Archive for the ‘Puzzle’ Category:

Nurikabe by Jonas Gleim

Nurikabe by Jonas Gleim

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Six 7

Author/Opus: This is the 2nd puzzle from guest contributor Jonas Gleim.

Rules: Standard Nurikabe rules.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:30, Expert = 5:00

Solution: PDF

Note: Follow this link for classic Nurikabe and this link for Nurikabe variations. If you are new to this puzzle type, here are our easiest Nurikabe puzzles to get started on. More Nurikabe puzzles can be in The Art of Puzzles, in our beginner-friendly book Logic Puzzles 101, and in the e-book Nurikabe by Ashish Kumar.

Battleships by Murat Can Tonta

Battleships by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between ship placement and shading modes. In ship placement mode, right click gives sea, left click gives circle/square, left click and drag for rounded ships.)

Theme: Remainder

Author/Opus: This is the 185th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Battleships rules. Use the indicated fleet.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 0:30, Master = 1:45, Expert = 3:30

Solution: PDF

Note: Follow this link for classic Battleships and this link for Battleships variations. If you are new to this puzzle type, here are our easiest Battleships to get started on. More Battleships puzzles can be found in Battleships and Variations, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

TomTom by Thomas Snyder

TomTom by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Even Up

Author/Opus: This is the 365th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard TomTom rules, using the integers 1-5.

Difficulty: 1.5 stars

Time Standards (highlight to view): Grandmaster = 0:50, Master = 1:05, Expert = 2:10

Solution: PDF

Note: Follow this link for classic TomTom and this link for TomTom variations. If you are new to this puzzle type, here are our easiest TomTom to get started on. More TomTom puzzles can be found in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Balance Loop (Star Battle) by Serkan Yürekli

Balance Loop by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode, shape (star) placing mode, and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: White Hole

Author/Opus: This is the 306th puzzle from our managing editor Serkan Yürekli.

Rules: Standard Balance Loop rules. Also, each row and column must contain exactly two stars. Stars cannot be placed in adjacent cells that share an edge or corner, and all stars must be on empty cells not used by the loop.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 13:00, Master = 18:30, Expert = 37:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop (Skyscrapers) by Murat Can Tonta

Balance Loop by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Pairs

Author/Opus: This is the 184th puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: Standard Balance Loop rules. Also, numbers outside the grid show the number of separate loop segments visible in that direction. A segment of length N in a given direction is taken as a building of height N. Buildings of height N block the view of all buildings behind them of equal or lesser height.

Also, see this example:

Balance Loop by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:30, Master = 7:00, Expert = 14:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop by Prasanna Seshadri

Balance Loop by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Even Diagonally

Author/Opus: This is the 191st puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 3:00, Master = 6:15, Expert = 12:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop by Grant Fikes

Balance Loop by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Forgotten Numbers

Author/Opus: This is the 330th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 3:30, Expert = 7:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop by Prasanna Seshadri

Balance Loop by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Countdown

Author/Opus: This is the 190th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:20, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop by Murat Can Tonta

Balance Loop by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Antisymmetry

Author/Opus: This is the 183rd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:00, Expert = 2:00

Solution: PDF

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

E-book and Bonus Puzzle: Yajilin Battleships by Serkan Yürekli

Yajilin and Battleships are two of our favorite Loop and Object Placement puzzles, respectively. What happens when you combine them? Our new e-book Yajilin Battleships by Serkan Yürekli will show you.

We’ve included here the example puzzle from the book which is now available for purchase. We have a companion solving video if you want to see what these puzzles are sometimes like. Some other prior posts with this style from Serkan, Freddie Hand and Grant Fikes are linked.

Yajilin Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between Battleships placement and line drawing modes.)

Rules: Variation of Battleships and Yajilin. Place the fleet of ships in the grid so that different ships are not in adjacent cells that share an edge or corner. The grid contains internal clues (a number and an arrow) that show how many ship segments are in the indicated direction. All remaining white cells that do not contain a ship segment must be able to form a single loop, as in a Yajilin puzzle.

Solution: PDF; a solution video is also available here.