Tetro-Pentopia (Transparent) by Prasanna Seshadri

Tetro-Pentopia by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools).

Theme: Unique Groups

Author/Opus: This is the 241st puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Variation of Pentopia rules: Place some of the given polyominoes in the grid so that no polyominoes are in adjacent cells that share an edge or corner. Polyominoes cannot repeat in the grid; rotations and reflections of a polyomino are considered the same shape. The arrow clues indicate all the directions (up, down, left, and right) where the nearest polyominoes are located when looking from that square, ignoring the clue cell itself. Polyominoes can sit on the clue cells.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 6:30, Master = 12:15, Expert = 24:30

Solution: PDF and solving video.

Note: Follow this link for more Pentopia puzzles and this link for other puzzles involving Pentominoes.

LITS by Prasanna Seshadri

LITS by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a shading mode and a mode to mark edges with an X.)

Theme: P Pentominoes

Author/Opus: This is the 240th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard LITS rules.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 3:00, Master = 4:45, Expert = 9:30

Solution: PDF and solving video.

Note: Follow this link for more variations of LITS and this link for classic LITS. If you are new to this puzzle type, here are our easiest LITS to get started on. More LITS puzzles can be found in LOTS O’ LITS by Grant Fikes and Prasanna Seshadri, in The Art of Puzzles 2, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Terra X by Prasanna Seshadri

Terra X by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Dominoes

Author/Opus: This is the 239th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Place a number from 0 to 9 into each area so that no two areas that touch orthogonally share the same number. Wherever four areas meet at a point (marked with dots as a visual aid), the numbers in those areas must add up to 10.

Also, see this example:

Terra X by Serkan Yürekli

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 4:45, Master = 7:00, Expert = 14:00

Solution: PDF and solving video.

Note: Follow this link for other less common Number Placement puzzles.

Japanese Sums by Prasanna Seshadri

Japanese Sums by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between number entry and shading modes.)

Theme: Twenty20 Vision

Author/Opus: This is the 238th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Place the numbers in the indicated range (1-9) in some of the cells so that no number is repeated in any row or column. Numbers on the outside of the grid indicate the sums of adjacent number groups in that row or column, in order. Each sum is separated by at least one unused cell. The adjacent question marks (??) show two-digit numbers, not two groups)

Japanese Sums Example

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 6:00, Master = 9:15, Expert = 18:30

Solution: PDF and solving video.

Note: Follow this link for other Japanese Sums puzzles.

Balance Loop (Inequality) by Prasanna Seshadri

Balance Loop by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Diamonds

Author/Opus: This is the 237th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Balance Loop rules. Also, number clues are not fully specified and must strictly follow the inequality values given.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 9:00, Master = 16:00, Expert = 32:00

Solution: PDF and solving video.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Snake Pit X by Prasanna Seshadri

Snake Pit X by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to alternate between a composite mode for line/edge drawing and a number entry mode.)

Theme: Surrounded

Author/Opus: This is the 236th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: (Hybrid of Fillomino and Snake Puzzles.) Divide the grid along the boundary lines so that every cell belongs to a snake. A snake is a one-cell-wide path at least two cells long that does not touch itself, not even diagonally. Circled cells must be at one of the ends of a snake. A snake may contain one circled cell, two circled cells, or no circled cells at all. Numbered cells must be part of a snake with a length of exactly that number of cells. A snake may contain one number, multiple identical numbers, or no numbers at all. Two snakes of the same length cannot touch each other horizontally or vertically. Cells with an X cannot be an end of a snake.

Also see this example:

Snake Pit

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 6:00, Master = 8:30, Expert = 17:00

Solution: PDF and solving video.

Note: Follow this link for more Snake Pit puzzles. Follow these links for other Fillomino or Snake puzzles.

Sudoku (Hex) by Prasanna Seshadri

Sudoku by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: Even/Odd Trios

Author/Opus: This is the 235th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Sudoku rules. Numbers do not repeat along any of the three directions in which the hexagonal cells share edges.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 2:00, Master = 2:45, Expert = 5:30

Solution: PDF and solving video.

Note: Follow this link for other classic Sudoku. If you are new to this puzzle type, here are our easiest Sudoku to get started on. More classic Sudoku puzzles can be found in The Art of Sudoku, The Art of Sudoku 2 and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Tapa by Prasanna Seshadri

Tapa by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the composite Yajilin mode where left click marks cells, right click marks dots in cells or X’s on edges, left click+drag draws lines.)

Theme: Two Much Surrounding

Author/Opus: This is the 234th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Tapa rules.

Difficulty: 3.5 stars

Time Standards (highlight to view): Grandmaster = 3:30, Master = 7:30, Expert = 15:00

Solution: PDF and solving video.

Note: Follow this link for classic Tapa and this link for Tapa variations. If you are new to this puzzle type, here are our easiest Tapa puzzles to get started on. More Tapa puzzles can be found in The Art of Puzzles, in Tapa and Variations 1 and 2, and in our beginner-friendly books Intro to GMPuzzles and Starter Pack 2: Tapa, all by Serkan Yürekli.

Skyscrapers by Prasanna Seshadri

Skyscrapers by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools)

Author/Opus: This is the 233rd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Skyscrapers rules.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 4:00, Master = 5:15, Expert = 10:30

Solution: PDF and solving video.

Note: Follow this link for classic Skyscrapers puzzles and this link for variations on Skyscrapers puzzles. If you are new to this puzzle type, here are our easiest Skyscrapers Puzzles to get started on. More Skyscrapers puzzles can be found in The Art of Puzzles, in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli, and in the e-book Skyscrapers by Ashish Kumar.

Sunday Stumper: Statue Park (Tapa Clues) by Prasanna Seshadri

Since 2021, we have posted some extra difficult Sunday Stumpers, about once a month. These will be quite tough puzzles, but with a logical path to be found (and solution videos to help). This fourth Sunday Stumper of 2022 is a Statue Park variation with Tapa-style clues by puzzlemaster Prasanna Seshadri.

Statue Park (Tapa Clues) by Prasanna Seshadri

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or solve online (using our beta test of Penpa-Edit tools)

Theme: 4×4 Matrix

Author/Opus: This is the 232nd puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Statue Park rules, using a double pentomino set. Number clues are equivalent to white circles and cannot be shaded. Also, number clues behave like Tapa clues and indicate the length(s) of consecutive shaded block(s) in the neighboring cells. Each question mark represents a positive integer.

See also this example:

Statue Park (Tapa Clues) Example by Serkan Yürekli

Difficulty: 5 stars

Time Standards (highlight to view): Grandmaster = 20:30, Master = 32:00, Expert = 1:04:00

Solution: PDF and solving video.

Note: Follow this link for other classic Statue Park and this link for Statue Park variations. If you are new to this puzzle type, here are our easiest Statue Parks to get started on. More Statue Park puzzles can be found in the ebook Statue Park by Murat Can Tonta.