Tapa (Star) by Serkan Yürekli

Tapa (Star) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a shape mode for entering stars, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 79th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, each row and column must contain exactly two stars (one in the example). Stars cannot touch each other, even diagonally, and all stars must be on the Tapa wall.

See also this example:

Tapa (Star) by Serkan Yürekli

Answer String: (Like Star Battle) For each row from top to bottom, enter the number of the first column from the left where a star appears. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:30, Expert = 15:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Tapa (Islands) by Serkan Yürekli

Tapa (Islands) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 78th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, unpainted cells form separated areas, “islands”, that contain at most one clue cell. If there is a clue cell in an island, at least one digit of the clue equals the area of the island in cells.

See also this example:

Tapa (Islands) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Tapa (Line) by Serkan Yürekli

Tapa (Line) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Corners

Author/Opus: This is the 77th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tapa rules. Also, there may not be four consecutive black cells in any row or column.

See also this example:

Tapa (Line) by Serkan Yürekli

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Golem Grad by Serkan Yürekli

Golem Grad by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use Tab key to alternate between line drawing and shading)

Theme: Chinese Whispers

Author/Opus: This is the 76th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Nurikabe. Shade some empty cells black so that the grid is divided into white areas, each containing at most one number. A white area with a number must have the same area in cells as that number. White areas may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded. Also, all shaded cells must be divisible into snakes with the heads and tails given in the grid. Snakes cannot cross each other.

Also, see this example:

Golem Grad by Serkan Yürekli

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “7,32,31”.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other variations of Nurikabe and this link for more classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Golem Grad by Serkan Yürekli

Golem Grad by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use Tab key to alternate between line drawing and shading)

Theme: Odds

Author/Opus: This is the 75th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Nurikabe. Shade some empty cells black so that the grid is divided into white areas, each containing at most one number. A white area with a number must have the same area in cells as that number. White areas may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded. Also, all shaded cells must be divisible into snakes with the heads and tails given in the grid. Snakes cannot cross each other.

Also, see this example:

Golem Grad by Serkan Yürekli

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “7,32,31”.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other variations of Nurikabe and this link for more classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Golem Grad by Serkan Yürekli

Golem Grad by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use Tab key to alternate between line drawing and shading)

Theme: 1, 2, 3

Author/Opus: This is the 74th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Nurikabe. Shade some empty cells black so that the grid is divided into white areas, each containing at most one number. A white area with a number must have the same area in cells as that number. White areas may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded. Also, all shaded cells must be divisible into snakes with the heads and tails given in the grid. Snakes cannot cross each other.

Also, see this example:

Golem Grad by Serkan Yürekli

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “7,32,31”.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other variations of Nurikabe and this link for more classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Killer Sudoku by Serkan Yürekli

Killer Sudoku by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 73rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Sudoku rules. Also, the sum of the numbers in each cage must equal the value given in the upper-left corner of that cage. Numbers cannot repeat inside a cage.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 13:00, Expert = 26:00

Solution: PDF

Note: Follow this link for more Killer Sudoku and this link for classic Sudoku. More Killer Sudoku puzzles can be found in Killer Sudoku by Serkan Yürekli.

Sunday Surprise #13 – Gapped Kakuro by Serkan Yürekli

Serkan finished this “Giant” puzzle shortly after we started our break. We figured this Gapped Kakuro would be a fun, challenging Sunday Surprise that might take several Sundays to complete.

Gapped Kakuro by Serkan Yürekli

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Sum Time

Author/Opus: This is the 72nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Kakuro Rules. Also, some cells may remain empty but empty cells cannot share an edge with other empty cells.

Answer String: Enter the values in the white cells in the marked rows from left to right, ignoring all black cells, and separating the rows with a comma. Use a capital ‘X’ for any blank cell.

Time Standards (highlight to view): Grandmaster = 50:00, Master = 1:30:00, Expert = 3:00:00

Solution: PDF

Note: Follow this link for other Kakuro puzzles.

Castle Wall by Serkan Yürekli

Castle Wall by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 71st puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Castle Wall rules.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 0:30, Master = 1:15, Expert = 2:30

Solution: PDF

Note: You can find other Castle Walls here.

Kakuro (Hex) by Serkan Yürekli

Hex Kakuro by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: The Eye

Author/Opus: This is the 70th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Fill all empty hexes with digits from 1-9 so that all number clues (in white) indicate the sum of the digits in that direction. Digits cannot repeat in any entry (i.e., any group of hexes connected either horizontally or in one of the two diagonal directions, without any black cells separating them). This no repeat rule applies even for unclued entries.

Answer String: Enter the values in each cell in the marked rows from left to right, separating the rows with a comma.

Time Standards (highlight to view): Grandmaster = 7:00, Master = 11:00, Expert = 22:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other Kakuro puzzles.