Snake Pit X by Takeya Saikachi

Snake Pit by Takeya Saikachi

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: X Box

Author/Opus: This is the 2nd puzzle from guest contributor Takeya Saikachi.

Rules: Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Answer String: For each cell in the marked rows/columns, enter the length of the snake it belongs to. Enter just the last digit for any two-digit number. This example has the key “33553,44664”.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for other Snake puzzles.

Sunglasses by Eden

Sunglasses by Eden

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or solve online (using our beta test of Penpa-Edit tools).

Theme: Logical

Author/Opus: This is the 1st puzzle from guest contributor Eden.

Rules: Shade some cells to make sunglasses. The sunglasses consist of a bridge (a given line, in red) and two lenses made out of orthogonally connected black cells that are symmetric with respect to the perpendicular bisector of the bridge. Two lenses may not share an edge, but can intersect at a point. Cells with the bridges are not shaded, except at the bridge ends. The numbers on the right and bottom edges of the grid indicate the number of shaded lens cells in that row or column.

Also see this example:

Sunglasses

Answer String: Enter the length in cells of each of the black lens segments from left to right for the marked rows, starting at the top. Separate each row’s entry with a comma. This example has the key “22,121,12”.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other shading puzzles.

Double Yajilin by Grant Fikes

Yajilin by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools)

Theme: One, Two

Author/Opus: This is the 245th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Yajilin rules, except that instead of blackening single cells, blacken in dominoes (1×2 rectangles). Clues indicate the total number of dominoes (not the total number of cells) that are shaded in the given direction.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:30, Expert = 3:00

Solution: PDF

Note: Follow this link for other variations of Yajilin and this link for classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2.

Yajilin by Grant Fikes

Yajilin by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools)

Theme: One, Two

Author/Opus: This is the 244th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Yajilin rules.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:00, Master = 1:20, Expert = 2:40

Solution: PDF

Note: Follow this link for other classic Yajilin. If you are new to this puzzle type, here are our easiest Yajilin to get started on. More Yajilin puzzles can be found in The Art of Puzzles 2.

Tapa by Murat Can Tonta

Tapa by Murat Can Tonta

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 71st puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 3:00, Expert = 6:00

Solution: PDF

Note: Follow this link for other classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Tapa by Murat Can Tonta

Tapa by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Top Three

Author/Opus: This is the 70th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:15, Master = 1:40, Expert = 3:20

Solution: PDF

Note: Follow this link for other classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Double Kakuro by Grant Fikes

Kakuro by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools; note that the dotted circles are just for answer entry and are where the number should be placed in the 2×2 cell. An alternate option with centralized digit entry is here.)

Theme: Cloverleaf

Author/Opus: This is the 242nd puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Variation of Kakuro. The gray (2×2) cells are to be filled by a single digit which sits in multiple rows and columns. No digits can repeat within an entry, regardless of if it is in a small or large cell.

Answer String: Enter the values in each white/gray cell in the marked row from left to right then the marked column from top to bottom, separating the groups with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 4:00, Expert = 8:00

Solution: PDF

Note: Follow this link for other Kakuro puzzles. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli. Kakuro will also be featured in the upcoming The Art of Puzzles 2.

Kakuro by Grant Fikes

Kakuro by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Clue Symmetry and Logic

Author/Opus: This is the 241st puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Standard Kakuro Rules.

Answer String: Enter the values in each white cell in the marked columns from top to bottom, separating the groups with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 3:45, Expert = 7:30

Solution: PDF

Note: Follow this link for other Kakuro puzzles. More Kakuro puzzles can be found in Kakuro and Variations by Serkan Yürekli. Kakuro will also be featured in the upcoming The Art of Puzzles 2.

Tapa (Total False) by Serkan Yürekli

Tapa by Serkan Yürekli

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or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Clue Symmetry and Logic (for Jamie Hargrove)

Author/Opus: This is the 161st puzzle from our contributing puzzlemaster Serkan Yürekli.

Rules: Variation of Tapa Rules. Every given clue is lying in two ways: first, the number of given clues in that cell is false; second, the value of any given clues is not true for any part of the Tapa around that cell. For example, a 3 clue could actually indicate 24, but it could not indicate 2 (same number of clues) or 23 (the digit 3 appears). 0 is not a valid clue for this Tapa.

Total False Tapa Example

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:30, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other Tapa variations and this link for classic Tapa. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles and in Tapa and Variations, both by Serkan Yürekli.

Country Road by Grant Fikes

Country Road by Grant Fikes

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or solve online (using our beta test of Penpa-Edit tools in lineox mode where left click+drag draws lines and left click in square marks O and X.)

Theme: Clue Symmetry & Logic (for TheSubro)

Author/Opus: This is the 239th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: Draw a single non-intersecting loop in the grid that enters and exits each bold region exactly once. If a number clue is given in a region, that number indicates the exact number of cells used by the loop in the region. Unused cells cannot be orthogonally adjacent across different regions.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 1:45, Master = 2:45, Expert = 5:30

Solution: PDF

Note: Follow this link for other less common Loop variations.