2D Top Heavy Number Place by James McGowan

2D Top Heavy Number Place by James McGowan

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 1st puzzle from guest contributor James McGowan.

Rules: Variation of Top Heavy Number Place. Fill the grid with digits from 1-5 so that each digit appears exactly once in every row and column. When digits touch, the digit to the left (if horizontal touching) or the digit to the top (if vertical touching) must always be bigger.

Answer String: Enter the values in each cell in the marked columns from top to bottom, using a capital X for blank cells.

Time Standards (highlight to view): Grandmaster = 5:30, Master = 10:00, Expert = 20:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other less common Number Placement puzzles.

Nurikabe by Tapio Saarinen

Nurikabe by Tapio Saarinen

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Antisymmetry

Author/Opus: This is the 9th puzzle from guest contributor Tapio Saarinen. You can find more of Tapio’s puzzles on his blog.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Round Trip by Bryce Herdt

Round Trip by Bryce Herdt

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or solve online (using our beta test of Penpa-Edit tools; in default linex mode: left-click+drag draws line, right click marks X on edge)

Theme: 24-7-365

Author/Opus: This is the 2nd puzzle from guest contributor Bryce Herdt (the 1st was his winning submission for our first hidden contest).

Rules: Draw a single loop in the grid which may cross itself orthogonally, but otherwise does not touch or retrace itself. The clue numbers to the left/right of the rows indicate the number of squares visited by the nearest section of the loop that travels horizontally in the rows. The clue numbers to the top/bottom of the columns indicate the number of squares visited by the nearest section of the loop that travels vertically in the columns.

Also, see this example:

Round Trip by Craig Kasper

Answer String: Enter the number of empty squares for each row from top to bottom, followed by a comma, and then the number of turns for each row from top to bottom. This example has the key “100000,422224”.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 6:45, Expert = 13:30

Solution: PDF

Note: Follow this link for other Round Trip puzzles. Some more Round Trip puzzles can be found in the book Loop Variety Collection by Ashish Kumar and Murat Can Tonta.

Arrow Sudoku by Swaroop Guggilam

Arrow Sudoku by Swaroop Guggilam

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Double Crossed

Author/Opus: This is the 5th puzzle from guest contributor Swaroop Guggilam.

Rules: Standard Arrow Sudoku rules.

Answer String: Enter the 4th row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 6:30, Master = 9:30, Expert = 19:00

Solution: PDF

Note: Follow this link for more Arrow Sudoku. If you are new to this puzzle type, here are our easiest Arrow Sudoku to get started on. More Arrow Sudoku puzzles can be found in The Art of Sudoku 2.

Super Tight Fit Sudoku by Swaroop Guggilam

Tight Fit Sudoku by Swaroop Guggilam

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku = big entries and Number candidate = small entries in the corners of cells.)

Theme: V

Author/Opus: This is the 4th puzzle from guest contributor Swaroop Guggilam.

Rules: Variation of Tight Fit Sudoku rules. Some cells have multiple slashes; the digit above any slash must be smaller than the digit below the same slash. The range of this puzzle is 1-9.

Answer String: Enter the 1st column from top to bottom, followed by a comma, followed by the 4th column from top to bottom. (Note: for the tight fit cells, enter the top before the bottom as would be normal for the read order.)

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for other Tight Fit Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Tight Fit Sudoku to get started on. More Tight Fit Sudoku can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in The Art of Sudoku 2.

Tapa by Tapio Saarinen

Tapa by Tapio Saarinen

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Antisymmetry

Author/Opus: This is the 8th puzzle from guest contributor Tapio Saarinen. You can find more of Tapio’s puzzles on his blog.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other classic Tapa. If you are new to this puzzle type, here are our easiest Tapa to get started on.

Tapa (Unique Clues) by Tapio Saarinen

Tapa by Tapio Saarinen

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, a number entry mode for placing Tapa clues, and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Logical

Author/Opus: This is the 7th puzzle from guest contributor Tapio Saarinen. You can find more of Tapio’s puzzles on his blog.

Rules: Variation of Tapa rules. All clues have been replaced by symbols, and each clue cell must be a unique value (e.g., 113 can appear at most once as a clue value). Each question mark stands for a nonzero number; each asterisk stands for a nonzero number of question marks.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 10:00, Master = 17:00, Expert = 34:00

Solution: PDF; a solution video is available here.

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on.

Arrow Sudoku by Swaroop Guggilam

Arrow Sudoku by Swaroop Guggilam

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 3rd puzzle from guest contributor Swaroop Guggilam.

Rules: Standard Arrow Sudoku rules.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 9th row from left to right.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:15, Expert = 14:30

Solution: PDF

Note: Follow this link for more Arrow Sudoku. If you are new to this puzzle type, here are our easiest Arrow Sudoku to get started on. More Arrow Sudoku puzzles can be found in The Art of Sudoku 2.

Fillomino (Checkered) by Robert Vollmert

Fillomino by Robert Vollmert

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing, a number entry mode, and shading for this variation.)

Theme: Hidden

Author/Opus: This is the 3rd puzzle from guest contributor Robert Vollmert. This variation was first introduced by Nikolai Beluhov.

Rules: Standard Fillomino rules. Also, it must be possible to shade some polyominoes black so that no bordering polyominoes are the same color (in other words, the grid must allow a two-color shading). Also, see this example:

Fillomino (Checkered) example by Thomas Snyder

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 5th row, followed by a comma, followed by the 7th row.

Time Standards (highlight to view): Grandmaster = 10:15, Master = 17:00, Expert = 34:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.

Fillomino by Hans van Stippent

Fillomino by Hans van Stippent

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clock

Author/Opus: This is the 11th puzzle from guest contributor Hans van Stippent.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 8th row, followed by a comma, followed by the 8th column.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on.