Fillomino by Izak Bulten

Fillomino by Izak Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Pretty as a Picture Frame

Author/Opus: This is the 1st puzzle from guest contributor Izak Bulten.

Rules: Standard Fillomino rules.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 5th row, followed by a comma, followed by the 6th row.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:00, Expert = 4:00

Solution: PDF

Note: Follow this link for other classic Fillomino. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles and in Fill o’ Fillomino by Grant Fikes.

Slitherlink by Walker Anderson

Slitherlink by Walker Anderson

PDF

or solve online (using our beta test of Penpa-Edit tools in edgex mode where left click+drag draws lines and right click marks X’s)

Theme: Four Squares

Author/Opus: This is the 6th puzzle from guest contributor Walker Anderson.

Rules: Standard Slitherlink rules.

Answer String: Enter the length in cells of each of the internal loop segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 0:40, Master = 1:15, Expert = 2:30

Solution: PDF

Note: Follow this link for other classic Slitherlink. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles.

Cave by Roger Barkan

Cave by Roger Barkan

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic (Puzzle #5 in the Colossal Cave Collection).

Author/Opus: This is the 2nd puzzle from guest contributor Roger Barkan.

Rules: Standard Cave rules.

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in The Art of Puzzles and in Roger Barkan’s Colossal Cave Collection.

Cave by Roger Barkan

Cave by Roger Barkan

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic (Puzzle #4 in the Colossal Cave Collection).

Author/Opus: This is the 1st puzzle from guest contributor Roger Barkan.

Rules: Standard Cave rules.

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in The Art of Puzzles and in Roger Barkan’s Colossal Cave Collection.

Castle Wall by Serkan Yürekli

Castle Wall by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Just One

Author/Opus: This is the 143rd puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Castle Wall rules.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for more Castle Wall puzzles. If you are new to this puzzle type, here are our easiest Castle Wall puzzles to get started on.

Nanro by Grant Fikes

Nanro by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use the tab key to alternate between shading and number entry modes)

Theme: Just One

Author/Opus: This is the 227th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Nanro rules.

Answer String: Enter the length in cells of each of the segments labeled with numbers from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Click here for other Nanro puzzles. If you are new to this puzzle type, please first try out the example on the Rules and Info page as well as this easy Nanro post.

Snake Pit by Carl Worth

Snake Pit by Carl Worth

PDF

Example puzzle as PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 13th puzzle from our newest contributing puzzlemaster Carl Worth.

Rules: (Hybrid of Fillomino and Snake Puzzles.) Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically.

Also see this example:

Snake Pit by Carl Worth

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “35522,44462”.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow these link for other Fillomino or Snake puzzles.

Yajisan Kazusan by Murat Can Tonta

Yajisan Kazusan by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: No Obvious Lies (for Jamie Hargrove)

Author/Opus: This is the 53rd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Shade some cells black so that all unshaded number and arrow clues indicate the exact count of shaded cells in the given direction. Shaded cells cannot share an edge, and all white cells must remain connected as part of a single contiguous group. It is allowed to shade over some of the numbered cells; a shaded over clue may or may not be true.

Also, see this example:

Yajisan Kazusan by Thomas Snyder

Answer String: For each row from top to bottom, enter the number of shaded cells as a single string. For the example, the answer is “20212”.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other less common Shading puzzles.

Numberlink by Thomas Snyder

Numberlink by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Nothing Special? (for TheSubro)

Author/Opus: This is the 261st puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Connect each pair of identical numbers with a path passing through edge-adjacent cells. No cell may be used on more than one path.

Answer String: Enter the length in cells of the horizontal line segments from left to right in the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for other Loop/Path puzzles.

Nurikabe (Full) by Prasanna Seshadri

Nurikabe by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 138th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Nurikabe. Shade some of the numbered cells so that the grid is divided into white regions, with each cell in such a region containing a number identical to the area of the region. Two white regions may only touch diagonally. All shaded cells must be connected with each other, but no 2×2 group of cells can be entirely shaded black.

Answer String: Enter the length in cells of each of the black segments (the unnumbered, connected “ocean”) from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for classic Nurikabe puzzles on this website and this link for other variations on Nurikabe puzzles. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles collection.