Archive for the ‘Puzzle’ Category:

LITS by William Hu

LITS by William Hu

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Vortex

Author/Opus: This is the 2nd puzzle from guest contributor William Hu.

Rules: Standard LITS rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:30, Master = 5:30, Expert = 11:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on. More LITS puzzles can be found in LOTS O’ LITS by Grant Fikes and Prasanna Seshadri and in The Art of Puzzles 2.

Kurotto by Prasanna Seshadri

Kurotto by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 169th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Kurotto rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 3:15, Expert = 6:30

Solution: PDF

Note: Follow this link for other Kurotto puzzles. If you are new to this puzzle type, here are our easiest Kurotto to get started on. More Kurotto puzzles can be found in the ebook Kurotto by Prasanna Seshadri.

Tapa-Like Loop by Serkan Yürekli

Tapa-like Loop by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s on edges)

Theme: Even

Author/Opus: This is the 206th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: In this variation of Tapa, the wall is in the form of a single non-intersecting loop. Clues inside the grid represent the number of neighboring cells visited by the loop; if there is more than one number in a cell, each number should be represented with a separate loop segment. There is no 2×2 rule of Tapa in this puzzle.

See also this example:

Tapa-like Loop Example by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. Separate each row’s entry with a comma. For the example, this would be “11,12”.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Follow this link for other Tapa-Like Loop puzzles. More Tapa-Like Loop puzzles can be found in the Tapa-Like Loop Collection by Prasanna Seshadri.

Battleships by John Bulten

Battleships by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Tight Passage

Author/Opus: This is the 58th puzzle from our contributing puzzlemaster John Bulten.

Rules: Standard Battleships rules. Use the indicated fleet.

Answer String: For each row from top to bottom, enter the number of the first column from the left where a ship segment appears (enter just the last digit for any two-digit number). If the row is empty, enter 0. Enter these numbers as a single string with no separators.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other classic Battleships. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in The Art of Puzzles collection.

Numberlink by Murat Can Tonta

Numberlink by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 106th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Connect each pair of identical numbers with a path passing through edge-adjacent cells. No cell may be used on more than one path.

Answer String: Enter the length in cells of the horizontal line segments from left to right in the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 0:25, Master = 0:45, Expert = 1:30

Solution: PDF

Note: Follow this link for other Loop/Path puzzles.

Cave by Grant Fikes [Bonus]

Our master+ subscribers receive access to two bonus puzzles each week in addition to other rewards. We make these posts so those supporters have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in subscribing and seeing these bonus puzzles, click here for more info.

Cave by Grant Fikes

Theme: Clue Symmetry and Logic

Author/Opus: This is the 273rd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Cave rules.

Answer String: Enter the length in cells of each of the cave segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 1:40, Expert = 3:20

Note: Follow this link for other classic Caves. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in The Art of Puzzles and in Roger Barkan’s Colossal Cave Collection.

Statue Park by Murat Can Tonta [Bonus]

Our master+ subscribers receive access to two bonus puzzles each week in addition to other rewards. We make these posts so those supporters have a space to comment on these puzzles, mark as FAVES, or log their solving. If you are interested in subscribing and seeing these bonus puzzles, click here for more info.

Statue Park by Murat Can Tonta

Theme: Tanks

Author/Opus: This is the 105th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Statue Park rules, using a standard pentomino set.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:00, Master = 6:00, Expert = 12:00

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Statue Park by Joseph Howard

Statue Park by Joseph Howard

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 11th puzzle from guest contributor Joseph Howard.

Rules: Standard Statue Park rules. This puzzle uses a standard pentomino set.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 6:00, Master = 11:00, Expert = 22:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Statue Park (Loop) by Serkan Yürekli

Statue Park (Loop) by Serkan Yürekli

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Utopic

Author/Opus: This is the 205th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Statue Park and loop puzzle rules (using a standard pentomino set).

Place each of the twelve pentominoes into the grid once, with rotations and reflections allowed. No two pentominoes can overlap or be orthogonally adjacent, and all cells not occupied by the pentominoes must be traversed by a single, closed loop (connecting cells horizontally or vertically). The black circles indicate some cells that must be covered by pentominoes, white circles indicate spaces that may not be contained in pentominoes and must be part of the loop.

Also see this example:

Statue Park (Loop) by Serkan Yürekli

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 7:30, Master = 11:30, Expert = 23:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Statue Park by Grant Fikes

Statue Park by Grant Fikes

(view directly for a larger image)

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Author/Opus: This is the 272nd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Statue Park rules. This puzzle uses a standard pentomino set.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.