Even/Odd Sudoku by Serkan Yürekli

Sudoku by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Alternating Stripes (Originally on 2017 Brand’s Sudoku Open)

Author/Opus: This is the 166th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Even/Odd Sudoku rules (i.e., cells with a square contain an even digit; cells with a circle contain an odd digit).

Answer String: Enter the 5th row from left to right, followed by a comma, followed by the 4th column from top to bottom.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 6:00, Expert = 12:00

Solution: PDF

Note: Follow this link for more Even/Odd Sudoku puzzles. If you are new to this puzzle type, here are our easiest Even/Odd Sudoku to get started on. More Even/Odd Sudoku puzzles can be found in The Art of Sudoku 2.

Kakuro by Serkan Yürekli

Kakuro by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Hidden

Author/Opus: This is the 165th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Kakuro Rules.

Answer String: Enter the values in each white cell in the marked rows from left to right, separating the groups with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other Kakuro puzzles. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli. Kakuro will also be featured in the upcoming The Art of Puzzles 2.

Double Kakuro by Serkan Yürekli

Kakuro by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; note that the dotted circles are just for answer entry and are where the number should be placed in the 2×2 cell. An alternate option with centralized digit entry is here.)

Theme: Unicellular

Author/Opus: This is the 164th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Kakuro. The gray (2×2) cells are to be filled by a single digit which sits in multiple rows and columns. No digits can repeat within an entry, regardless of if it is in a small or large cell.

Answer String: Enter the values in each white/gray cell in the marked rows from left to right, separating the groups with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other Kakuro puzzles. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli. Kakuro will also be featured in the upcoming The Art of Puzzles 2.

Tapa (Transparent) by Murat Can Tonta

Tapa by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic (for Veep)

Author/Opus: This is the 68th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Tapa rules. The wall can travel through clue cells. Each clue now describes the entire 3×3 area the clue cell is in the middle of.

See also this example:

Tapa by Prasanna Seshadri

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 6:15, Expert = 12:30

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Japanese Sums by Serkan Yürekli

Japanese Sums by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: All Clues are Different Clues (for Randy Rogers)

Author/Opus: This is the 162nd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Place the digits 1-7 (1-9 for the example) in some of the cells, so that no digit is repeated in any row or column. Numbers on the outside of the grid indicate the sums of adjacent digit groups in that row or column, in order. Each sum is separated by at least one unused cell. A ? can represent any sum 1 or larger.

Japanese Sums Example

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 3rd row from left to right. Use a capital X for empty cells.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:30, Expert = 11:00

Solution: PDF

Note: Follow this link for other Japanese Sums puzzles.

Spiral Galaxies by Serkan Yürekli

Spiral Galaxies by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a shading mode.)

Theme: When Will the Solution Be Clear?

Author/Opus: This is the 159th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Spiral Galaxies rules.

[Copying the rules here as this is the first week: Divide the grid along the indicated lines into connected regions – “galaxies” – with rotational symmetry. Each cell must belong to one galaxy, and each galaxy must have exactly one circle at its center of rotational symmetry.]

Spiral Galaxies Example by Thomas Snyder

Answer String: Enter the number of cells in each connected group (between bold lines) in the marked rows. Separate each row’s entry from the next with a comma. The example has the answer “2131,331”.

Time Standards (highlight to view): Grandmaster = 5:00, Master = 6:30, Expert = 13:00

Solution: PDF; a solution video is available here.

Note: Follow this link for classic Spiral Galaxies puzzles on this website and this link for variations on Spiral Galaxies puzzles. If you are new to this puzzle type, here are our easiest Spiral Galaxies Puzzles to get started on. More Spiral Galaxies puzzles will soon be found in The Art of Puzzles 2.

Nurikabe (Yajisan-Kazusan) by Jamie Hargrove

Nurikabe by Jamie Hargrove

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry & Logic

Author/Opus: This is the 4th puzzle from guest contributor Jamie Hargrove.

Rules: Variation of Nurikabe. Some of the given island clues are actually part of the ocean and must be shaded over. (All other Nurikabe rules still apply, including all islands contain exactly one clue number equal to the area of the island.)

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Enter both digits for any two-digit number. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 8:15, Expert = 16:30

Solution: Solution: PDF; a solution video is available here.

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on.

Yajisan Kazusan by Jamie Hargrove

Yajisan Kazusan by Jamie Hargrove

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or solve online (using our beta test of Penpa-Edit tools).

Theme: 2×2 Clue Blocks

Author/Opus: This is the 3rd puzzle from guest contributor Jamie Hargrove.

Rules: Shade some cells black so that all unshaded number and arrow clues indicate the exact count of shaded cells in the given direction. Shaded cells cannot share an edge, and all white cells must remain connected as part of a single contiguous group. It is allowed to shade over some of the numbered cells; a shaded over clue may or may not be true.

Also, see this example:

Yajisan Kazusan by Thomas Snyder

Answer String: For each row from top to bottom, enter the number of shaded cells as a single string. For the example, the answer is “20212”.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:15, Expert = 10:30

Solution: PDF

Note: Follow this link for other less common Shading puzzles.

Nurikabe by Jamie Hargrove

Nurikabe by Jamie Hargrove

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 1st puzzle from guest contributor Jamie Hargrove.

Rules: Standard Nurikabe rules.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other classic Nurikabe. If you are new to this puzzle type, here are our easiest Nurikabes to get started on. More Nurikabe puzzles can be in The Art of Puzzles collection.

Pentosnake by Nikolai Beluhov

Pentosnake by Nikolai Beluhov

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or solve online (using our beta test of Penpa-Edit tools using a composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: One Letter Clue

Author/Opus: This is the 3rd puzzle from guest contributor Nikolai Beluhov.

Rules: Draw a snake (a 1 cell-wide path) in the grid whose head and tail are given by circled cells. The snake can touch itself diagonally, but cannot touch itself orthogonally. All cells that are not part of the snake must be part of a pentomino (i.e., an orthogonally connected group of five cells). These unused pentominoes cannot touch orthogonally but can touch diagonally. A letter in a cell represents the pentomino shape that the cell belongs to. Pentomino shapes can be repeated in the grid, and can also be rotated and reflected. (Lettered cells cannot be used by the snake.)

Answer String: Enter the number of cells in each of the snake segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 7:15, Expert = 14:30

Solution: PDF; a solution video is available here.

Note: Follow this link for other Snake puzzles.