Kakuro by Salih Alan

Kakuro by Salih Alan

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Knight’s Moves

Author/Opus: This is the 9th puzzle from guest contributor Salih Alan.

Rules: Standard Kakuro Rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 6:15, Expert = 12:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Kakuro by Dan Katz

Kakuro by Dan Katz

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Squaring the Circle

Author/Opus: This is the 17th puzzle from guest contributor Dan Katz.

Rules: Standard Kakuro Rules.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:45, Expert = 11:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Kakuro by Palmer Mebane

Kakuro by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 2 by N

Author/Opus: This is the 54th puzzle from our contributing puzzlemaster Palmer Mebane.

Rules: Standard Kakuro Rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:45, Expert = 5:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Kakuro by Grant Fikes

Kakuro by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Fifteen Puzzle

Author/Opus: This is the 357th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Kakuro Rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:25, Master = 1:45, Expert = 3:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Kakuro and this link for Kakuro variations. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli and in The Art of Puzzles 2.

Sunday Update and Solutions

Our past variety mix week of puzzles is collected in this PDF and the solutions are in this PDF.

The daily solution videos are on the posts and linked below:

This next week will feature Kakuro puzzles.

Statue Park (Twilight) by Prasanna Seshadri

Statue Park by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Antisymmetry

Author/Opus: This is the 217th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Statue Park rules. Also, the numbers in the black circles show the number of spaces not occupied by pentominoes in orthogonally and diagonally adjacent cells. The numbers in the white circles show the number of spaces occupied by pentominoes in orthogonally and diagonally adjacent cells.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 11:00, Master = 16:00, Expert = 32:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.

Skyscrapers by Sam Cappleman-Lynes

Skyscrapers by Sam Cappleman-Lynes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 234

Author/Opus: This is the 3rd puzzle from guest contributor Sam Cappleman-Lynes.

Rules: Standard Skyscrapers rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:15, Master = 9:15, Expert = 18:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Thermo-Sudoku by Teddy Tan

Thermo-Sudoku by Teddy Tan

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: 20-20 Vision

Author/Opus: This is the 1st puzzle from guest contributor Teddy Tan.

Rules: Standard Thermo-Sudoku rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 5:00, Master = 7:30, Expert = 15:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for more Thermo-Sudoku puzzles. If you are new to this puzzle type, here are our easiest Thermo-Sudoku to get started on. More Thermo-Sudoku puzzles can be found in The Art of Sudoku 2 and Masterpiece Sudoku Mix 2.

Masyu by Tom Collyer

Masyu by Tom Collyer

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Author/Opus: This is the 47th puzzle from our contributing puzzlemaster Tom Collyer.

Rules: Standard Masyu rules.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:30, Expert = 7:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Masyu and this link for Masyu variations. If you are new to this puzzle type, here are our easiest Masyu to get started on. More Masyu puzzles can be found in The Art of Puzzles and in our beginner-friendly book Logic Puzzles 101.

Tapa (Islands) by Takeya Saikachi

Tapa by Takeya Saikachi

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: 1-7

Author/Opus: This is the 9th puzzle from guest contributor Takeya Saikachi.

Rules: Standard Tapa rules. Also, similar to Nurikabe, each Tapa clue cell is part of an island of horizontally and vertically connected white cells and the area of the island must be one of the numbers in the clue (as an example, if a clue is 1 5, then the island containing that clue must be either 1 cell or 5 cells large). Islands are allowed to touch diagonally. No island can contain more than one number clue cell, but there may be islands without any number clues in the grid.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:30, Expert = 5:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations, and in our beginner-friendly collection Intro to GMPuzzles, all by Serkan Yürekli.