Nurikabe by Mark Sweep

Nurikabe by Mark Sweep

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Ones

Author/Opus: This is the 5th puzzle from guest contributor Mark Sweep.

Rules: Standard Nurikabe rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:15, Master = 2:00, Expert = 4:00

Solution: PDF and solving video.

Note: Follow this link for classic Nurikabe and this link for Nurikabe variations. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Nurikabe by Teddy Tan

Nurikabe by Teddy Tan

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Seeing Doubles

Author/Opus: This is the 2nd puzzle from guest contributor Teddy Tan.

Rules: Standard Nurikabe rules.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:45, Expert = 3:30

Solution: PDF and solving video.

Note: Follow this link for classic Nurikabe and this link for Nurikabe variations. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Pentominonogram by Elyot Grant

Pentominonogram by Elyot Grant

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or solve online (using our beta test of Penpa-Edit tools).

Theme: 11X

Author/Opus: This is the 5th puzzle from guest contributor Elyot Grant.

Rules: Shade some cells so that the numbers outside the grid indicate the groups of consecutive black cells which are in that row/column in order, either from left to right or from top to bottom. There must be at least one white cell between any consecutive shaded groups. Rows and columns without outside clues can have any pattern of shaded and unshaded cells. Also, all the shaded cells must be able to be split into the eleven given pentomino shapes. Pentominoes may be flipped and/or rotated.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 2:15, Master = 4:15, Expert = 8:30

Solution: PDF and solving video.

Note: Follow this link for other less common Shading puzzles.

Fillomino by Jonas Gleim

Fillomino by Jonas Gleim

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Odds vs. Evens

Author/Opus: This is the 13th puzzle from guest contributor Jonas Gleim.

Rules: Standard Fillomino rules.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 3:00, Expert = 6:00

Solution: PDF and solving video.

Note: Follow this link for classic Fillomino and this link for Fillomino variations. If you are new to this puzzle type, here are our easiest Fillomino puzzles to get started on. More Fillomino puzzles can be found in The Art of Puzzles, in Fill o’ Fillomino and Fill o’ Fillomino 2 by Grant Fikes, and in our beginner-friendly books Logic Puzzles 101 and Starter Pack 1: Fillomino.

Tight Fit Sudoku by Akash Doulani

Tight Fit Sudoku by Akash Doulani

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku = big digits and Number candidate = small entries in the corners of cells.)

Theme: Big Loss

Author/Opus: This is the 11th puzzle from guest contributor Akash Doulani.

Rules: Standard Tight Fit Sudoku rules. Remember, the smaller number goes above the larger number in all slashed cells. The range of this puzzle is 1-9.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF and solving video.

Note: Follow this link for other Tight Fit Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Tight Fit Sudoku to get started on. More Tight Fit Sudoku can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, in The Art of Sudoku 2, and in Masterpiece Sudoku Mix 5: Tight Fit Sudoku.

Aqre by Eric Fox

Aqre by Eric Fox

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: S

Author/Opus: This is the 9th puzzle from guest contributor Eric Fox.

Rules: Standard Aqre rules: Shade some cells so that all shaded cells form one connected group. Regions with numbers must contain the indicated count of shaded cells, and it is allowed to shade over the numbered cells. There may not exist a run of four or more consecutive shaded or unshaded cells horizontally or vertically anywhere in the grid. (Note: with this puzzle, we have updated our default formatting for Aqre to use smaller digits to not interfere as much with solver notation that may be used in those squares. The fundamental rules of the puzzle are unchanged.)

See also this example:

Aqre Example by Serkan Yürekli

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:45, Expert = 3:30

Solution: PDF and solving video.

Note: Follow this link for more Aqre puzzles. If you are new to this puzzle type, here are our easiest Aqre to get started on. More Aqre puzzles are in Shading Variety Collection by Prasanna Seshadri.

Japanese Sums by Sam Cappleman-Lynes

Japanese Sums by Sam Cappleman-Lynes

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Why was 6 Afraid of 7?

Author/Opus: This is the 10th puzzle from guest contributor Sam Cappleman-Lynes.

Rules: Place the numbers in the indicated range (1-8) in some of the cells so that no number is repeated in any row or column. Numbers on the outside of the grid indicate the sums of adjacent number groups in that row or column, in order. Each sum is separated by at least one unused cell. A ? can represent any sum of 1 or larger.

Japanese Sums Example

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 12:00, Master = 20:00, Expert = 40:00

Solution: PDF and solving video.

Note: Follow this link for other Japanese Sums puzzles.

Balance Loop by wormsofcan

Balance Loop by wormsofcan

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or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Antisymmetry

Author/Opus: This is the 7th puzzle from guest contributor wormsofcan.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.

Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:45, Expert = 9:30

Solution: PDF and solving video.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop (Half Balance) by Bryce Herdt

Balance Loop by Bryce Herdt

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or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: BALANCE

Author/Opus: This is the 22nd puzzle from guest contributor Bryce Herdt.

Rules: Variation of Balance Loop rules. (Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning.)

Numbers, where given, indicate the length of only one of the two loop segments coming out from the circle. All other rules for the loop are the same as usual.

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:50, Master = 1:15, Expert = 2:30

Solution: PDF and solving video.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Even/Odd Sudoku by Swaroop Guggilam

Even/Odd Sudoku by Swaroop Guggilam

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Diagonal Bridge

Author/Opus: This is the 15th puzzle from guest contributor Swaroop Guggilam.

Rules: Standard Even/Odd Sudoku rules (i.e., cells with a square contain an even digit; cells with a circle contain an odd digit).

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 5:45, Master = 9:30, Expert = 19:00

Solution: PDF and solving video.

Note: Follow this link for more Even/Odd Sudoku puzzles. If you are new to this puzzle type, here are our easiest Even/Odd Sudoku to get started on. More Even/Odd Sudoku puzzles can be found in The Art of Sudoku 2 and Masterpiece Sudoku Mix 1.