TomTom by Grant Fikes

TomTom by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Whirlwind

Author/Opus: This is the 129th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard TomTom rules, using the integers 1-6.

Answer String: Enter the 2nd row from left to right followed by the 5th row from left to right. Separate the rows with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic TomTom. If you are new to this puzzle type, here are our easiest TomTom to get started on.

Tapa by Grant Fikes

Tapa by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Six Empty Rows and Columns

Author/Opus: This is the 128th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:15, Expert = 2:30

Solution: PDF

Note: Follow this link for other classic Tapa. If you are new to this puzzle type, here are our easiest Tapa to get started on.

Star Battle by Thomas Snyder

Star Battle by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Anchor

Author/Opus: This is the 192nd puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Star Battle rules. Two stars per row, column, and region.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for other classic Star Battles. If you are new to this puzzle type, here are our easiest Star Battles to get started on.

Kuromasu by Prasanna Seshadri

Kuromasu by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 42nd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Shade some empty cells black so that each number indicates the total count of white cells connected vertically and horizontally to that number including the numbered cell itself. Black cells cannot share an edge, and all white cells must belong to a single connected group. Or see this example:

Kuromasu by Thomas Snyder

Answer String: Enter the length in cells of each of the white segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “14,221”.

Time Standards (highlight to view): Grandmaster = 5:15, Master = 8:00, Expert = 16:00

Solution: PDF; a solution video is available here.

Note: Kuromasu is a new puzzle for us this week and we are curious to hear what you think of it.

Kuromasu by Thomas Snyder

Kuromasu by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 191th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Shade some empty cells black so that each number indicates the total count of white cells connected vertically and horizontally to that number including the numbered cell itself. Black cells cannot share an edge, and all white cells must belong to a single connected group. Or see this example:

Kuromasu by Thomas Snyder

Answer String: Enter the length in cells of each of the white segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “14,221”.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Kuromasu is a new puzzle for us this week and we are curious to hear what you think of it.

Kuromasu by Thomas Snyder

Kuromasu by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Almost Doubled

Author/Opus: This is the 190th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Shade some empty cells black so that each number indicates the total count of white cells connected vertically and horizontally to that number including the numbered cell itself. Black cells cannot share an edge, and all white cells must belong to a single connected group. Or see this example:

Kuromasu by Thomas Snyder

Answer String: Enter the length in cells of each of the white segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “14,221”.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Kuromasu is a new puzzle for us this week and we are curious to hear what you think of it.

Statue Park by Grant Fikes

Statue Park by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical (or to match an earlier puzzle: Zero X)

Author/Opus: This is the 127th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Statue Park rules. Note: there are just 11 pentominoes.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

Battleships by Thomas Snyder

Battleships by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Symmetry and Even Clues

Author/Opus: This is the 189th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter both digits if a two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on.

Shape Sudoku by Serkan Yürekli

Sudoku by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku number entry mode and a shading mode to manage the shape inventory.)

Theme: Zero X

Author/Opus: This is the 56th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Shape Sudoku rules.

Answer String: Enter the 2nd column from top to bottom, followed by a comma, followed by the 5th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other less common variations of Sudoku. Many specific variations of Sudoku have their own categories in the sidebar to the left. Follow this link for classic Sudoku.

Fillomino by Grant Fikes

Fillomino by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Square of Squares

Author/Opus: This is the 125th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 3rd row, followed by a comma, followed by the 5th column.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:45, Expert = 3:30

Solution: PDF

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.