Say Hi to Patches!
Today, in our roles as Principal Puzzlemaster (Thomas) and puzzle providers (Serkan and others) for LinkedIn, we’ve supported the launch of their 7th game: Patches.
Patches is a region division puzzle with traits of Shikaku and Tatamibari, with the design potential to lean into different amounts of “shape” and “size” clues as we explore the game. If you already know both puzzle styles, you’ll probably breeze through the first few puzzles but keep watching for more challenging grids. We’re quite excited for the puzzles we can make under the Patches rule set.
For the aspiring puzzlemasters in the audience, this Gametime article on LinkedIn explains our design process for this game which started about 18 months ago. The image below comes from our earliest Patches grid (after prototyping several other Shikaku variations) through to final app and solution.

