Archive for the ‘Puzzle’ Category:

From the Foxger’s Den #34: Double Back

Double Back by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

This is a bonus “Twisted Tuesday” puzzle variation.

Theme: None?

Rules: Standard Double Back rules (originally from MellowMelon). In short: draw a single loop that enters and exits every cell exactly once, and enters and exits every region exactly twice.

Answer String: Enter the length in cells of the horizontal loop segments from left to right in the marked rows, starting at the top. If the loop only has vertical segments in the marked row, enter 0. Separate each row’s entry with a comma.

Time Standards (highlight to view): Grandmaster = 2:15, Master = 3:30, Expert = 7:00

Solution: PDF

From the Foxger’s Den #33: LITS

LITS by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: None?

Rules: Standard LITS rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:30, Expert = 5:00

Solution: PDF

From the Foxger’s Den #32: LITS

LITS by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical; after solving: did you notice that starting in the upper-left corner you can fill in all the tetrominoes in L-I-T-S-L-I-T-S-L-… order?

Rules: Standard LITS rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 1:30, Master = 2:00, Expert = 4:00

Solution: PDF

Editor’s Note: Welcome to “LITS Week” where we will introduce another puzzle style to Grandmaster Puzzles’ repertoire. Please check out our Rules and Info page for LITS, including a new example puzzle, if you are not familiar with the type.

This is a Melon puzzle. (6 – Statue Park)

Statue Park by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Paired Black Circles

Rules: Standard Statue Park rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 8:00, Master = 16:00, Expert = 32:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

This is a Melon puzzle. (5 – Tapa)

Tapa by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Logical

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:45, Master = 7:30, Expert = 15:00

Note: This puzzle now has a walkthrough available.

Solution: PDF

This is a Melon puzzle. (4 – Statue Park)

Statue Park by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Symmetric blacks, almost symmetric whites

Rules: Standard Statue Park rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

This is a Melon puzzle. (3 – Tapa)

Tapa by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Logical

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:45, Master = 6:00, Expert = 12:00

Solution: PDF

This is a Melon puzzle. (2 – Statue Park)

Statue Park by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: % sign

Rules: Standard Statue Park rules. Note: despite the presentation of shapes above, all shapes can be reflected if necessary.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 3:15, Master = 4:15, Expert = 8:30

Solution: PDF

Note: Follow this link for other Statue Park Puzzles. If you are new to this puzzle type, here are our easiest Statue Parks to get started on.

This is a Melon puzzle. (1 – Tapa)

Tapa by Palmer Mebane

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: MM

Rules: Standard Tapa rules.

Answer String: Enter the length in cells of each of the shaded segments from left to right for the marked rows, starting at the top. Separate each row’s entry from the next with a comma.

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:45, Expert = 5:30

Solution: PDF

Editor’s Note: It is with great pleasure that we add Palmer Mebane to our list of Contributing Puzzlemasters this week with a set of rather interesting and challenging puzzles. One of the top puzzle solvers in the world (the current US Puzzle Champion and a past World Puzzle Champion), Palmer is also a phenomenal puzzle designer as anyone who has followed his puzzles in the past should know.

Championship Chatter – Final Puzzles and Thoughts

Here are the final puzzles from the US Sudoku Qualifying Test that I wrote. Both are less common types. Tomorrow will finally bring some new puzzles, and I hope some surprises too.

The first of this set, a “Seek-and-Spell” variant, is a style that took on a life of its own on this website a few months ago as more and more constructors kept submitting it. I wanted a very United States sort of puzzle somewhere on this test and found a good letter set to get 5 states into this grid. I wanted OHIO from the start as an easy Seek-and-Spell rule placement. But the value of states like MONTANA and INDIANA became clear during construction. This may have been the only case on the test where some non-sudoku logic puzzling skill would really accelerate the solve as the Seek-and-Spell placements are quite limited and getting them fixed makes the rest much easier.

The second of this set is a style I first created for a Czech/US Sudoku Championship several years ago and one that I keep bringing out every year typically for championship season. It is one of the easier styles construction-wise to get started with creative themes as it does not take a lot of digits in either grid before the linked cells really start to force the solve. But occasionally getting both grids to behave by the end can be hard. Here, my seeds were two different styles of basic step in the two grids. And after finding the linked regions, consistently ping-ponging between the two puzzles to get to the end. It is another of my favorites on this test.

Not posted this week were the great submissions from Wei-Hwa Huang. This year I gave him a sketch of the styles I wanted and he delivered in a large way. For example, I had a basic concept to play with Binary in a 6×6 grid with missing digits much like the Indian GP test had a play on this with Braille. Wei-Hwa took it farther than I did though with 0-7 and three bits being a perfect choice and his example and test puzzle were both quite fun. The Property Sudoku also had quite an elegant solve and his Diagonal had a good, but fair, challenge.

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: United States

Rules: Standard Sudoku rules except that instead of the numbers 1-9 this puzzle uses the letters ADEHIMNOT. Also, clues in the grid represent typical “Seek and Spell/Kanaore” clues; specifically, it must be possible to read each of the words/phrases listed below the grid by starting at the indicated number, moving one cell in the direction indicated by the arrow, and then continuing to move one cell at a time up, down, left, or right to complete the word/phrase. No cell may be used more than once in a single path, but the same cell can appear in the paths of different words/phrases.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF

Sudoku by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools)

Theme: Logical

Rules: Standard Sudoku rules for each of the two grids. There are three shaded regions in each grid. The shaded regions must exactly match between the puzzles, but which shaded regions correspond to which must be discovered.

Answer String: For the USSQT, the answer strings were a set of rows/columns encountered late in the puzzle. For this week, you can just hit the solved button on an honor system if you think you’ve solved it.

Solution: PDF