall puzzles. If you are new to this puzzle type, here are our easiest Castle Wall puzzles to get started on.

Yajilin (Myopia) by Murat Can Tonta

Yajilin (Myopia) by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 44th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Yajilin rules. The arrow clues point toward the nearest black square(s) from that clue cell in the four cardinal directions.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for other variations of Yajilin and this link for classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on.

Multi-Skyscrapers by Serkan Yürekli

Skyscrapers by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: The Clueless Center (for patron Veep)

Author/Opus: This is the 123rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Skyscrapers rules. The grid is made of 9 overlapping 5×5 Skyscrapers puzzles. The clue cells shared between grids must see the same number of buildings (i.e., you should fill in all interior gray cells with clue numbers as these are used by two grids).

Answer String: Enter the fifteen digits (in the white cells) within the marked rows from left to right, separating the two rows with a comma.

Time Standards (highlight to view): Grandmaster = 20:00, Master = 35:00, Expert = 1:10:00

Solution: PDF

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on.

Sudoku (No Touch) by Serkan Yürekli

No Touch Sudoku by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic (for patron Phleb)

Author/Opus: This is the 122nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Sudoku rules. Also, identical digits cannot be in diagonally-adjacent cells.

Answer String: Enter the 1st row from left to right, followed by a comma, followed by the 5th row from left to right.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 12:00, Expert = 24:00

Solution: PDF

Note: Follow this link for other variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Yajilin (Dual) by Serkan Yürekli

Yajilin by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Rowing Race (for patron Chris Green)

Author/Opus: This is the 121st puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Yajilin rules. Numbers indicate sum of black squares in both directions pointed to by arrows.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 12:45, Expert = 25:30

Solution: PDF

Note: Follow this link for Yajilin variants and this link for classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on.

Slitherlink (Large-Square) by Bryce Herdt

Slitherlink by Bryce Herdt

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or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Chess (pattern of squares, and the large numbers equal the number of letters in respective chess pieces)

Author/Opus: This is the 6th puzzle from guest contributor Bryce Herdt.

Rules: Standard Slitherlink rules. Also, there are some large shaded squares. The loop cannot pass through the interior of these squares. Numbers in the large squares indicate the count of unit cell segments used around that square (a maximum of 8).

Answer String: Enter the length in cells of each of the internal loop segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 6:45, Master = 11:00, Expert = 22:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other Slitherlink variations and this link for classic Slitherlink. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on.

Pentopia by Carl Worth

Pentopia by Carl Worth

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PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Quadruple Quandary

Author/Opus: This is the 12th puzzle from guest contributor Carl Worth.

Rules: Standard Pentopia rules: Place some of the given pentominoes in the grid so that no pentominoes are in adjacent cells that share an edge or corner. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. (Arrow clues cannot contain pentomino shapes.) Also, see this example:

Pentopia by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma. The example has the solution “21,23”.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 7:00, Expert = 14:00

Solution: PDF

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Pentominous by Grant Fikes

Pentominous by Grant Fikes

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PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a letter entry mode.)

Theme: Gotta Catch ‘Em All (all characters that can be spelled with pentomino letters)

Author/Opus: This is the 211th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 11:30, Master = 14:30, Expert = 29:00

Solution: PDF

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on.