Statue Park by Joseph Howard

Statue Park by Joseph Howard

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Vortex

Author/Opus: This is the 12th puzzle from guest contributor Joseph Howard.

Rules: Standard Statue Park rules. This puzzle uses a standard pentomino set.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 9:00, Expert = 18:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Fillomino by Murat Can Tonta

Fillomino by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Cross (32 Dice)

Author/Opus: This is the 133rd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 6th row, followed by a comma, followed by the 10th row.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 6:00, Expert = 12:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

LITS by John Bulten

LITS by John Bulten

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Pi Again (see John’s puzzle from last year)

Author/Opus: This is the 64th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard LITS rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:40, Master = 3:14, Expert = 6:28

Solution: PDF

Note: Follow this link for other classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on. More LITS puzzles can be found in LOTS O’ LITS by Grant Fikes and Prasanna Seshadri, in The Art of Puzzles 2, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Pentopia by Bryce Herdt

Pentopia by Bryce Herdt

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or solve online (using our beta test of Penpa-Edit tools).

Theme: Back and Forth

Author/Opus: This is the 13th puzzle from guest contributor Bryce Herdt.

Rules: Standard Pentopia rules: Place some of the given pentominoes in the grid so that no pentominoes are in adjacent cells that share an edge or corner. Pentominoes cannot repeat in the grid; rotations and reflections of a pentomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest pentominoes are located when looking from that square. (Arrow clues cannot contain pentomino shapes.) Also, see this example:

Pentopia by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded pentomino segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

Star Battle by Murat Can Tonta

Star Battle by Murat Can Tonta

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Theme: Easy as LITS

Author/Opus: This is the 132nd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:20, Expert = 2:40

Solution: PDF

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on. More Star Battle puzzles can be found in The Art of Puzzles and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Consecutive Pairs Sudoku by Ashish Kumar

Consecutive Pairs Sudoku by Ashish Kumar

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Theme: Dots Vs. Numbers

Author/Opus: This is the 11th puzzle from guest contributor Ashish Kumar.

Rules: Standard Consecutive Pairs Sudoku rules. (If a gray circle is given between two adjacent cells, then the two numbers in those cells must be consecutive. Note not all gray circles are given; adjacent cells without a circle may contain either consecutive numbers or nonconsecutive numbers.)

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 12:30, Expert = 25:00

Solution: PDF

Note: Follow this link for Consecutive Pairs Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Consecutive Pairs Sudoku to get started on. More Consecutive Pairs Sudoku puzzles can be found in The Art of Sudoku 2.

Killer Sudoku by Serkan Yürekli

Killer Sudoku by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Rocket Launch

Author/Opus: This is the 248th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Sudoku rules. Also, the sum of the numbers in each cage must equal the value given in the upper-left corner of that cage. Numbers cannot repeat inside a cage.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 8th row from left to right.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for more Killer Sudoku and this link for classic Sudoku. More Killer Sudoku puzzles can be found in Killer Sudoku by Serkan Yürekli.

Arrow Sudoku by Kishore Kumar Sridharan

Arrow Sudoku by Kishore Kumar Sridharan

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Median

Author/Opus: This is the 3rd puzzle from guest contributor Kishore Kumar Sridharan.

Rules: Standard Arrow Sudoku rules.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 6th row from left to right.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Follow this link for more Arrow Sudoku. If you are new to this puzzle type, here are our easiest Arrow Sudoku to get started on. More Arrow Sudoku puzzles can be found in The Art of Sudoku 2.

Even/Odd Sudoku by Gaurav Kumar Jain

Even Odd Sudoku by Gaurav Kumar Jain

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Theme: Target

Author/Opus: This is the 1st puzzle from guest contributor Gaurav Kumar Jain. You can find more puzzles from Gaurav on the blog Life in Sudoku.

Rules: Standard Even/Odd Sudoku rules (i.e., cells with a square contain an even digit; cells with a circle contain an odd digit).

Answer String: Enter the 1st row from left to right, followed by a comma, followed by the 6th row from left to right.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for more Even/Odd Sudoku puzzles. If you are new to this puzzle type, here are our easiest Even/Odd Sudoku to get started on. More Even/Odd Sudoku puzzles can be found in The Art of Sudoku 2.

Battleships by John Bulten

Battleships by John Bulten

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Radar on the Blink

Author/Opus: This is the 63rd puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 5:30, Expert = 11:00

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.