Sunday Stumper: Slitherlink (Cipher; Even Rows/Columns) by John Bulten

This year, we have started to have some extra difficult Sunday Stumpers, about once a month. These will be quite tough puzzles, but with a logical path to be found (and solution videos to help). This fourth Sunday Stumper is a Slitherlink puzzle with two variant rules added to it.

Slitherlink by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools; in default edgexoi mode: left-click+drag draws line, right click marks X on edge, clicking inside a cell alternates color to yellow then green then white; hitting tab will alternate to a number entry mode that can be used to write over the letter clues and hitting tab again will go back to edgexoi.)

Theme: From Here to Maternity

Author/Opus: This is the 78th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Slitherlink rules. The letters A, M, O, and Y stand for different digits from 0 – 3. Also, an even number of cells in each row and in each column must be inside the loop.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 17:30, Master = 25:00, Expert = 50:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Slitherlink and this link for Slitherlink variations. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on. More Slitherlink puzzles can be found in The Art of Puzzles, Slitherlink and Variations, and our beginner-friendly book Logic Puzzles 101.

Snake (Cipher) by Serkan Yürekli

Snake (Cipher) by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between a number entry mode and Yajilin composite mode where left click inside cell shades square, left click + drag draws line segment, right click inside cell adds dot, and right click on cell edge adds an x.)

Theme: Cipher Snake

Author/Opus: This is the 298th puzzle from our managing editor Serkan Yürekli.

Rules: Locate a numbered snake (a 1-cell wide path) that starts with 1 and goes to 45. The snake cannot touch itself, not even diagonally. All numbers are encrypted with C, I, P, H, E, R, S, N, A, K letters and each letter represent a different digit from 0 to 9. Digits outside the grid indicate how many cells in that row or column are occupied by the snake. Some snake segments are already given.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 7:00, Master = 11:00, Expert = 22:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Snake puzzles. More Snake puzzles and variations can be found in Snake and Variations by Serkan Yürekli.

TomTom (Cipher) by John Bulten

TomTom by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Nuns See Sense!

Author/Opus: This is the 68th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard TomTom rules, using the integers 1-6. Also, the letters E, N, S, U represent different digits from 0-9. Identify which letters stand for which digits and then solve the TomTom. Multi-digit clues cannot start with a 0.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:45, Expert = 11:30

Solution: PDF

Note: Follow this link for classic TomTom and this link for TomTom variations. If you are new to this puzzle type, here are our easiest TomTom to get started on. More TomTom puzzles can be found in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Fillomino (Cipher) by Tim Marsden

Fillomino (Cipher) by Tim Marsden

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 4th puzzle from guest contributor Tim Marsden. [Update: this puzzle is the 13th puzzle from guest contributor Dan Katz and is part of a set connected to the 2019 Mystery Hunt.]

Rules: Standard Fillomino rules. Also, each letter represents a different positive integer.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 5th row, followed by a comma, followed by the 8th row.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 7:45, Expert = 15:30

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Fillomino (Cipher) by Tim Marsden

Fillomino (Cipher) by Tim Marsden

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 3rd puzzle from guest contributor Tim Marsden. [Update: this puzzle is the 12th puzzle from guest contributor Dan Katz and is part of a set connected to the 2019 Mystery Hunt.]

Rules: Standard Fillomino rules. Also, each letter represents a different positive integer.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 5th row, followed by a comma, followed by the 7th row.

Time Standards (highlight to view): Grandmaster = 4:15, Master = 6:30, Expert = 13:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Fillomino (Cipher) by Tim Marsden

Fillomino (Cipher) by Tim Marsden

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 2nd puzzle from guest contributor Tim Marsden. [Update: this puzzle is the 11th puzzle from guest contributor Dan Katz and is part of a set connected to the 2019 Mystery Hunt.]

Rules: Standard Fillomino rules. Also, each letter represents a different positive integer.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 4th row, followed by a comma, followed by the 6th row.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Fillomino (Cipher) by Tim Marsden

Fillomino (Cipher) by Tim Marsden

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 1st puzzle from guest contributor Tim Marsden. [Update: this puzzle is the 10th puzzle from guest contributor Dan Katz and is part of a set connected to the 2019 Mystery Hunt.]

Rules: Standard Fillomino rules. Also, each letter represents a different positive integer.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 3rd row, followed by a comma, followed by the 8th column.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Fillomino (Cipher) by Grant Fikes

Fillomino by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: De Do Do Do, De Da Da Da

Author/Opus: This is the 280th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Fillomino rules. Also, each letter represents a different positive integer.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 4th row, followed by a comma, followed by the 8th row. (For this puzzle, use the integer values of the area, not the encoded letters.)

Time Standards (highlight to view): Grandmaster = 2:45, Master = 3:30, Expert = 7:00

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly book Logic Puzzles 101.

Fillomino (Cipher) by John Bulten

Fillomino by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: A Novelty Against the French Defense

Author/Opus: This is the 35th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Fillomino rules. Also, each letter represents a different positive integer.

Answer String: For each cell in the marked rows/columns, enter the area of the polyomino it belongs to. Enter just the last digit for any two-digit number. Start with the 5th row, followed by a comma, followed by the 7th row. (For this puzzle, use the integer values of the area, not the encoded letters.)

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:15, Expert = 14:30

Solution: PDF

Note: Follow this link for other classic Fillomino and this link for more variations on Fillomino puzzles. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles and in Fill o’ Fillomino by Grant Fikes.

Slitherlink (Cipher) by Grant Fikes

Slitherlink (Cipher) by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between edgex mode where left click+drag draws lines and right click marks X’s and a number entry mode)

Theme: Letters In This Slitherlink

Author/Opus: This is the 217th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Slitherlink rules. Also, the letters I, L, S, and T stand for different digits from 0 – 3.

Answer String: Enter the length in cells of each of the internal loop segments following the arrows for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other Slitherlink variations and this link for classic Slitherlink. If you are new to this puzzle type, here are our easiest Slitherlink puzzles to get started on.