Archive for the ‘Variation’ Category:

Smashed Sums by Serkan Yürekli

Smashed Sums by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Order and Disorder

Author/Opus: This is the 375th puzzle from our managing editor Serkan Yürekli.

Rules: Fill each row and column of the grid with the digits 1 to 5 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row or column. Blackened cells are allowed to touch. Or see here.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:30, Master = 6:30, Expert = 13:00

Solution: PDF and solving video.

Note: Follow this link for other less common Number Placement puzzles.

Terra X by JinHoo Ahn

Terra X by JinHoo Ahn

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 0 to 7

Author/Opus: This is the 53rd puzzle from our contributing puzzlemaster JinHoo Ahn.

Rules: Place a number from 0 to 9 into each area so that no two areas that touch orthogonally share the same number. Wherever four areas meet at a point (marked with dots as a visual aid), the numbers in those areas must add up to 10.

Also, see this example:

Terra X by Serkan Yürekli

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF and solving video.

Note: Follow this link for other less common Number Placement puzzles.

Smashed Sums by Ashish Kumar

Smashed Sums by Ashish Kumar

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Even Vs Odd

Author/Opus: This is the 97th puzzle from our contributing puzzlemaster Ashish Kumar.

Rules: Fill each row and column of the grid with the digits 1 to 4 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row or column. Blackened cells are allowed to touch. Or see here.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:30, Expert = 5:00

Solution: PDF and solving video.

Note: Follow this link for other less common Number Placement puzzles.

Smashed Sums by Grant Fikes

Smashed Sums by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Squared Away

Author/Opus: This is the 382nd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Fill each row and column of the grid with the digits 1 to 4 and two blackened cells. Numbers outside the grid indicate the sum of the digits between the two blackened cells in that row or column. Blackened cells are allowed to touch. Or see here.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Solution: PDF and solving video.

Note: Follow this link for other less common Number Placement puzzles.

Battleships (Pentomino) by Takeya Saikachi

Battleships (Pentomino) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between two ship / shape placement modes and a shading mode. In battleship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Squares

Author/Opus: This is the 23rd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Battleships rules. Use the indicated fleet. Ships can be rotated and reflected.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 10:15, Expert = 20:30

Solution: PDF and solving video.

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa (Alternative) by Takeya Saikachi

Tapa (Alternative) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Antonyms

Author/Opus: This is the 22nd puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Tapa rules. Also, exactly one copy of each letter given in the grid must be shaded; other copies of that letter, if present, must be left unshaded.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 8:15, Expert = 16:30

Solution: PDF and solving video.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations 1 and 2, and in our beginner-friendly books Intro to GMPuzzles and Starter Pack 2: Tapa, all by Serkan Yürekli.

Kakuro (Consecutive Pairs) by Takeya Saikachi

Kakuro (Consecutive Pairs) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Triominoes

Author/Opus: This is the 21st puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Kakuro rules. Also, if a gray circle is given between two adjacent cells, then the two numbers in those cells must be consecutive. (Note: not all gray circles are given; adjacent cells without a circle may contain either consecutive numbers or nonconsecutive numbers.)

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 7:15, Expert = 14:30

Solution: PDF and solving video.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Cave (Myopia) by Takeya Saikachi

Cave (Myopia) by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: River

Author/Opus: This is the 20th puzzle from our newest contributing puzzlemaster Takeya Saikachi.

Rules: Standard Cave rules. Also, the arrow clues indicate all the directions (up, down, left, and right) where the nearest shaded cells are located when looking from that square. Arrow clues cannot be shaded.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 3:15, Master = 4:15, Expert = 8:30

Solution: PDF and solving video.

Note: Follow this link for classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Multiples Sudoku by Thomas Snyder

This variation from Dr. Sudoku will appear on the 8th round of the Sudoku Grand Prix opening August 5th and running through August 8th. This puzzle was created as the “example” puzzle for the style, and is a representative puzzle (in difficulty and style) to help prepare for the competition.

Multiples Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Boxes

Author/Opus: This is the 417th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Sudoku rules. Also, some numbers are given on the edges between two adjacent cells. Treating those cells as a two-digit number (reading left to right or top to bottom), the two-digit number must be a multiple of the clue. (For example, near a 7 clue, the two digits can be 14, 21, 28, 35, ….)

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 7:30, Master = 10:00, Expert = 20:00

Solution: PDF and solving video.

Note: Follow this link for other variations of Sudoku and this link for classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on.

Double Minesweeper by John Bulten

Minesweeper by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools. Use left click to place 1 or 2 mines, right click (in cell) to mark unused, right click (on edge/corner) to mark a note; hitting tab will also enable a shading mode. If you want more solving options, turn off Penpa-Lite option.)

Theme: Step Wise

Author/Opus: This is the 89th puzzle from our contributing puzzlemaster John Bulten.

Rules: Variation of Minesweeper rules. Place either 0, 1, or 2 mines into each empty cell so that each number represents the total count of mines in neighboring cells, including diagonally adjacent cells.

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 16:00, Master = 25:00, Expert = 50:00

Solution: PDF and solving video.

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.