Archive for the ‘Puzzle’ Category:

From the Foxger’s Den #32: LITS

LITS by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical; after solving: did you notice that starting in the upper-left corner you can fill in all the tetrominoes in L-I-T-S-L-I-T-S-L-… order?

Rules: Standard LITS rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:00, Expert = 4:00

Solution: PDF

Editor’s Note: Welcome to “LITS Week” where we will introduce another puzzle style to Grandmaster Puzzles’ repertoire. Please check out our Rules and Info page for LITS, including a new example puzzle, if you are not familiar with the type.

This is a Melon puzzle. (6 – Statue Park)

Statue Park by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Paired Black Circles

Rules: Standard Statue Park rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 16:00, Expert = 32:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

This is a Melon puzzle. (5 – Tapa)

Tapa by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Logical

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 7:30, Expert = 15:00

Note: This puzzle now has a walkthrough available.

Solution: PDF

This is a Melon puzzle. (4 – Statue Park)

Statue Park by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Symmetric blacks, almost symmetric whites

Rules: Standard Statue Park rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

This is a Melon puzzle. (3 – Tapa)

Tapa by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Logical

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 6:00, Expert = 12:00

Solution: PDF

This is a Melon puzzle. (2 – Statue Park)

Statue Park by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: % sign

Rules: Standard Statue Park rules. Note: despite the presentation of shapes above, all shapes can be reflected if necessary.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

This is a Melon puzzle. (1 – Tapa)

Tapa by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: MM

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:45, Expert = 5:30

Solution: PDF

Editor’s Note: It is with great pleasure that we add Palmer Mebane to our list of Contributing Puzzlemasters this week with a set of rather interesting and challenging puzzles. One of the top puzzle solvers in the world (the current US Puzzle Champion and a past World Puzzle Champion), Palmer is also a phenomenal puzzle designer as anyone who has followed his puzzles in the past should know.

Championship Chatter – Final Puzzles and Thoughts

Here are the final puzzles from the US Sudoku Qualifying Test that I wrote. Both are less common types. Tomorrow will finally bring some new puzzles, and I hope some surprises too.

The first of this set, a “Seek-and-Spell” variant, is a style that took on a life of its own on this website a few months ago as more and more constructors kept submitting it. I wanted a very United States sort of puzzle somewhere on this test and found a good letter set to get 5 states into this grid. I wanted OHIO from the start as an easy Seek-and-Spell rule placement. But the value of states like MONTANA and INDIANA became clear during construction. This may have been the only case on the test where some non-sudoku logic puzzling skill would really accelerate the solve as the Seek-and-Spell placements are quite limited and getting them fixed makes the rest much easier.

The second of this set is a style I first created for a Czech/US Sudoku Championship several years ago and one that I keep bringing out every year typically for championship season. It is one of the easier styles construction-wise to get started with creative themes as it does not take a lot of digits in either grid before the linked cells really start to force the solve. But occasionally getting both grids to behave by the end can be hard. Here, my seeds were two different styles of basic step in the two grids. And after finding the linked regions, consistently ping-ponging between the two puzzles to get to the end. It is another of my favorites on this test.

Not posted this week were the great submissions from Wei-Hwa Huang. This year I gave him a sketch of the styles I wanted and he delivered in a large way. For example, I had a basic concept to play with Binary in a 6×6 grid with missing digits much like the Indian GP test had a play on this with Braille. Wei-Hwa took it farther than I did though with 0-7 and three bits being a perfect choice and his example and test puzzle were both quite fun. The Property Sudoku also had quite an elegant solve and his Diagonal had a good, but fair, challenge.

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: United States

Rules: Standard Sudoku rules except that instead of the numbers 1-9 this puzzle uses the letters ADEHIMNOT. Also, clues in the grid represent typical “Seek and Spell/Kanaore” clues; specifically, it must be possible to read each of the words/phrases listed below the grid by starting at the indicated number, moving one cell in the direction indicated by the arrow, and then continuing to move one cell at a time up, down, left, or right to complete the word/phrase. No cell may be used more than once in a single path, but the same cell can appear in the paths of different words/phrases.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Rules: Standard Sudoku rules for each of the two grids. There are three shaded regions in each grid. The shaded regions must exactly match between the puzzles, but which shaded regions correspond to which must be discovered.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

Championship Chatter – Which Came First: the Arrow or the Thermo?

This puzzle was inspired by a comment I read somewhere of someone stumbling on a Thermo-Sudoku by solving it for awhile as an Arrow (or vice-versa, I can’t remember exactly). The goal was simple: can I make one puzzle that solves both ways depending on the type of shape placed into the grid. The theme here speaks mostly for itself.

But if you want an extra challenge I’d recommend solving from these images (Arrow / Thermo) or PDFs (Arrow / Thermo) which contain the original draft of the finished puzzle. The arrow is probably a much better challenge as a result, but the Thermo is at the very high end of the difficulty scale and better for a slow solve than a competition solve. Fortunately there were a good set of symmetric positions that still matched with digits so I could add clues to both puzzles without spoiling the theme. Of course, almost all the remaining digits differ but I guess that is the point.

Some people have asked about the construction steps to get two working puzzles of very different types. I normally design both of these styles by hand starting from an image of the shapes and then slowly adding digits. Here I simply did this at the same time for two different styles. The intention of having the centers work quite differently in the two types made the first four givens in the center the start. The 1’s in the corners were also great clue digits for both Arrow and Thermo types for different reasons. As I got some other good logical placements worked out, I did use some software tools to confirm each puzzle still had possible solutions before going too far down a dead-end. Gradually a duplicated puzzle came into form.

Enjoy what were probably my favorite puzzles from the USSQT.

Arrow Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Deja vu

Rules: Standard Arrow Sudoku rules.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

Thermo Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Deja vu

Rules: Standard Thermo-Sudoku rules.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

Championship Chatter – The Sudoku Dynasty Begins

Two more from the US Sudoku Qualifying Test in May.

The first, a Tile Sudoku, is a pattern I’ve used before but not in my recent GMPuzzles series of Tile Sudoku. Like almost every single one of these Tile Sudoku, there are “meta-constraints” forced by the geometry change that make the solve easier. First, all the 2×2 squares form a 1-9 set, which is not that hard to prove. But did you notice that each 1×3 rectangle made out of a 1×2 + 1×1 cell is part of a triplet of such rectangles that will contain the digits XY, YZ, and ZX? Because each of these 12 groups of linked 1×3 rectangles need at least one given placed into them, this 16 given puzzle is pretty close to minimal for the geometry. This puzzle’s goal was to have a clean 1-8 clock in one of the two symmetric groups, and then a choice of the remaining digits to leave a non-trivial solve even if solvers know about some of the hidden groups.

The second puzzle – Dynasty Sudoku – was a newer style for me. It’s an idea I’ve had in the back of my head to use a lot in a kind of follow-up to Mutant Sudoku. But I had not put it to paper before Adam R. Wood debuted it on the 2011 USPC. Of course his grid needed irregular regions and a 12×12 size to get a lot out of the dynasty rule. I challenged myself to make an interesting 9×9 puzzle with regular regions that still required several deductions based on not closing off the white spaces and I think I succeeded with this puzzle.

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Pattern in regions and digits

Rules: Standard Tile Sudoku rules.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between Sudoku number entry mode and a shading mode to mark the black squares.)

Theme: Logical

Rules: Variation of Sudoku rules. Place the digits 1 through 7 and two black cells in each row, column, and 3×3 region. Additionally, the black cells do not touch each other on the edges, and the white cells must form a single connected region.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF