Kakuro by Grant Fikes

Kakuro by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 241st puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Kakuro Rules.

Answer String: Enter the values in each white cell in the marked columns from top to bottom, separating the groups with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other Kakuro puzzles. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli. Kakuro will also be featured in the upcoming The Art of Puzzles 2.

Schedule for Next Week

A PDF of our most recent week of patron-requested puzzles can be found here.

This upcoming week features puzzles in the style of the fourth section of The Art of Puzzles 2, specifically Kakuro and Double Kakuro, which will be added to our e-store later this summer.

Our supporters will also be receiving a bonus Touchy Kakuro by Grant Fikes, access to puzzle solutions, and a video walkthrough of the Saturday puzzle. If you’d like to receive some of these special rewards, please click here for more info.

Pentominous by Murat Can Tonta [Bonus]

Our subscribers receive access to bonus puzzles each week. We make these posts so those supporters have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in subscribing, click here for more info.

Pentominous by Murat Can Tonta

Theme: Clue Symmetry and Logic

Author/Opus: This is the 69th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Pentominous rules.

Answer String: Enter the letter associated with the pentomino occupying each cell in the marked rows from left to right and in the marked columns from top to bottom, separating the groups with a comma. Use CAPITAL LETTERS!

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:30, Expert = 7:00

Note: Follow this link for other Pentominous puzzles. If you are new to this puzzle type, here are our easiest Pentominous to get started on.

Tapa (Hex) by Serkan Yürekli

Tapa by Serkan Yürekli

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic (for Chris Green)

Author/Opus: This is the 163rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Tapa. Additionally painted cells cannot form three hexagons meeting in a point. There are no wall segments on cells containing numbers.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 9:30, Master = 13:45, Expert = 27:30

Solution: PDF; a solution video is available here.

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Nurikabe by Grant Fikes

Nurikabe by Grant Fikes

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Go Four a Swim (for Daniel Cohen)

Author/Opus: This is the 240th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:45, Master = 7:45, Expert = 15:30

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles collection.

Tapa (Transparent) by Murat Can Tonta

Tapa by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic (for Veep)

Author/Opus: This is the 68th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Tapa rules. The wall can travel through clue cells. Each clue now describes the entire 3×3 area the clue cell is in the middle of.

See also this example:

Tapa by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 6:15, Expert = 12:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Japanese Sums by Serkan Yürekli

Japanese Sums by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: All Clues are Different Clues (for Randy Rogers)

Author/Opus: This is the 162nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Place the digits 1-7 (1-9 for the example) in some of the cells, so that no digit is repeated in any row or column. Numbers on the outside of the grid indicate the sums of adjacent digit groups in that row or column, in order. Each sum is separated by at least one unused cell. A ? can represent any sum 1 or larger.

Japanese Sums Example

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 3rd row from left to right. Use a capital X for empty cells.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:30, Expert = 11:00

Solution: PDF

Note: Follow this link for other Japanese Sums puzzles.

Tapa (Total False) by Serkan Yürekli

Tapa by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic (for Jamie Hargrove)

Author/Opus: This is the 161st puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Tapa Rules. Every given clue is lying in two ways: first, the number of given clues in that cell is false; second, the value of any given clues is not true for any part of the Tapa around that cell. For example, a 3 clue could actually indicate 24, but it could not indicate 2 (same number of clues) or 23 (the digit 3 appears). 0 is not a valid clue for this Tapa.

Total False Tapa Example

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Country Road by Grant Fikes

Country Road by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools in lineox mode where left click+drag draws lines and left click in square marks O and X.)

Theme: Clue Symmetry & Logic (for TheSubro)

Author/Opus: This is the 239th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Draw a single non-intersecting loop in the grid that enters and exits each bold region exactly once. If a number clue is given in a region, that number indicates the exact number of cells used by the loop in the region. Unused cells cannot be orthogonally adjacent across different regions.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 2:45, Expert = 5:30

Solution: PDF

Note: Follow this link for other less common Loop variations.

Schedule for Next Week

This upcoming week features puzzles requested by our top patrons. This time there is a mini-theme, because of common requests, with three Tapa Variations amongst the puzzles.

Our supporters will also be receiving a bonus Pentominous by Murat Can Tonta, access to puzzle solutions, and a video walkthrough of the Saturday puzzles. These same patrons recently received a giant Double Kakuro puzzle by Serkan Yürekli. If you’d like to receive some of these special rewards, please click here for more info.