Double Minesweeper by Thomas Snyder

Minesweeper by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools. Use left click to place 1 or 2 mines, right click (in cell) to mark unused, right click (on edge/corner) to mark a note; hitting tab will also enable a shading mode. If you want more solving options, turn off Penpa-Lite option.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 310th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Variation of Minesweeper. Place either 0, 1, or 2 mines into each empty cell so that each number represents the total count of mines in all neighboring cells, including diagonally adjacent cells. See also this example:

Double Minesweeper by Serkan Yürekli

Answer String: For each cell in the marked rows, enter the number of mines (0, 1, 2) for each cell. Enter 0 if the cell is a number cell. Separate each row’s entry from the next with a comma. In the example, the answer is “022102,002000”.

Time Standards (highlight to view): Grandmaster = 5:45, Master = 8:00, Expert = 16:00

Solution: PDF

Note: Follow this link for classic Minesweeper puzzles on this website and this link for variations on Minesweeper puzzles. If you are new to this puzzle type, here are our easiest Minesweeper Puzzles to get started on. More Minesweeper puzzles can be found in The Art of Puzzles 2.

Yajilin (Regional) by Murat Can Tonta

Yajilin by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 91st puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Variation of Yajilin. Blacken some white cells and then draw a single closed loop (without intersections or crossings) through all remaining white cells. Blackened cells cannot share an edge with each other. A number in a region indicates how many white cells must be blackened. Cells with number clues may be blackened.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 12:30, Expert = 25:00

Solution: PDF

Note: Follow this link for other variations of Yajilin and this link for classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2.

Yajilin (Unique) by Serkan Yürekli

Yajilin by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: A Migratory Bird

Author/Opus: This is the 190th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Yajilin rules. Also, enter a number into each gray cell to represent the total number of blackened cells in the given direction. Numbers cannot repeat in a row or column.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other variations of Yajilin and this link for classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2.

Minesweeper (Pentomino) by Murat Can Tonta

Minesweeper (Pentomino) by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 89th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Place the twelve pentominoes into the grid, rotations and reflections allowed. Pentominoes cannot cover the numbered cells, and different pentomino shapes cannot be placed in adjacent cells that share an edge or corner. Numbered cells indicate how many of the surrounding cells (including diagonally adjacent cells) contain parts of the pentominoes.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 5:30, Master = 7:15, Expert = 14:30

Solution: PDF

Note: Click here for other Minesweeper puzzles.

Snake Pit by Serkan Yürekli

Snake Pit by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Fourspower

Author/Opus: This is the 189th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: (Hybrid of Fillomino and Snake Puzzles.) Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically.

Also see this example:

Snake Pit by Carl Worth

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “35522,44462”.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:45, Expert = 9:30

Solution: PDF

Note: Follow this link for more Snake Pit puzzles. Follow these links for other Fillomino or Snake puzzles.

Tight Fit Sudoku (Even/Odd) by Serkan Yürekli

Tight Fit Sudoku by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku = big digits and Number candidate = small entries in the corners of cells.)

Theme: Antisymmetric Hole

Author/Opus: This is the 186th puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Standard Tight Fit Sudoku rules. Also, digits within a gray square must be even and digits within a gray circle must be odd. The range of this puzzle is 1-9.

Answer String: Enter the 2nd row from left to right, followed by a comma, followed by the 5th row from left to right. (Note: for the tight fit cells, enter the top before the bottom as would be normal for the read order.)

Time Standards (highlight to view): Grandmaster = 4:15, Master = 6:00, Expert = 12:00

Solution: PDF

Note: Follow this link for other Tight Fit Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Tight Fit Sudoku to get started on. More Tight Fit Sudoku can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in The Art of Sudoku 2.

Quintessence by John Bulten

(Note: this puzzle is like a Sunday Surprise with very high difficulty.)

Quintessence by John Bulten

(view directly for a larger image)

PDF

Theme: 14 Nisan, 2018 (Pasch 5778)

Author/Opus: This is the 45th puzzle from our contributing puzzlemaster John Bulten.

Rules: See PDF link above for complete rules as well as a solvable example by Thomas Snyder.

Answer String: The solution string is 3 words in ABC order, in all capital letters and separated by commas. (There are a total of 28 letters in this string.)

Time Standards (highlight to view): No time standard (GM time > 2hr).

Solution: Answers for this week in this PDF.

Editor’s Note: The giant grid here is one of the hardest puzzles we have ever presented. If I knew in advance John wanted to make a puzzle like this, I would have said no because of the combination of so many kinds of rules, new puzzle styles, and my expectation it would take hours to solve (and it certainly does!). But there is something inspirational about the elements brought together here by John, many unexpected Ahas that will cure the headaches you’ll also get in the middle. While the giant puzzle was originally created to stand on its own, John added the four medium difficulty puzzles we posted earlier this week to introduce the four subgenres. Be sure to solve these as you prepare for this large test at the end of the week. -TS

Author’s Note: Thanks to Thomas and Grant for encouraging me to construct new puzzle types. Thanks to patron Randy Rogers for requesting 4-grid combination puzzles, which sparked this idea. Thanks to Prasanna for his giant 11/29/15, 3/2/16, and 3/2/17 puzzles, which directly inspired this puzzle. Thanks to Serkan for inventing Light and Shadow, because whenever I tried experimenting with shading puzzles I found myself trying to reinvent Light and Shadow. Thanks to Izak for inventing Surf, which has more potential than either of us realize. Thanks to God for this day. -JB

Light by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Light by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Maze

Author/Opus: This is the 44th puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that exactly one of the grid’s clues appears in each contiguous white or black region and indicates the clued region’s area. Circled numbers indicate cells that must remain white.

Also see this example:

Light by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:45, Expert = 15:30

Solution: Answers for this week in this PDF.

Note: Light is John Bulten’s variation of the shading puzzle Light and Shadow, created by Serkan Yürekli. Unlike Light and Shadow, where all numbered cells start white or black, in Light puzzles the numbered cells that are not shaded or circled may be either white or black in the solution.

Winddraughts by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Winddraughts by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Hidden

Author/Opus: This is the 43rd puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that each contiguous white region is a valid Four Winds region (that is, the white region consists of at least two white cells, and has at most one “central” cell where both vertical and horizontal connections are made; if the white region contains a numeric clue, this clue must be the “central” cell and represent the count of all other cells in the region, which must be connected vertically or horizontally to this clue). An arrow clue must belong to a white region and point to its “central” cell (assignment of which cell is “central” is not necessary in one-cell-wide rectangular regions). The contiguous black regions can contain zero, one, or more clues. All clues inside a black region must indicate that region’s area.

Also see this example:

Winddraughts by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 4:45, Master = 8:00, Expert = 16:00

Solution: Answers for this week in this PDF.

Note: Winddraughts is John Bulten’s variation on the puzzles Four Winds and Checkered Fillomino.

Turf by John Bulten

(Note: puzzles during this bonus week are harder than usual; the four puzzles from Monday-Thursday are all about Thursday or Friday level difficulty.)

Turf by John Bulten

PDF

or solve online (using our beta test of Penpa-Edit tools).

Theme: Anchor

Author/Opus: This is the 42nd puzzle from our contributing puzzlemaster John Bulten.

Rules: Shade some white cells black so that one of the grid’s clues in each contiguous white or black region indicates the clued region’s area. (Each contiguous region must therefore have at least one clue.) Any other clue in the region must indicate how many of the clued cell’s immediate neighbors are white (up to 9, including itself).

Also see this example:

Turf by John Bulten

Answer String: Enter the length in cells of each of the black segments from left to right for the marked rows. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 6:15, Expert = 12:30

Solution: Answers for this week in this PDF.

Note: Turf is a shading puzzle created by John Bulten. We will have several more Turf puzzles from John in a few months when we start a new “Puzzlemasters’ Workshop” book series.