Balance Loop by Grant Fikes

Balance Loop by Grant Fikes

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Forgotten Numbers

Author/Opus: This is the 330th puzzle from our contributing puzzlemaster Grant Fikes.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 1:30, Master = 3:30, Expert = 7:00

Solution: PDF; a solution video is also available here.

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop by Prasanna Seshadri

Balance Loop by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Countdown

Author/Opus: This is the 190th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 1:20, Master = 2:15, Expert = 4:30

Solution: PDF

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

Balance Loop by Murat Can Tonta

Balance Loop by Murat Can Tonta

PDF

or solve online (using our beta test of Penpa-Edit tools in linex mode where left click+drag draws lines and right click marks X’s)

Theme: Antisymmetry

Author/Opus: This is the 183rd puzzle from our contributing puzzlemaster Murat Can Tonta.

Rules: (Standard Balance Loop rules.) Draw a single, non-intersecting loop that passes through all circled cells. All white circles must have equal segment lengths on both sides of the circle before turning. All black circles must have unequal segment lengths on both sides of the circle before turning. Numbers indicate the sum of the segment lengths on both sides of the circle.
Also, see this example:

Balance Loop by Prasanna Seshadri

Difficulty: 1 star

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:00, Expert = 2:00

Solution: PDF

Note: Follow this link for other Balance Loop puzzles. If you are new to this puzzle type, here are our easiest Balance Loop Puzzles to get started on. More Balance Loops can be found in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli and in Balance Loop by Prasanna Seshadri and Murat Can Tonta.

E-book and Bonus Puzzle: Yajilin Battleships by Serkan Yürekli

Yajilin and Battleships are two of our favorite Loop and Object Placement puzzles, respectively. What happens when you combine them? Our new e-book Yajilin Battleships by Serkan Yürekli will show you.

We’ve included here the example puzzle from the book which is now available for purchase. We have a companion solving video if you want to see what these puzzles are sometimes like. Some other prior posts with this style from Serkan, Freddie Hand and Grant Fikes are linked.

Yajilin Battleships by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between Battleships placement and line drawing modes.)

Rules: Variation of Battleships and Yajilin. Place the fleet of ships in the grid so that different ships are not in adjacent cells that share an edge or corner. The grid contains internal clues (a number and an arrow) that show how many ship segments are in the indicated direction. All remaining white cells that do not contain a ship segment must be able to form a single loop, as in a Yajilin puzzle.

Solution: PDF; a solution video is also available here.

Sunday update with solutions

Later today we’ll be adding Yajilin-Battleships by Serkan Yürekli to our e-store and we’ll have another title next weekend as we begin publishing more books on our site.

Our most recent week of Cave puzzles can be found in this PDF and the solutions are all grouped in this PDF and have also been linked to the individual posts.

We have a solving video for three of this past week’s puzzles. First is a solving video focused on an important heuristic for Cave puzzles, which was quite useful for the Tuesday Cave by Serkan Yürekli:

We also have a video for the Friday “Singularity” Cave by William Hu:

and a video for my “Antisymmetry” Cave:

This upcoming week will feature Balance Loop puzzles including a couple variations.

Cave by Thomas Snyder

Cave by Thomas Snyder

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Antisymmetry

Author/Opus: This is the 364th puzzle from Thomas Snyder, aka Dr. Sudoku.

Rules: Standard Cave rules.

Difficulty: 4.5 stars

Time Standards (highlight to view): Grandmaster = 7:45, Master = 12:15, Expert = 24:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Cave by William Hu

Cave by William Hu

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Singularity

Author/Opus: This is the 6th puzzle from guest contributor William Hu.

Rules: Standard Cave rules.

Difficulty: 4 stars

Time Standards (highlight to view): Grandmaster = 3:45, Master = 5:45, Expert = 11:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Cave (Joker) by Prasanna Seshadri

Cave by Prasanna Seshadri

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: 3×3 Squares

Author/Opus: This is the 189th puzzle from our contributing puzzlemaster Prasanna Seshadri.

Rules: Standard Cave rules. Also, exactly one digit is a joker wherever it appears; each instance of it may be replaced by any nonzero number, like a “?” clue.

Difficulty: 3 stars

Time Standards (highlight to view): Grandmaster = 2:45, Master = 5:00, Expert = 10:00

Solution: PDF

Note: Follow this link for other classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Cave by Roger Barkan

Cave by Roger Barkan

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Odd Figure

Author/Opus: This is the 7th puzzle from guest contributor Roger Barkan.

Rules: Standard Cave rules.

Difficulty: 2.5 stars

Time Standards (highlight to view): Grandmaster = 2:30, Master = 4:30, Expert = 9:00

Solution: PDF

Note: Follow this link for other classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.

Cave by Serkan Yürekli

Cave by Serkan Yürekli

PDF

or solve online (using our beta test of Penpa-Edit tools; use tab to shift between shading mode and the linex mode where left click+drag draws lines and right click marks X’s)

Theme: Consecutive Digits

Author/Opus: This is the 305th puzzle from our managing editor Serkan Yürekli.

Rules: Standard Cave rules.

Difficulty: 2 stars

Time Standards (highlight to view): Grandmaster = 0:45, Master = 1:45, Expert = 3:30

Solution: PDF; a solution video is also available here.

Note: Follow this link for other classic Caves and this link for Cave variations. If you are new to this puzzle type, here are our easiest Cave Puzzles to get started on. More Cave puzzles can be found in Roger Barkan’s Colossal Cave Collection, in The Art of Puzzles, and in our beginner-friendly collection Intro to GMPuzzles by Serkan Yürekli.