Locate the given fleet, as in a Battleships puzzle. Each ship segment is numbered and these numbers must fit into a valid sudoku solution as well. Ships can be rotated when positioned in the grid, but different ships cannot be placed in adjacent cells that share an edge or corner. The clues outside the grid indicate the number of ship segments in that row/column. Numbers inside the grid at the start should be treated like “seas” and cannot belong to ships in the fleet.
Answer String: Enter the row/column marked “A”, followed by a comma, followed by the row/column marked “B”. Rows are entered from left to right and columns from top to bottom. This example has the key “517649328,742365891”.
(Brief) History of Battleship Sudoku: Descended from Sudoku and Battleships puzzles. Battleship Sudoku was first created by Thomas Snyder for his blog The Art of Puzzles in 2006, and formed the basis for his first book of puzzles.
History of this example: This “Easy as Pi?” Battleship Sudoku was one of the harder early examples written by Thomas Snyder for his blog in 2006.
Sources for Battleship Sudoku: Follow this link for Battleship Sudoku puzzles on this website. If you are new to this puzzle type, here are our easiest Battleship Sudoku to get started on. More Battleship Sudoku puzzles can be found in Battleship Sudoku.
Design rules for contributors: A Grandmaster Battleship Sudoku will have a unique solution that can be reached by logic alone. Generally, a Grandmaster Battleship Sudoku has a symmetric layout of numbers and ship givens, or a visually interesting theme that does not need symmetry.